C# Class UnityEngine.Avatar

Inheritance: Object
ファイルを表示 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Methods

Method Description
Avatar ( ) : System
GetAxisLength ( int humanId ) : float
GetLimitSign ( int humanId ) : Vector3
GetPostRotation ( int humanId ) : Quaternion
GetPreRotation ( int humanId ) : Quaternion
GetZYPostQ ( int humanId, Quaternion parentQ, Quaternion q ) : Quaternion
GetZYRoll ( int humanId, Vector3 uvw ) : Quaternion
INTERNAL_CALL_GetLimitSign ( Avatar self, int humanId, Vector3 &value ) : void
INTERNAL_CALL_GetPostRotation ( Avatar self, int humanId, Quaternion &value ) : void
INTERNAL_CALL_GetPreRotation ( Avatar self, int humanId, Quaternion &value ) : void
INTERNAL_CALL_GetZYPostQ ( Avatar self, int humanId, Quaternion &parentQ, Quaternion &q, Quaternion &value ) : void
INTERNAL_CALL_GetZYRoll ( Avatar self, int humanId, Vector3 &uvw, Quaternion &value ) : void
SetMuscleMinMax ( int muscleId, float min, float max ) : void
SetParameter ( int parameterId, float value ) : void