Method | Description | |
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ClientPrint ( this player, string text ) : void |
Prints some text in the clients chat, not colored. It sends a message in order to do so.
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ClientPrint ( this player, string text, object obj ) : void |
Prints some text in the clients chat, not colored. Use {0} for argument typing. It sends a message in order to do so.
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ClientPrintEachLine ( this player, string text ) : void |
Splits the string in an array (determines boundaries by \n and \r) and prints each string
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SendADStopMessage ( MessageDestination destination, ADStopMessage val ) : void | ||
SendADStopMessage ( MessageDestination destination, |
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SendADStopMessage ( MessageDestination destination, |
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SendADStopMessage ( MessageDestination destination, |
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SendADStopMessage ( this player ) : void | ||
SendADStopMessage ( this player, ADStopMessage val ) : void | ||
SendADStopMessage ( this player, |
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SendAllowSpecMessage ( MessageDestination destination, |
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SendAllowSpecMessage ( MessageDestination destination, |
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SendAllowSpecMessage ( MessageDestination destination, |
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SendAllowSpecMessage ( MessageDestination destination, |
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SendAllowSpecMessage ( this player, |
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SendAllowSpecMessage ( this player, |
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SendAllowSpecMessage ( this player, byte Allowed ) : void | ||
SendAmmoPickupMessage ( MessageDestination destination, |
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SendAmmoPickupMessage ( MessageDestination destination, |
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SendAmmoPickupMessage ( MessageDestination destination, |
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SendAmmoPickupMessage ( MessageDestination destination, |
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SendAmmoPickupMessage ( this player, |
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SendAmmoPickupMessage ( this player, |
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SendAmmoPickupMessage ( this player, byte AmmoID, byte Ammount ) : void | ||
SendAmmoXMessage ( MessageDestination destination, |
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SendAmmoXMessage ( MessageDestination destination, |
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SendAmmoXMessage ( MessageDestination destination, |
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SendAmmoXMessage ( MessageDestination destination, |
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SendAmmoXMessage ( this player, |
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SendAmmoXMessage ( this player, |
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SendAmmoXMessage ( this player, byte AmmoID, byte Ammount ) : void | ||
SendArmorTypeMessage ( MessageDestination destination, |
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SendArmorTypeMessage ( MessageDestination destination, |
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SendArmorTypeMessage ( MessageDestination destination, |
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SendArmorTypeMessage ( MessageDestination destination, |
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SendArmorTypeMessage ( this player, |
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SendArmorTypeMessage ( this player, |
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SendArmorTypeMessage ( this player, byte Flag ) : void | ||
SendBarTime2Message ( MessageDestination destination, |
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SendBarTime2Message ( MessageDestination destination, |
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SendBarTime2Message ( MessageDestination destination, |
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SendBarTime2Message ( MessageDestination destination, |
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SendBarTime2Message ( this player, |
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SendBarTime2Message ( this player, |
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SendBarTime2Message ( this player, short Duratino, short startPercents ) : void | ||
SendBarTimeMessage ( MessageDestination destination, |
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SendBarTimeMessage ( MessageDestination destination, |
