C# Class UnityEngine.Networking.NetworkConnection.PacketStat

Structure used to track the number and size of packets of each packets type.

ファイルを表示 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Properties

Property Type Description
bytes int
count int
msgType short

Public Methods

Method Description
PacketStat ( ) : System
PacketStat ( NetworkConnection s ) : System
ToString ( ) : string

Method Details

PacketStat() public method

public PacketStat ( ) : System
return System

PacketStat() public method

public PacketStat ( NetworkConnection s ) : System
s NetworkConnection
return System

ToString() public method

public ToString ( ) : string
return string

Property Details

bytes public_oe property

Total bytes of all messages of this type.

public int bytes
return int

count public_oe property

The total number of messages of this type.

public int count
return int

msgType public_oe property

The message type these stats are for.

public short msgType
return short