프로퍼티 | 타입 | 설명 | |
---|---|---|---|
startingEnv | GameObject[] |
메소드 | 설명 | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
addToActive ( GameObject envItem, int index ) : void | ||
checkActive ( GameObject check ) : bool | ||
findLayer ( int fLayer ) : void |
public addToActive ( GameObject envItem, int index ) : void | ||
envItem | GameObject | |
index | int | |
리턴 | void |