C# Class ZombieShooter.Game

Inheritance: Microsoft.Xna.Framework.Game
ファイルを表示 Open project: Spectrewiz/Zombie-Shooter Class Usage Examples

Public Properties

Property Type Description
camera Camera
cursor Obj
graphics GraphicsDeviceManager
spriteFont Microsoft.Xna.Framework.Graphics.SpriteFont
stage Microsoft.Xna.Framework.Rectangle
t Thread[]

Protected Properties

Property Type Description
gameState GameState

Public Methods

Method Description
Game ( ) : System
getCameraPosition ( ) : Vector2
getCursorPosition ( ) : Vector2
getGameState ( ) : GameState
switchGameState ( GameState newGameState ) : void
switchGameState ( int index ) : void

Protected Methods

Method Description
Draw ( GameTime gameTime ) : void
Initialize ( ) : void
LoadContent ( ) : void
UnloadContent ( ) : void
Update ( GameTime gameTime ) : void

Method Details

Draw() protected method

protected Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Game() public method

public Game ( ) : System
return System

Initialize() protected method

protected Initialize ( ) : void
return void

LoadContent() protected method

protected LoadContent ( ) : void
return void

UnloadContent() protected method

protected UnloadContent ( ) : void
return void

Update() protected method

protected Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

getCameraPosition() public static method

public static getCameraPosition ( ) : Vector2
return Vector2

getCursorPosition() public static method

public static getCursorPosition ( ) : Vector2
return Vector2

getGameState() public static method

public static getGameState ( ) : GameState
return GameState

switchGameState() public static method

public static switchGameState ( GameState newGameState ) : void
newGameState GameState
return void

switchGameState() public static method

public static switchGameState ( int index ) : void
index int
return void

Property Details

camera public_oe static_oe property

public static Camera,ZombieShooter camera
return Camera

cursor public_oe static_oe property

public static Obj,ZombieShooter cursor
return Obj

gameState protected_oe static_oe property

protected static GameState gameState
return GameState

graphics public_oe static_oe property

public static GraphicsDeviceManager graphics
return GraphicsDeviceManager

spriteFont public_oe static_oe property

public static SpriteFont,Microsoft.Xna.Framework.Graphics spriteFont
return Microsoft.Xna.Framework.Graphics.SpriteFont

stage public_oe static_oe property

public static Rectangle,Microsoft.Xna.Framework stage
return Microsoft.Xna.Framework.Rectangle

t public_oe static_oe property

public static Thread[] t
return Thread[]