C# Class TSystems.RELOAD.Topology.IceCandidate

RELOAD ice candidates packed into a class
Inheritance: ICloneable
ファイルを表示 Open project: RELOAD-NET/RELOAD.NET Class Usage Examples

Public Properties

Property Type Description
NoICE_PRIORITY System.UInt32
activeConnectingSocket Socket
addr_port IpAddressPort
cand_type CandType
directionPreference uint
extension_list List
foundation Byte[]
localPreference uint
otherPreference uint
overlay_link Overlay_Link
passiveAcceptedSocket Socket
passiveListeningSocket Socket
passiveSTUNSocket Socket
priority System.UInt32
rel_addr_port IpAddressPort
soAcceptedSocket Socket
soConnectingSocket Socket
soListeningSocket Socket
soSTUN1Socket Socket
soSTUN2Socket Socket
tcpType TcpType
typePreference uint

Public Methods

Method Description
Clone ( ) : object
Equals ( IceCandidate cand ) : bool
Equals ( object obj ) : bool
EqualsInAddressPort ( IceCandidate iceCandidate ) : bool
GetHashCode ( ) : int
IceCandidate ( ) : System
IceCandidate ( IpAddressPort addr_port, Overlay_Link ol ) : System
operator ( ) : bool

Method Details

Clone() public method

public Clone ( ) : object
return object

Equals() public method

public Equals ( IceCandidate cand ) : bool
cand IceCandidate
return bool

Equals() public method

public Equals ( object obj ) : bool
obj object
return bool

EqualsInAddressPort() public method

public EqualsInAddressPort ( IceCandidate iceCandidate ) : bool
iceCandidate IceCandidate
return bool

GetHashCode() public method

public GetHashCode ( ) : int
return int

IceCandidate() public method

public IceCandidate ( ) : System
return System

IceCandidate() public method

public IceCandidate ( IpAddressPort addr_port, Overlay_Link ol ) : System
addr_port IpAddressPort
ol Overlay_Link
return System

operator() public static method

public static operator ( ) : bool
return bool

Property Details

NoICE_PRIORITY public_oe static_oe property

public static UInt32,System NoICE_PRIORITY
return System.UInt32

activeConnectingSocket public_oe property

public Socket activeConnectingSocket
return Socket

addr_port public_oe property

public IpAddressPort,TSystems.RELOAD.Topology addr_port
return IpAddressPort

cand_type public_oe property

public CandType cand_type
return CandType

directionPreference public_oe property

public uint directionPreference
return uint

extension_list public_oe property

public List extension_list
return List

foundation public_oe property

public Byte[] foundation
return Byte[]

localPreference public_oe property

public uint localPreference
return uint

otherPreference public_oe property

public uint otherPreference
return uint

overlay_link public_oe property

public Overlay_Link overlay_link
return Overlay_Link

passiveAcceptedSocket public_oe property

public Socket passiveAcceptedSocket
return Socket

passiveListeningSocket public_oe property

public Socket passiveListeningSocket
return Socket

passiveSTUNSocket public_oe property

public Socket passiveSTUNSocket
return Socket

priority public_oe property

public UInt32,System priority
return System.UInt32

rel_addr_port public_oe property

public IpAddressPort,TSystems.RELOAD.Topology rel_addr_port
return IpAddressPort

soAcceptedSocket public_oe property

public Socket soAcceptedSocket
return Socket

soConnectingSocket public_oe property

public Socket soConnectingSocket
return Socket

soListeningSocket public_oe property

public Socket soListeningSocket
return Socket

soSTUN1Socket public_oe property

public Socket soSTUN1Socket
return Socket

soSTUN2Socket public_oe property

public Socket soSTUN2Socket
return Socket

tcpType public_oe property

public TcpType tcpType
return TcpType

typePreference public_oe property

public uint typePreference
return uint