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SendBarTimeMessage ( MessageDestination destination, |
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SendBarTimeMessage ( MessageDestination destination, |
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SendBarTimeMessage ( this player, |
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SendBarTimeMessage ( this player, |
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SendBarTimeMessage ( this player, short Duration ) : void | ||
SendBatteryMessage ( MessageDestination destination, |
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SendBatteryMessage ( MessageDestination destination, |
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SendBatteryMessage ( MessageDestination destination, |
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SendBatteryMessage ( MessageDestination destination, |
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SendBatteryMessage ( this player, |
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SendBatteryMessage ( this player, |
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SendBatteryMessage ( this player, short Armor ) : void | ||
SendBlinkAcctMessage ( MessageDestination destination, |
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SendBlinkAcctMessage ( MessageDestination destination, |
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SendBlinkAcctMessage ( MessageDestination destination, |
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SendBlinkAcctMessage ( MessageDestination destination, |
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SendBlinkAcctMessage ( this player, |
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SendBlinkAcctMessage ( this player, |
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SendBlinkAcctMessage ( this player, byte BlinkAmt ) : void | ||
SendBombDropMessage ( MessageDestination destination, |
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SendBombDropMessage ( MessageDestination destination, |
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SendBombDropMessage ( MessageDestination destination, |
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SendBombDropMessage ( MessageDestination destination, |
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SendBombDropMessage ( this player, |
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SendBombDropMessage ( this player, |
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SendBombDropMessage ( this player, int CoordX, int CoordY, int CoordZ, byte Flag ) : void | ||
SendBombPickupMessage ( MessageDestination destination, BombPickupMessage val ) : void | ||
SendBombPickupMessage ( MessageDestination destination, |
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SendBombPickupMessage ( MessageDestination destination, |
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SendBombPickupMessage ( MessageDestination destination, |
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SendBombPickupMessage ( this player ) : void | ||
SendBombPickupMessage ( this player, BombPickupMessage val ) : void | ||
SendBombPickupMessage ( this player, |
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SendBotProgressMessage ( MessageDestination destination, |
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SendBotProgressMessage ( MessageDestination destination, |
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SendBotProgressMessage ( MessageDestination destination, |
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SendBotProgressMessage ( MessageDestination destination, |
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SendBotProgressMessage ( this player, |
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SendBotProgressMessage ( this player, |
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SendBotProgressMessage ( this player, byte Flag, byte Progress, string Header ) : void | ||
SendBotVoiceMessage ( MessageDestination destination, |
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SendBotVoiceMessage ( MessageDestination destination, |
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SendBotVoiceMessage ( MessageDestination destination, |
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SendBotVoiceMessage ( MessageDestination destination, |
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SendBotVoiceMessage ( this player, |
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SendBotVoiceMessage ( this player, |
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SendBotVoiceMessage ( this player, byte Status, byte PlayerIndex ) : void | ||
SendBrassMessage ( MessageDestination destination, |
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SendBrassMessage ( MessageDestination destination, |
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SendBrassMessage ( MessageDestination destination, |
