C# Class klock.kEditPoly.panels.KP_edit

ファイルを表示 Open project: k-lock/Unity3D Class Usage Examples

Public Properties

Property Type Description
ANY_KEY bool
DRAG_CREATE bool
E_MODE MODE
FREEZE bool
P_HELPER PLANAR_HELPER
TOOL_INDEX int
curPointIndex List
edges Edge[]
faces Face[]
selection UnityEngine.GameObject

Public Methods

Method Description
DRAW_PANEL ( ) : void
Draw_Handles ( ) : void
EdgeConnect_Preview ( bool change = false ) : void
VerticesRemover ( ) : void

Private Methods

Method Description
ModifiVerticies_all ( ) : bool
ModifiVerticies_edges ( ) : bool
ModifiVerticies_points ( bool now = false ) : bool
ModifiVerticies_quad ( ) : bool
ModifiVerticies_tris ( ) : bool
POINT_SELECTION ( int i ) : void
VerticesRemover ( Mesh _selectMesh, List curPointIndex, MODE _editorMode, Edge edges = null, Face faces = null ) : Mesh

Method Details

DRAW_PANEL() public static method

public static DRAW_PANEL ( ) : void
return void

Draw_Handles() public static method

public static Draw_Handles ( ) : void
return void

EdgeConnect_Preview() public static method

public static EdgeConnect_Preview ( bool change = false ) : void
change bool
return void

VerticesRemover() public static method

public static VerticesRemover ( ) : void
return void

Property Details

ANY_KEY public_oe static_oe property

public static bool ANY_KEY
return bool

DRAG_CREATE public_oe static_oe property

public static bool DRAG_CREATE
return bool

E_MODE public_oe static_oe property

public static MODE E_MODE
return MODE

FREEZE public_oe static_oe property

public static bool FREEZE
return bool

P_HELPER public_oe static_oe property

public static PLANAR_HELPER P_HELPER
return PLANAR_HELPER

TOOL_INDEX public_oe static_oe property

public static int TOOL_INDEX
return int

curPointIndex public_oe static_oe property

public static List curPointIndex
return List

edges public_oe static_oe property

public static Edge[] edges
return Edge[]

faces public_oe static_oe property

public static Face[] faces
return Face[]

selection public_oe static_oe property

public static GameObject,UnityEngine selection
return UnityEngine.GameObject