C# Class otitemeditor.Sprite

ファイルを表示 Open project: opentibia/item-editor Class Usage Examples

Public Properties

Property Type Description
dump byte[]
id System.UInt32
size System.UInt32

Public Methods

Method Description
Sprite ( ) : System
getRGBAData ( ) : byte[]
getRGBData ( ) : byte[]
getRGBData ( byte transparentColor ) : byte[]
loadSprites ( string filename, Sprite>.Dictionary &sprites, UInt32 signature ) : bool
loadSprites ( string filename, Sprite>.Dictionary &sprites, UInt32 signature ) : bool

Method Details

Sprite() public method

public Sprite ( ) : System
return System

getRGBAData() public method

public getRGBAData ( ) : byte[]
return byte[]

getRGBData() public method

public getRGBData ( ) : byte[]
return byte[]

getRGBData() public method

public getRGBData ( byte transparentColor ) : byte[]
transparentColor byte
return byte[]

loadSprites() public static method

public static loadSprites ( string filename, Sprite>.Dictionary &sprites, UInt32 signature ) : bool
filename string
sprites Sprite>.Dictionary
signature System.UInt32
return bool

loadSprites() public static method

public static loadSprites ( string filename, Sprite>.Dictionary &sprites, UInt32 signature ) : bool
filename string
sprites Sprite>.Dictionary
signature System.UInt32
return bool

Property Details

dump public_oe property

public byte[] dump
return byte[]

id public_oe property

public UInt32,System id
return System.UInt32

size public_oe property

public UInt32,System size
return System.UInt32