C# Class Shooter.Controls.SkillSystem

ファイルを表示 Open project: JoeyTheAsian/Just-Force

Public Properties

Property Type Description
reTimer double
skills Shooter.Controls.Skill[]
timer double

Public Methods

Method Description
CheckActiveSkills ( ) : bool
CreateSkills ( Microsoft.Xna.Framework.Content.ContentManager Content, Character p ) : void
UseSkill ( Character player, KeyboardState state, KeyboardState oldState, int time ) : void

Method Details

CheckActiveSkills() public static method

public static CheckActiveSkills ( ) : bool
return bool

CreateSkills() public static method

public static CreateSkills ( Microsoft.Xna.Framework.Content.ContentManager Content, Character p ) : void
Content Microsoft.Xna.Framework.Content.ContentManager
p Shooter.Entities.Character
return void

UseSkill() public static method

public static UseSkill ( Character player, KeyboardState state, KeyboardState oldState, int time ) : void
player Shooter.Entities.Character
state Microsoft.Xna.Framework.Input.KeyboardState
oldState Microsoft.Xna.Framework.Input.KeyboardState
time int
return void

Property Details

reTimer public_oe static_oe property

public static double reTimer
return double

skills public_oe static_oe property

public static Skill[],Shooter.Controls skills
return Shooter.Controls.Skill[]

timer public_oe static_oe property

public static double timer
return double