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SendBrassMessage ( MessageDestination destination, |
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SendBrassMessage ( this player, |
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SendBrassMessage ( this player, |
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SendBrassMessage ( this player, byte Unknown, int StartX, int StartY, int StartZ, int VelocityX, int VelocityY, int VelocityZ, int UnknownX, int UnknownY, int UnknownZ, int Life, short Model, byte Unknownb1, byte Unknownb2, byte Unknownb3 ) : void | ||
SendBuyCloseMessage ( MessageDestination destination, BuyCloseMessage val ) : void | ||
SendBuyCloseMessage ( MessageDestination destination, |
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SendBuyCloseMessage ( MessageDestination destination, |
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SendBuyCloseMessage ( MessageDestination destination, |
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SendBuyCloseMessage ( this player ) : void | ||
SendBuyCloseMessage ( this player, BuyCloseMessage val ) : void | ||
SendBuyCloseMessage ( this player, |
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SendCZCareerHUDMessage ( MessageDestination destination, |
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SendCZCareerHUDMessage ( MessageDestination destination, |
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SendCZCareerHUDMessage ( MessageDestination destination, |
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SendCZCareerHUDMessage ( MessageDestination destination, |
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SendCZCareerHUDMessage ( this player, |
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SendCZCareerHUDMessage ( this player, |
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SendCZCareerHUDMessage ( this player, string Type, int Parameters ) : void | ||
SendCZCareerMessage ( MessageDestination destination, |
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SendCZCareerMessage ( MessageDestination destination, |
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SendCZCareerMessage ( MessageDestination destination, |
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SendCZCareerMessage ( MessageDestination destination, |
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SendCZCareerMessage ( this player, |
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SendCZCareerMessage ( this player, |
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SendCZCareerMessage ( this player, string Type, int Parameters ) : void | ||
SendClCorpseMessage ( MessageDestination destination, |
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SendClCorpseMessage ( MessageDestination destination, |
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SendClCorpseMessage ( MessageDestination destination, |
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SendClCorpseMessage ( MessageDestination destination, |
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SendClCorpseMessage ( this player, |
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SendClCorpseMessage ( this player, IntPtr floatValue, ClCorpseMessage val ) : void | ||
SendClCorpseMessage ( this player, string ModelName, long CoordX, long CoordY, long CoordZ, int Angle0, int Angle1, int Angle2, long Delay, byte Sequence, byte ClassID, byte TeamID, byte PlayerID ) : void | ||
SendCrosshairMessage ( MessageDestination destination, CrosshairMessage val ) : void | ||
SendCrosshairMessage ( MessageDestination destination, IntPtr playerEntity, CrosshairMessage val ) : void | ||
SendCrosshairMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, CrosshairMessage val ) : void | ||
SendCrosshairMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag ) : void | ||
SendCrosshairMessage ( this player, CrosshairMessage val ) : void | ||
SendCrosshairMessage ( this player, IntPtr floatValue, CrosshairMessage val ) : void | ||
SendCrosshairMessage ( this player, byte Flag ) : void | ||
SendCurWeaponMessage ( MessageDestination destination, CurWeaponMessage val ) : void | ||
SendCurWeaponMessage ( MessageDestination destination, IntPtr playerEntity, CurWeaponMessage val ) : void | ||
SendCurWeaponMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, CurWeaponMessage val ) : void | ||
SendCurWeaponMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte IsActive, byte WeaponID, byte ClipAmmo ) : void | ||
SendCurWeaponMessage ( this player, CurWeaponMessage val ) : void | ||
SendCurWeaponMessage ( this player, IntPtr floatValue, CurWeaponMessage val ) : void | ||
SendCurWeaponMessage ( this player, byte IsActive, byte WeaponID, byte ClipAmmo ) : void | ||
SendDamageMessage ( MessageDestination destination, DamageMessage val ) : void | ||
