C# Class WarTornLands.Infrastructure.Systems.GameState.BaseGameState

ファイルを表示 Open project: floAr/WarTornLands Class Usage Examples

Public Properties

Property Type Description
DrawingLights bool
IsInitializedAndLoaded bool

Protected Properties

Property Type Description
_drawManager WarTornLands.Infrastructure.Systems.DrawSystem.DrawManager
_inputSheet WarTornLands.Infrastructure.Systems.InputSystem.ControlSheet

Public Methods

Method Description
Draw ( GameTime gameTime ) : void
Initialize ( ) : void
LoadContent ( ) : void
Pause ( ) : void
Resume ( ) : void
Update ( GameTime gameTime ) : void

Method Details

Draw() public abstract method

public abstract Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Initialize() public method

public Initialize ( ) : void
return void

LoadContent() public method

public LoadContent ( ) : void
return void

Pause() public abstract method

public abstract Pause ( ) : void
return void

Resume() public method

public Resume ( ) : void
return void

Update() public abstract method

public abstract Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

DrawingLights public_oe property

public bool DrawingLights
return bool

IsInitializedAndLoaded public_oe property

public bool IsInitializedAndLoaded
return bool

_drawManager protected_oe property

protected DrawManager,WarTornLands.Infrastructure.Systems.DrawSystem _drawManager
return WarTornLands.Infrastructure.Systems.DrawSystem.DrawManager

_inputSheet protected_oe property

protected ControlSheet,WarTornLands.Infrastructure.Systems.InputSystem _inputSheet
return WarTornLands.Infrastructure.Systems.InputSystem.ControlSheet