Name |
Description |
Controller |
Controller class is an adaptor to use the kinect device gesture detection as keyboard and mouse. |
Gesture |
Abstract class that every gesture should implement to evaluate some core function |
GestureManager |
Manage a collection of gesture and perodically evaluate them. |
HandPointer |
class to get the angle between the kinect space z axis and a specific hand. |
HandStretchForward |
class to detect when a specific hand is stretched forward. |
Kinect |
Class that deals with the kinect device and update the skeleton that is used in the gesture classes. |
LeanLeft |
class to detect the lean right gesture |
LeanRight |
class to detect the lean left gesture |
RightLegBackward |
class to detect when the right leg is backward. |
RightLegForward |
class to detect when the right leg is advanced forward. |
shoulderDifference |
class to get the z difference between the 2 shoulders. |
skeleton |
entity class that holds the skeleton Frame joints data from kinect sensor stream. |
util |
Util class that provide some utility function that is used by Gesture classes. |