프로퍼티 | 타입 | 설명 | |
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Activated | bool | ||
CheckPointsList | GameObject[] |
메소드 | 설명 | |
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GetActiveCheckPointPosition ( ) : Vector3 |
Get position of the last activated checkpoint
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메소드 | 설명 | |
---|---|---|
ActivateCheckPoint ( ) : void |
Activate the checkpoint
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OnTriggerEnter ( Collider other ) : void | ||
Start ( ) : void |
public static GetActiveCheckPointPosition ( ) : Vector3 | ||
리턴 | Vector3 |