C# Class DelegateFactory.System_Action_UnityEngine_Vector3_object_Event, UnityHello

Inheritance: LuaDelegate
Afficher le fichier Open project: woshihuo12/UnityHello

Méthodes publiques

Méthode Description
Call ( UnityEngine param0, object param1 ) : void
CallWithSelf ( UnityEngine param0, object param1 ) : void
System_Action_UnityEngine_Vector3_object_Event ( LuaFunction func ) : System
System_Action_UnityEngine_Vector3_object_Event ( LuaFunction func, LuaTable self ) : System

Method Details

Call() public méthode

public Call ( UnityEngine param0, object param1 ) : void
param0 UnityEngine
param1 object
Résultat void

CallWithSelf() public méthode

public CallWithSelf ( UnityEngine param0, object param1 ) : void
param0 UnityEngine
param1 object
Résultat void

System_Action_UnityEngine_Vector3_object_Event() public méthode

public System_Action_UnityEngine_Vector3_object_Event ( LuaFunction func ) : System
func LuaInterface.LuaFunction
Résultat System

System_Action_UnityEngine_Vector3_object_Event() public méthode

public System_Action_UnityEngine_Vector3_object_Event ( LuaFunction func, LuaTable self ) : System
func LuaInterface.LuaFunction
self LuaInterface.LuaTable
Résultat System