Method | Description | |
---|---|---|
CreateBitmap ( |
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CreateBitmap ( |
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CreateColor ( |
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CreateColorFilter ( |
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CreateCompose ( |
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CreateCompose ( |
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CreateEmpty ( ) : |
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CreateLinearGradient ( |
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CreateLinearGradient ( |
||
CreateLocalMatrix ( |
||
CreatePerlinNoiseFractalNoise ( float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed ) : |
||
CreatePerlinNoiseFractalNoise ( float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, |
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CreatePerlinNoiseTurbulence ( float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed ) : |
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CreatePerlinNoiseTurbulence ( float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, |
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CreateRadialGradient ( |
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CreateRadialGradient ( |
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CreateSweepGradient ( |
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CreateSweepGradient ( |
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CreateTwoPointConicalGradient ( |
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CreateTwoPointConicalGradient ( |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void |
Method | Description | |
---|---|---|
SKShader ( |
public static CreateBitmap ( |
||
src | ||
tmx | SKShaderTileMode | |
tmy | SKShaderTileMode | |
return |
public static CreateBitmap ( |
||
src | ||
tmx | SKShaderTileMode | |
tmy | SKShaderTileMode | |
localMatrix | ||
return |
public static CreateColor ( |
||
color | ||
return |
public static CreateColorFilter ( |
||
shader | ||
filter | ||
return |
public static CreateCompose ( |
||
shaderA | ||
shaderB | ||
return |
public static CreateCompose ( |
||
shaderA | ||
shaderB | ||
mode | SKXferMode | |
return |
public static CreateLinearGradient ( |
||
start | ||
end | ||
colors | ||
colorPos | float | |
mode | SKShaderTileMode | |
return |
public static CreateLinearGradient ( |
||
start | ||
end | ||
colors | ||
colorPos | float | |
mode | SKShaderTileMode | |
localMatrix | ||
return |
public static CreateLocalMatrix ( |
||
shader | ||
localMatrix | ||
return |
public static CreatePerlinNoiseFractalNoise ( float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed ) : |
||
baseFrequencyX | float | |
baseFrequencyY | float | |
numOctaves | int | |
seed | float | |
return |
public static CreatePerlinNoiseFractalNoise ( float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, |
||
baseFrequencyX | float | |
baseFrequencyY | float | |
numOctaves | int | |
seed | float | |
tileSize | ||
return |
public static CreatePerlinNoiseTurbulence ( float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed ) : |
||
baseFrequencyX | float | |
baseFrequencyY | float | |
numOctaves | int | |
seed | float | |
return |
public static CreatePerlinNoiseTurbulence ( float baseFrequencyX, float baseFrequencyY, int numOctaves, float seed, |
||
baseFrequencyX | float | |
baseFrequencyY | float | |
numOctaves | int | |
seed | float | |
tileSize | ||
return |
public static CreateRadialGradient ( |
||
center | ||
radius | float | |
colors | ||
colorPos | float | |
mode | SKShaderTileMode | |
return |
public static CreateRadialGradient ( |
||
center | ||
radius | float | |
colors | ||
colorPos | float | |
mode | SKShaderTileMode | |
localMatrix | ||
return |
public static CreateSweepGradient ( |
||
center | ||
colors | ||
colorPos | float | |
return |
public static CreateSweepGradient ( |
||
center | ||
colors | ||
colorPos | float | |
localMatrix | ||
return |
public static CreateTwoPointConicalGradient ( |
||
start | ||
startRadius | float | |
end | ||
endRadius | float | |
colors | ||
colorPos | float | |
mode | SKShaderTileMode | |
return |
public static CreateTwoPointConicalGradient ( |
||
start | ||
startRadius | float | |
end | ||
endRadius | float | |
colors | ||
colorPos | float | |
mode | SKShaderTileMode | |
localMatrix | ||
return |