C# (CSharp) Pokemon3D.GameModes Namespace

Nested Namespaces

Pokemon3D.GameModes.Battle
Pokemon3D.GameModes.Maps
Pokemon3D.GameModes.Monsters

Classes

Name Description
AssemblyReference
GameMode Contains methods and members that control a GameMode, a collection of maps, scripts and assets.
GameModeInfo Contains global information about the GameMode.
GameModeManager A class to handle all loaded GameModes.
ModelMesh Object Holding a Mesh and Material from a file loaded object.
SaveGame Exposes the SaveFileModel properties to the API.