프로퍼티 | 타입 | 설명 | |
---|---|---|---|
_iTP | iTweenPath, | ||
hero | Hero, | ||
life | int | ||
shrinkSpeed | float |
메소드 | 설명 | |
---|---|---|
Awake ( ) : void | ||
OnCollisionEnter ( Collision col ) : void | ||
OnParticleCollision ( GameObject obj ) : void | ||
Pause ( bool isPause ) : void | ||
Start ( ) : void |
public OnParticleCollision ( GameObject obj ) : void | ||
obj | GameObject | |
리턴 | void |