C# Class UnityEngine.Networking.NetworkCRC

This class holds information about which networked scripts use which QoS channels for updates.

ファイルを表示 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Private Properties

Property Type Description
Dump void
Validate bool
ValidateInternal bool

Public Methods

Method Description
RegisterBehaviour ( string name, int channel ) : void

This is used to setup script network settings CRC data.

ReinitializeScriptCRCs ( Assembly callingAssembly ) : void

Private Methods

Method Description
Dump ( CRCMessageEntry remoteScripts ) : void
Validate ( CRCMessageEntry scripts, int numChannels ) : bool
ValidateInternal ( CRCMessageEntry remoteScripts, int numChannels ) : bool

Method Details

RegisterBehaviour() public static method

This is used to setup script network settings CRC data.

public static RegisterBehaviour ( string name, int channel ) : void
name string Script name.
channel int QoS Channel.
return void

ReinitializeScriptCRCs() public static method

public static ReinitializeScriptCRCs ( Assembly callingAssembly ) : void
callingAssembly System.Reflection.Assembly
return void