C# Class UnityEditor.Timeline.TimelineWindow

ファイルを表示 Open project: KaganAyten/Simple-Unity-Projects Class Usage Examples

Private Methods

Method Description
DirtyModifiedObjects ( Array modifications ) : void
InitializeEditorCallbacks ( ) : void
OnComponentWasAdded ( Component c ) : void
OnCurveModified ( AnimationClip clip, EditorCurveBinding binding, AnimationUtility.CurveModifiedType type ) : void
OnEditorQuit ( ) : void
OnPlayModeStateChanged ( PlayModeStateChange playModeState ) : void
OnPrefabApplied ( GameObject go ) : void
OnSceneSaved ( Scene scene ) : void
OnSelectionChangedInactive ( ) : void
OnUndoRedo ( ) : void
PostprocessAnimationRecordingModifications ( Array modifications ) : UndoPropertyModification[]
ProcessAssetModifications ( Array modifications ) : UndoPropertyModification[]
RemoveEditorCallbacks ( ) : void
ValidateSelection ( ) : void