C# 클래스 DelegateFactory.System_Action_UnityEngine_Vector3_object_Event, UnityHello

상속: LuaDelegate
파일 보기 프로젝트 열기: woshihuo12/UnityHello

공개 메소드들

메소드 설명
Call ( UnityEngine param0, object param1 ) : void
CallWithSelf ( UnityEngine param0, object param1 ) : void
System_Action_UnityEngine_Vector3_object_Event ( LuaFunction func ) : System
System_Action_UnityEngine_Vector3_object_Event ( LuaFunction func, LuaTable self ) : System

메소드 상세

Call() 공개 메소드

public Call ( UnityEngine param0, object param1 ) : void
param0 UnityEngine
param1 object
리턴 void

CallWithSelf() 공개 메소드

public CallWithSelf ( UnityEngine param0, object param1 ) : void
param0 UnityEngine
param1 object
리턴 void

System_Action_UnityEngine_Vector3_object_Event() 공개 메소드

public System_Action_UnityEngine_Vector3_object_Event ( LuaFunction func ) : System
func LuaInterface.LuaFunction
리턴 System

System_Action_UnityEngine_Vector3_object_Event() 공개 메소드

public System_Action_UnityEngine_Vector3_object_Event ( LuaFunction func, LuaTable self ) : System
func LuaInterface.LuaFunction
self LuaInterface.LuaTable
리턴 System