C# Class SocketIOClient.Messages.Message

All Socket.IO messages have to be encoded before they're sent, and decoded when they're received. They all have the format of: [message type] ':' [message id ('+')] ':' [message endpoint] (':' [message data])
Inheritance: IMessage
ファイルを表示 Open project: uken/UnitySocketIO-WebSocketSharp

Public Properties

Property Type Description
SPLITCHARS char[]
reMessageType System.Text.RegularExpressions.Regex

Private Properties

Property Type Description

Public Methods

Method Description
Factory ( string rawMessage ) : IMessage
Message ( ) : System
Message ( string rawMessage ) : System

Method Details

Factory() public static method

public static Factory ( string rawMessage ) : IMessage
rawMessage string
return IMessage

Message() public method

public Message ( ) : System
return System

Message() public method

public Message ( string rawMessage ) : System
rawMessage string
return System

Property Details

SPLITCHARS public_oe static_oe property

public static char[] SPLITCHARS
return char[]

reMessageType public_oe static_oe property

public static Regex,System.Text.RegularExpressions reMessageType
return System.Text.RegularExpressions.Regex