C# Class BigBadGuy, Hero.Coli

Inheritance: MonoBehaviour
Mostrar archivo Open project: CyberCRI/Hero.Coli Class Usage Examples

Public Properties

Property Type Description
_iTP iTweenPath,
hero Hero,
life int
shrinkSpeed float

Public Methods

Method Description
Awake ( ) : void
OnCollisionEnter ( Collision col ) : void
OnParticleCollision ( GameObject obj ) : void
Pause ( bool isPause ) : void
Start ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

OnCollisionEnter() public method

public OnCollisionEnter ( Collision col ) : void
col Collision
return void

OnParticleCollision() public method

public OnParticleCollision ( GameObject obj ) : void
obj GameObject
return void

Pause() public method

public Pause ( bool isPause ) : void
isPause bool
return void

Start() public method

public Start ( ) : void
return void

Property Details

_iTP public_oe property

public iTweenPath, _iTP
return iTweenPath,

hero public_oe property

public Hero, hero
return Hero,

life public_oe property

public int life
return int

shrinkSpeed public_oe property

public float shrinkSpeed
return float