Pokemon3D.GameModes.Battle |
Pokemon3D.GameModes.Maps |
Pokemon3D.GameModes.Monsters |
Name | Description |
---|---|
AssemblyReference | |
GameMode | Contains methods and members that control a GameMode, a collection of maps, scripts and assets. |
GameModeInfo | Contains global information about the GameMode. |
GameModeManager | A class to handle all loaded GameModes. |
ModelMesh | Object Holding a Mesh and Material from a file loaded object. |
SaveGame | Exposes the SaveFileModel properties to the API. |