C# Class UnityEngine.EventSystems.AbstractEventData

A class that can be used for sending simple events via the event system.

ファイルを表示 Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Protected Properties

Property Type Description
m_Used bool

Public Methods

Method Description
Reset ( ) : void

Reset the event.

Use ( ) : void

Use the event.

Protected Methods

Method Description
AbstractEventData ( ) : System

Method Details

AbstractEventData() protected method

protected AbstractEventData ( ) : System
return System

Reset() public method

Reset the event.

public Reset ( ) : void
return void

Use() public method

Use the event.

public Use ( ) : void
return void

Property Details

m_Used protected_oe property

protected bool m_Used
return bool