Method | Description | |
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Export ( |
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Import ( |
Method | Description | |
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ReadFloatArray ( |
Reads an float array from BinaryReader reader.
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ReadIntegerArray ( |
Reads an integer array from BinaryReader reader.
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ReadQuaternion ( |
Reads a 4-component vector (Quaternion) from the given BinaryReader reader.
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ReadQuaternionArray ( |
Reads a 4-component vector (Quaternion) array from the given BinaryReader reader.
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ReadVector3 ( |
Reads a 3-component vector (Vector3) from the given BinaryReader reader.
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ReadVector3Array ( |
Reads a 3-component vector (Vector3) array from the given BinaryReader reader.
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ReadVector4 ( |
Reads a 4-component vector (Vector4) from the given BinaryReader reader.
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ReadVector4Array ( |
Reads a 4-component vector (Vector4) array from the given BinaryReader reader.
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WriteQuaternion ( |
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WriteVector3 ( |
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WriteVector4 ( |
public Export ( |
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writer | ||
path | string | |
hair | Hair | |
return | void |
public Import ( |
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reader | ||
path | string | |
hair | Hair | |
importSettings | HairImportSettings | |
return | HairMesh[] |
protected static ReadFloatArray ( |
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reader | Reader. | |
count | int | The count of elements to load. |
return | float[] |
protected static ReadIntegerArray ( |
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reader | Reader. | |
count | int | The count of elements to load. |
return | int[] |
protected static ReadQuaternion ( |
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reader | Reader. | |
return | Quaternion |
protected static ReadQuaternionArray ( |
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reader | Reader. | |
count | int | The count of elements to load. |
return | Quaternion[] |
protected static ReadVector3 ( |
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reader | Reader. | |
return | System.Vector3 |
protected static ReadVector3Array ( |
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reader | Reader. | |
count | int | The count of elements to load. |
return | System.Vector3[] |
protected static ReadVector4 ( |
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reader | Reader. | |
return | System.Vector4 |
protected static ReadVector4Array ( |
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reader | Reader. | |
count | int | The count of elements to load. |
return | System.Vector4[] |
protected static WriteQuaternion ( |
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writer | ||
quaternion | Quaternion | |
return | void |
protected static WriteVector3 ( |
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writer | ||
vector | System.Vector3 | |
return | void |
protected static WriteVector4 ( |
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writer | ||
vector | System.Vector4 | |
return | void |