프로퍼티 | 타입 | 설명 | |
---|---|---|---|
maxEnemies | int | ||
trigger_door | GameObject | ||
trollSpawner | Transform |
메소드 | 설명 | |
---|---|---|
GetDifficulty ( ) : int | ||
IsDifficulty ( int mode ) : bool | ||
SetDifficulty ( int mode ) : void | ||
getPhase ( ) : int |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
open_door ( ) : void | ||
phase_control ( ) : void | ||
show_win_message ( ) : void | ||
spawnSpiders ( ) : void |