SendDamageMessage ( MessageDestination destination, IntPtr playerEntity, DamageMessage val ) : void | ||
SendDamageMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, DamageMessage val ) : void | ||
SendDamageMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte DamageSave, byte DamageTake, long DamageType, int CoordX, int CoordY, int CoordZ ) : void | ||
SendDamageMessage ( this player, DamageMessage val ) : void | ||
SendDamageMessage ( this player, IntPtr floatValue, DamageMessage val ) : void | ||
SendDamageMessage ( this player, byte DamageSave, byte DamageTake, long DamageType, int CoordX, int CoordY, int CoordZ ) : void | ||
SendDeathMsgMessage ( MessageDestination destination, DeathMsgMessage val ) : void | ||
SendDeathMsgMessage ( MessageDestination destination, IntPtr playerEntity, DeathMsgMessage val ) : void | ||
SendDeathMsgMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, DeathMsgMessage val ) : void | ||
SendDeathMsgMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte KillerID, byte VictimID, byte IsHeadshot, string TruncatedWeaponName ) : void | ||
SendDeathMsgMessage ( this player, DeathMsgMessage val ) : void | ||
SendDeathMsgMessage ( this player, IntPtr floatValue, DeathMsgMessage val ) : void | ||
SendDeathMsgMessage ( this player, byte KillerID, byte VictimID, byte IsHeadshot, string TruncatedWeaponName ) : void | ||
SendFlashBatMessage ( MessageDestination destination, FlashBatMessage val ) : void | ||
SendFlashBatMessage ( MessageDestination destination, IntPtr playerEntity, FlashBatMessage val ) : void | ||
SendFlashBatMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, FlashBatMessage val ) : void | ||
SendFlashBatMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte ChargePercents ) : void | ||
SendFlashBatMessage ( this player, FlashBatMessage val ) : void | ||
SendFlashBatMessage ( this player, IntPtr floatValue, FlashBatMessage val ) : void | ||
SendFlashBatMessage ( this player, byte ChargePercents ) : void | ||
SendFlashlightMessage ( MessageDestination destination, FlashlightMessage val ) : void | ||
SendFlashlightMessage ( MessageDestination destination, IntPtr playerEntity, FlashlightMessage val ) : void | ||
SendFlashlightMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, FlashlightMessage val ) : void | ||
SendFlashlightMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag, byte ChargePercents ) : void | ||
SendFlashlightMessage ( this player, FlashlightMessage val ) : void | ||
SendFlashlightMessage ( this player, IntPtr floatValue, FlashlightMessage val ) : void | ||
SendFlashlightMessage ( this player, byte Flag, byte ChargePercents ) : void | ||
SendFogMessage ( MessageDestination destination, FogMessage val ) : void | ||
SendFogMessage ( MessageDestination destination, IntPtr playerEntity, FogMessage val ) : void | ||
SendFogMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, FogMessage val ) : void | ||
SendFogMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte FogValue1, byte FogValue2, byte Unknown ) : void | ||
SendFogMessage ( this player, FogMessage val ) : void | ||
SendFogMessage ( this player, IntPtr floatValue, FogMessage val ) : void | ||
SendFogMessage ( this player, byte FogValue1, byte FogValue2, byte Unknown ) : void | ||
SendForceCamMessage ( MessageDestination destination, ForceCamMessage val ) : void | ||
SendForceCamMessage ( MessageDestination destination, IntPtr playerEntity, ForceCamMessage val ) : void | ||
SendForceCamMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ForceCamMessage val ) : void | ||
SendForceCamMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte ForececamValue, byte ForcechasecamValue, byte Unknown ) : void | ||
SendForceCamMessage ( this player, ForceCamMessage val ) : void | ||
SendForceCamMessage ( this player, IntPtr floatValue, ForceCamMessage val ) : void | ||
SendForceCamMessage ( this player, byte ForececamValue, byte ForcechasecamValue, byte Unknown ) : void | ||
SendGameModeMessage ( MessageDestination destination, GameModeMessage val ) : void | ||
SendGameModeMessage ( MessageDestination destination, IntPtr playerEntity, GameModeMessage val ) : void | ||
SendGameModeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, GameModeMessage val ) : void | ||
SendGameModeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Unknown ) : void | ||
SendGameModeMessage ( this player, GameModeMessage val ) : void | ||
SendGameModeMessage ( this player, IntPtr floatValue, GameModeMessage val ) : void | ||
SendGameModeMessage ( this player, byte Unknown ) : void | ||
SendGameTitleMessage ( MessageDestination destination, GameTitleMessage val ) : void | ||
SendGameTitleMessage ( MessageDestination destination, IntPtr playerEntity, GameTitleMessage val ) : void | ||
SendGameTitleMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
SendGameTitleMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, GameTitleMessage val ) : void | ||
