Property | Type | Description | |
---|---|---|---|
startingEnv | GameObject[] |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void | ||
addToActive ( GameObject envItem, int index ) : void | ||
checkActive ( GameObject check ) : bool | ||
findLayer ( int fLayer ) : void |
public addToActive ( GameObject envItem, int index ) : void | ||
envItem | GameObject | |
index | int | |
return | void |
public checkActive ( GameObject check ) : bool | ||
check | GameObject | |
return | bool |