C# Class WindEditor.WWorld

Inheritance: INotifyPropertyChanged
ファイルを表示 Open project: LordNed/Winditor Class Usage Examples

Public Methods

Method Description
DebugDrawBillboard ( string texture_name, Vector3 position, Vector3 scale, WindEditor.WLinearColor color, float lifetime ) : void
DebugDrawBox ( Vector3 center, Vector3 extents, Quaternion rotation, WindEditor.WLinearColor color, float thickness, float lifetime ) : void
DebugDrawBox ( Vector3 min, Vector3 max, WindEditor.WLinearColor color, float thickness, float lifetime ) : void
DebugDrawLine ( Vector3 start, Vector3 end, WindEditor.WLinearColor color, float thickness, float lifetime ) : void
DebugDrawQuad ( string texture_name, Vector3 position, Vector3 scale, WindEditor.WLinearColor color, float lifetime ) : void

Method Details

DebugDrawBillboard() public method

public DebugDrawBillboard ( string texture_name, Vector3 position, Vector3 scale, WindEditor.WLinearColor color, float lifetime ) : void
texture_name string
position Vector3
scale Vector3
color WindEditor.WLinearColor
lifetime float
return void

DebugDrawBox() public method

public DebugDrawBox ( Vector3 center, Vector3 extents, Quaternion rotation, WindEditor.WLinearColor color, float thickness, float lifetime ) : void
center Vector3
extents Vector3
rotation Quaternion
color WindEditor.WLinearColor
thickness float
lifetime float
return void

DebugDrawBox() public method

public DebugDrawBox ( Vector3 min, Vector3 max, WindEditor.WLinearColor color, float thickness, float lifetime ) : void
min Vector3
max Vector3
color WindEditor.WLinearColor
thickness float
lifetime float
return void

DebugDrawLine() public method

public DebugDrawLine ( Vector3 start, Vector3 end, WindEditor.WLinearColor color, float thickness, float lifetime ) : void
start Vector3
end Vector3
color WindEditor.WLinearColor
thickness float
lifetime float
return void

DebugDrawQuad() public method

public DebugDrawQuad ( string texture_name, Vector3 position, Vector3 scale, WindEditor.WLinearColor color, float lifetime ) : void
texture_name string
position Vector3
scale Vector3
color WindEditor.WLinearColor
lifetime float
return void