SendGameTitleMessage ( this player ) : void | ||
SendGameTitleMessage ( this player, GameTitleMessage val ) : void | ||
SendGameTitleMessage ( this player, IntPtr floatValue, GameTitleMessage val ) : void | ||
SendGeigerMessage ( MessageDestination destination, GeigerMessage val ) : void | ||
SendGeigerMessage ( MessageDestination destination, IntPtr playerEntity, GeigerMessage val ) : void | ||
SendGeigerMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, GeigerMessage val ) : void | ||
SendGeigerMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Distance ) : void | ||
SendGeigerMessage ( this player, GeigerMessage val ) : void | ||
SendGeigerMessage ( this player, IntPtr floatValue, GeigerMessage val ) : void | ||
SendGeigerMessage ( this player, byte Distance ) : void | ||
SendHLTVMessage ( MessageDestination destination, HLTVMessage val ) : void | ||
SendHLTVMessage ( MessageDestination destination, IntPtr playerEntity, HLTVMessage val ) : void | ||
SendHLTVMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HLTVMessage val ) : void | ||
SendHLTVMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte ClientID, byte Flags ) : void | ||
SendHLTVMessage ( this player, HLTVMessage val ) : void | ||
SendHLTVMessage ( this player, IntPtr floatValue, HLTVMessage val ) : void | ||
SendHLTVMessage ( this player, byte ClientID, byte Flags ) : void | ||
SendHealthMessage ( MessageDestination destination, HealthMessage val ) : void | ||
SendHealthMessage ( MessageDestination destination, IntPtr playerEntity, HealthMessage val ) : void | ||
SendHealthMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HealthMessage val ) : void | ||
SendHealthMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Health ) : void | ||
SendHealthMessage ( this player, HealthMessage val ) : void | ||
SendHealthMessage ( this player, IntPtr floatValue, HealthMessage val ) : void | ||
SendHealthMessage ( this player, byte Health ) : void | ||
SendHideStatusIcon ( this player, string spriteName ) : void |
Sends a message to show a status icon
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SendHideWeaponMessage ( MessageDestination destination, HideWeaponMessage val ) : void | ||
SendHideWeaponMessage ( MessageDestination destination, IntPtr playerEntity, HideWeaponMessage val ) : void | ||
SendHideWeaponMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HideWeaponMessage val ) : void | ||
SendHideWeaponMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flags ) : void | ||
SendHideWeaponMessage ( this player, HideWeaponMessage val ) : void | ||
SendHideWeaponMessage ( this player, IntPtr floatValue, HideWeaponMessage val ) : void | ||
SendHideWeaponMessage ( this player, byte Flags ) : void | ||
SendHostageKMessage ( MessageDestination destination, HostageKMessage val ) : void | ||
SendHostageKMessage ( MessageDestination destination, IntPtr playerEntity, HostageKMessage val ) : void | ||
SendHostageKMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HostageKMessage val ) : void | ||
SendHostageKMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte HostageID ) : void | ||
SendHostageKMessage ( this player, HostageKMessage val ) : void | ||
SendHostageKMessage ( this player, IntPtr floatValue, HostageKMessage val ) : void | ||
SendHostageKMessage ( this player, byte HostageID ) : void | ||
SendHostagePosMessage ( MessageDestination destination, HostagePosMessage val ) : void | ||
SendHostagePosMessage ( MessageDestination destination, IntPtr playerEntity, HostagePosMessage val ) : void | ||
SendHostagePosMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HostagePosMessage val ) : void | ||
SendHostagePosMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag, byte HostageID, int CoordX, int CoordY, int CoordZ ) : void | ||
SendHostagePosMessage ( this player, HostagePosMessage val ) : void | ||
SendHostagePosMessage ( this player, IntPtr floatValue, HostagePosMessage val ) : void | ||
SendHostagePosMessage ( this player, byte Flag, byte HostageID, int CoordX, int CoordY, int CoordZ ) : void | ||
SendHudTextArgsMessage ( MessageDestination destination, HudTextArgsMessage val ) : void | ||
SendHudTextArgsMessage ( MessageDestination destination, IntPtr playerEntity, HudTextArgsMessage val ) : void | ||
SendHudTextArgsMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HudTextArgsMessage val ) : void | ||
SendHudTextArgsMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, string TextCode, byte Unknown1, byte Unknown2 ) : void | ||
SendHudTextArgsMessage ( this player, HudTextArgsMessage val ) : void | ||
SendHudTextArgsMessage ( this player, IntPtr floatValue, HudTextArgsMessage val ) : void | ||
SendHudTextArgsMessage ( this player, string TextCode, byte Unknown1, byte Unknown2 ) : void | ||
SendHudTextMessage ( MessageDestination destination, HudTextMessage val ) : void | ||
