Name |
Description |
GaussianBlur |
|
NinePatchSubtexture |
|
RenderTarget |
|
RenderTarget.TrackedRenderTarget2D |
internal class with additional lastFrameUsed field for managing temporary RenderTargets |
RenderTexture |
wrapper for a RenderTarget2D that optionally takes care of resizing itself automatcially when the screen size changes |
Subtexture |
represents a single element in a texture atlas consisting of a texture and the source rectangle for the frame |
TextureUtils |
various utilties for creating textures on the fly. These can be pretty heavy on the CPU so it's best to not try to use them every frame. |