Property | Type | Description | |
---|---|---|---|
Activated | bool | ||
CheckPointsList | GameObject[] |
Method | Description | |
---|---|---|
GetActiveCheckPointPosition ( ) : Vector3 |
Get position of the last activated checkpoint
|
Method | Description | |
---|---|---|
ActivateCheckPoint ( ) : void |
Activate the checkpoint
|
|
OnTriggerEnter ( Collider other ) : void | ||
Start ( ) : void |
public static GetActiveCheckPointPosition ( ) : Vector3 | ||
return | Vector3 |