SendHudTextMessage ( MessageDestination destination, IntPtr playerEntity, HudTextMessage val ) : void | ||
SendHudTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
SendHudTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HudTextMessage val ) : void | ||
SendHudTextMessage ( this player ) : void | ||
SendHudTextMessage ( this player, HudTextMessage val ) : void | ||
SendHudTextMessage ( this player, IntPtr floatValue, HudTextMessage val ) : void | ||
SendHudTextProMessage ( MessageDestination destination, HudTextProMessage val ) : void | ||
SendHudTextProMessage ( MessageDestination destination, IntPtr playerEntity, HudTextProMessage val ) : void | ||
SendHudTextProMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
SendHudTextProMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HudTextProMessage val ) : void | ||
SendHudTextProMessage ( this player ) : void | ||
SendHudTextProMessage ( this player, HudTextProMessage val ) : void | ||
SendHudTextProMessage ( this player, IntPtr floatValue, HudTextProMessage val ) : void | ||
SendInitHUDMessage ( MessageDestination destination, InitHUDMessage val ) : void | ||
SendInitHUDMessage ( MessageDestination destination, IntPtr playerEntity, InitHUDMessage val ) : void | ||
SendInitHUDMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
SendInitHUDMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, InitHUDMessage val ) : void | ||
SendInitHUDMessage ( this player ) : void | ||
SendInitHUDMessage ( this player, InitHUDMessage val ) : void | ||
SendInitHUDMessage ( this player, IntPtr floatValue, InitHUDMessage val ) : void | ||
SendItemPickupMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ItemPickupMessage val ) : void | ||
SendItemPickupMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, string ItemName ) : void | ||
SendItemPickupMessage ( MessageDestination destination, IntPtr playerEntity, ItemPickupMessage val ) : void | ||
SendItemPickupMessage ( MessageDestination destination, ItemPickupMessage val ) : void | ||
SendItemPickupMessage ( this player, IntPtr floatValue, ItemPickupMessage val ) : void | ||
SendItemPickupMessage ( this player, ItemPickupMessage val ) : void | ||
SendItemPickupMessage ( this player, string ItemName ) : void | ||
SendItemStatusMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ItemStatusMessage val ) : void | ||
SendItemStatusMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte ItemBitSum ) : void | ||
SendItemStatusMessage ( MessageDestination destination, IntPtr playerEntity, ItemStatusMessage val ) : void | ||
SendItemStatusMessage ( MessageDestination destination, ItemStatusMessage val ) : void | ||
SendItemStatusMessage ( this player, IntPtr floatValue, ItemStatusMessage val ) : void | ||
SendItemStatusMessage ( this player, ItemStatusMessage val ) : void | ||
SendItemStatusMessage ( this player, byte ItemBitSum ) : void | ||
SendLocationMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, LocationMessage val ) : void | ||
SendLocationMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Money ) : void | ||
SendLocationMessage ( MessageDestination destination, IntPtr playerEntity, LocationMessage val ) : void | ||
SendLocationMessage ( MessageDestination destination, LocationMessage val ) : void | ||
SendLocationMessage ( this player, IntPtr floatValue, LocationMessage val ) : void | ||
SendLocationMessage ( this player, LocationMessage val ) : void | ||
SendLocationMessage ( this player, byte Money ) : void | ||
SendMOTDMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, MOTDMessage val ) : void | ||
SendMOTDMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag, string Text ) : void | ||
SendMOTDMessage ( MessageDestination destination, IntPtr playerEntity, MOTDMessage val ) : void | ||
SendMOTDMessage ( MessageDestination destination, MOTDMessage val ) : void | ||
SendMOTDMessage ( this player, IntPtr floatValue, MOTDMessage val ) : void | ||
SendMOTDMessage ( this player, MOTDMessage val ) : void | ||
SendMOTDMessage ( this player, byte Flag, string Text ) : void | ||
SendMoneyMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, MoneyMessage val ) : void | ||
SendMoneyMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, long Amount, byte Flag ) : void | ||
SendMoneyMessage ( MessageDestination destination, IntPtr playerEntity, MoneyMessage val ) : void | ||
SendMoneyMessage ( MessageDestination destination, MoneyMessage val ) : void | ||
SendMoneyMessage ( this player, IntPtr floatValue, MoneyMessage val ) : void | ||
SendMoneyMessage ( this player, MoneyMessage val ) : void | ||
SendMoneyMessage ( this player, long Amount, byte Flag ) : void | ||
SendNVGToggleMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, NVGToggleMessage val ) : void | ||
SendNVGToggleMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag ) : void | ||
