C# Class UnityEngine.Events.PersistentCallGroup

ファイルを表示 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
AddListener ( ) : void
AddListener ( PersistentCall call ) : void
Clear ( ) : void
GetListener ( int index ) : PersistentCall
GetListeners ( ) : IEnumerable
Initialize ( InvokableCallList invokableList, UnityEventBase unityEventBase ) : void
RegisterBoolPersistentListener ( int index, UnityEngine targetObj, bool argument, string methodName ) : void
RegisterEventPersistentListener ( int index, UnityEngine targetObj, string methodName ) : void
RegisterFloatPersistentListener ( int index, UnityEngine targetObj, float argument, string methodName ) : void
RegisterIntPersistentListener ( int index, UnityEngine targetObj, int argument, string methodName ) : void
RegisterObjectPersistentListener ( int index, UnityEngine targetObj, UnityEngine argument, string methodName ) : void
RegisterStringPersistentListener ( int index, UnityEngine targetObj, string argument, string methodName ) : void
RegisterVoidPersistentListener ( int index, UnityEngine targetObj, string methodName ) : void
RemoveListener ( int index ) : void
RemoveListeners ( UnityEngine target, string methodName ) : void
UnregisterPersistentListener ( int index ) : void

Method Details

AddListener() public method

public AddListener ( ) : void
return void

AddListener() public method

public AddListener ( PersistentCall call ) : void
call PersistentCall
return void

Clear() public method

public Clear ( ) : void
return void

GetListener() public method

public GetListener ( int index ) : PersistentCall
index int
return PersistentCall

GetListeners() public method

public GetListeners ( ) : IEnumerable
return IEnumerable

Initialize() public method

public Initialize ( InvokableCallList invokableList, UnityEventBase unityEventBase ) : void
invokableList InvokableCallList
unityEventBase UnityEventBase
return void

RegisterBoolPersistentListener() public method

public RegisterBoolPersistentListener ( int index, UnityEngine targetObj, bool argument, string methodName ) : void
index int
targetObj UnityEngine
argument bool
methodName string
return void

RegisterEventPersistentListener() public method

public RegisterEventPersistentListener ( int index, UnityEngine targetObj, string methodName ) : void
index int
targetObj UnityEngine
methodName string
return void

RegisterFloatPersistentListener() public method

public RegisterFloatPersistentListener ( int index, UnityEngine targetObj, float argument, string methodName ) : void
index int
targetObj UnityEngine
argument float
methodName string
return void

RegisterIntPersistentListener() public method

public RegisterIntPersistentListener ( int index, UnityEngine targetObj, int argument, string methodName ) : void
index int
targetObj UnityEngine
argument int
methodName string
return void

RegisterObjectPersistentListener() public method

public RegisterObjectPersistentListener ( int index, UnityEngine targetObj, UnityEngine argument, string methodName ) : void
index int
targetObj UnityEngine
argument UnityEngine
methodName string
return void

RegisterStringPersistentListener() public method

public RegisterStringPersistentListener ( int index, UnityEngine targetObj, string argument, string methodName ) : void
index int
targetObj UnityEngine
argument string
methodName string
return void

RegisterVoidPersistentListener() public method

public RegisterVoidPersistentListener ( int index, UnityEngine targetObj, string methodName ) : void
index int
targetObj UnityEngine
methodName string
return void

RemoveListener() public method

public RemoveListener ( int index ) : void
index int
return void

RemoveListeners() public method

public RemoveListeners ( UnityEngine target, string methodName ) : void
target UnityEngine
methodName string
return void

UnregisterPersistentListener() public method

public UnregisterPersistentListener ( int index ) : void
index int
return void