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VoxelTerrain
DirectComputeConstantBuffer
C# Class VoxelTerrain.DirectComputeConstantBuffer
ファイルを表示
Open project: barograf/VoxelTerrain
Class Usage Examples
Public Properties
Property
Type
Description
AmbientRayWidth
float
AmbientSamplesCount
int
Depth
int
Height
int
NearestDepth
int
NearestHeight
int
NearestWidth
int
PrefixArrayLength
int
PrefixN
int
PrefixSize
int
Seed
int
Width
int
Property Details
AmbientRayWidth
public_oe property
public
float
AmbientRayWidth
return
float
AmbientSamplesCount
public_oe property
public
int
AmbientSamplesCount
return
int
Depth
public_oe property
public
int
Depth
return
int
Height
public_oe property
public
int
Height
return
int
NearestDepth
public_oe property
public
int
NearestDepth
return
int
NearestHeight
public_oe property
public
int
NearestHeight
return
int
NearestWidth
public_oe property
public
int
NearestWidth
return
int
PrefixArrayLength
public_oe property
public
int
PrefixArrayLength
return
int
PrefixN
public_oe property
public
int
PrefixN
return
int
PrefixSize
public_oe property
public
int
PrefixSize
return
int
Seed
public_oe property
public
int
Seed
return
int
Width
public_oe property
public
int
Width
return
int