SendNVGToggleMessage ( MessageDestination destination, IntPtr playerEntity, NVGToggleMessage val ) : void | ||
SendNVGToggleMessage ( MessageDestination destination, NVGToggleMessage val ) : void | ||
SendNVGToggleMessage ( this player, IntPtr floatValue, NVGToggleMessage val ) : void | ||
SendNVGToggleMessage ( this player, NVGToggleMessage val ) : void | ||
SendNVGToggleMessage ( this player, byte Flag ) : void | ||
SendRadarMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, RadarMessage val ) : void | ||
SendRadarMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte PlayerID, int CoordX, int CoordY, int CoordZ ) : void | ||
SendRadarMessage ( MessageDestination destination, IntPtr playerEntity, RadarMessage val ) : void | ||
SendRadarMessage ( MessageDestination destination, RadarMessage val ) : void | ||
SendRadarMessage ( this player, IntPtr floatValue, RadarMessage val ) : void | ||
SendRadarMessage ( this player, RadarMessage val ) : void | ||
SendRadarMessage ( this player, byte PlayerID, int CoordX, int CoordY, int CoordZ ) : void | ||
SendReceiveWMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
SendReceiveWMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ReceiveWMessage val ) : void | ||
SendReceiveWMessage ( MessageDestination destination, IntPtr playerEntity, ReceiveWMessage val ) : void | ||
SendReceiveWMessage ( MessageDestination destination, ReceiveWMessage val ) : void | ||
SendReceiveWMessage ( this player ) : void | ||
SendReceiveWMessage ( this player, IntPtr floatValue, ReceiveWMessage val ) : void | ||
SendReceiveWMessage ( this player, ReceiveWMessage val ) : void | ||
SendReloadSoundMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ReloadSoundMessage val ) : void | ||
SendReloadSoundMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Unknown1, byte Unknown2 ) : void | ||
SendReloadSoundMessage ( MessageDestination destination, IntPtr playerEntity, ReloadSoundMessage val ) : void | ||
SendReloadSoundMessage ( MessageDestination destination, ReloadSoundMessage val ) : void | ||
SendReloadSoundMessage ( this player, IntPtr floatValue, ReloadSoundMessage val ) : void | ||
SendReloadSoundMessage ( this player, ReloadSoundMessage val ) : void | ||
SendReloadSoundMessage ( this player, byte Unknown1, byte Unknown2 ) : void | ||
SendReqStateMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
SendReqStateMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ReqStateMessage val ) : void | ||
SendReqStateMessage ( MessageDestination destination, IntPtr playerEntity, ReqStateMessage val ) : void | ||
SendReqStateMessage ( MessageDestination destination, ReqStateMessage val ) : void | ||
SendReqStateMessage ( this player ) : void | ||
SendReqStateMessage ( this player, IntPtr floatValue, ReqStateMessage val ) : void | ||
SendReqStateMessage ( this player, ReqStateMessage val ) : void | ||
SendResetHUDMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
SendResetHUDMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ResetHUDMessage val ) : void | ||
SendResetHUDMessage ( MessageDestination destination, IntPtr playerEntity, ResetHUDMessage val ) : void | ||
SendResetHUDMessage ( MessageDestination destination, ResetHUDMessage val ) : void | ||
SendResetHUDMessage ( this player ) : void | ||
SendResetHUDMessage ( this player, IntPtr floatValue, ResetHUDMessage val ) : void | ||
SendResetHUDMessage ( this player, ResetHUDMessage val ) : void | ||
SendRoundTimeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, RoundTimeMessage val ) : void | ||
SendRoundTimeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, short Time ) : void | ||
SendRoundTimeMessage ( MessageDestination destination, IntPtr playerEntity, RoundTimeMessage val ) : void | ||
SendRoundTimeMessage ( MessageDestination destination, RoundTimeMessage val ) : void | ||
SendRoundTimeMessage ( this player, IntPtr floatValue, RoundTimeMessage val ) : void | ||
SendRoundTimeMessage ( this player, RoundTimeMessage val ) : void | ||
SendRoundTimeMessage ( this player, short Time ) : void | ||
SendSayTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SayTextMessage val ) : void | ||
SendSayTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte SenderID, string String1, string String2 = null, string String3 = null ) : void | ||
SendSayTextMessage ( MessageDestination destination, IntPtr playerEntity, SayTextMessage val ) : void | ||
SendSayTextMessage ( MessageDestination destination, SayTextMessage val ) : void | ||
SendSayTextMessage ( this player, IntPtr floatValue, SayTextMessage val ) : void | ||
SendSayTextMessage ( this player, SayTextMessage val ) : void | ||
SendSayTextMessage ( this player, byte SenderID, string String1, string String2 = null, string String3 = null ) : void | ||
SendSayTextMessage ( this player, string text ) : void |
Sends a "SayText" message to a client.
