C# Class ToolTemplate.EditorData

Stores all data that the tool will edit.
Examples include Scenes, Polygon Lists, PositionedModel Lists, or any other custom data that you may edit.
ファイルを表示 Open project: vchelaru/FlatRedBall

Public Methods

Method Description
Initialize ( ) : void
InitializeSplineAfterCreation ( Spline spline ) : void
LoadScene ( string fileName ) : void
LoadSplines ( string fileName ) : void
LoadSplines ( string fileName, string userName, string password ) : void
ProcessCommandLineArguments ( string commandLineArguments ) : void
UnloadScene ( ) : void
Update ( ) : void

Method Details

Initialize() public static method

public static Initialize ( ) : void
return void

InitializeSplineAfterCreation() public static method

public static InitializeSplineAfterCreation ( Spline spline ) : void
spline Spline
return void

LoadScene() public static method

public static LoadScene ( string fileName ) : void
fileName string
return void

LoadSplines() public static method

public static LoadSplines ( string fileName ) : void
fileName string
return void

LoadSplines() public static method

public static LoadSplines ( string fileName, string userName, string password ) : void
fileName string
userName string
password string
return void

ProcessCommandLineArguments() public static method

public static ProcessCommandLineArguments ( string commandLineArguments ) : void
commandLineArguments string
return void

UnloadScene() public static method

public static UnloadScene ( ) : void
return void

Update() public static method

public static Update ( ) : void
return void