|
|
SendScenarioMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ScenarioMessage val ) : void | ||
SendScenarioMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Active, string Sprite, byte Alpha, short FlashRate, short Unknown ) : void | ||
SendScenarioMessage ( MessageDestination destination, IntPtr playerEntity, ScenarioMessage val ) : void | ||
SendScenarioMessage ( MessageDestination destination, ScenarioMessage val ) : void | ||
SendScenarioMessage ( this player, IntPtr floatValue, ScenarioMessage val ) : void | ||
SendScenarioMessage ( this player, ScenarioMessage val ) : void | ||
SendScenarioMessage ( this player, byte Active, string Sprite, byte Alpha, short FlashRate, short Unknown ) : void | ||
SendScoreAttribMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ScoreAttribMessage val ) : void | ||
SendScoreAttribMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte PlayerID, byte Flags ) : void | ||
SendScoreAttribMessage ( MessageDestination destination, IntPtr playerEntity, ScoreAttribMessage val ) : void | ||
SendScoreAttribMessage ( MessageDestination destination, ScoreAttribMessage val ) : void | ||
SendScoreAttribMessage ( this player, IntPtr floatValue, ScoreAttribMessage val ) : void | ||
SendScoreAttribMessage ( this player, ScoreAttribMessage val ) : void | ||
SendScoreAttribMessage ( this player, ScoreAttribute attrib ) : void |
Informs everyone that some information changed for the player.
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|
SendScoreAttribMessage ( this player, byte PlayerID, byte Flags ) : void | ||
SendScoreInfoMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ScoreInfoMessage val ) : void | ||
SendScoreInfoMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte PlayerID, short Frags, short Deaths, short ClassID, short TeamID ) : void | ||
SendScoreInfoMessage ( MessageDestination destination, IntPtr playerEntity, ScoreInfoMessage val ) : void | ||
SendScoreInfoMessage ( MessageDestination destination, ScoreInfoMessage val ) : void | ||
SendScoreInfoMessage ( this player, IntPtr floatValue, ScoreInfoMessage val ) : void | ||
SendScoreInfoMessage ( this player, ScoreInfoMessage val ) : void | ||
SendScoreInfoMessage ( this player, byte PlayerID, short Frags, short Deaths, short ClassID, short TeamID ) : void | ||
SendScreenFadeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ScreenFadeMessage val ) : void | ||
SendScreenFadeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, short Duration, short HoldTime, short Flags, byte ColorR, byte ColorG, byte ColorB, byte Alpha ) : void | ||
SendScreenFadeMessage ( MessageDestination destination, IntPtr playerEntity, ScreenFadeMessage val ) : void | ||
SendScreenFadeMessage ( MessageDestination destination, ScreenFadeMessage val ) : void | ||
SendScreenFadeMessage ( this player, IntPtr floatValue, ScreenFadeMessage val ) : void | ||
SendScreenFadeMessage ( this player, ScreenFadeMessage val ) : void | ||
SendScreenFadeMessage ( this player, short Duration, short HoldTime, short Flags, byte ColorR, byte ColorG, byte ColorB, byte Alpha ) : void | ||
SendScreenShakeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ScreenShakeMessage val ) : void | ||
SendScreenShakeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, short Amplitude, short Duration, short Frequency ) : void | ||
SendScreenShakeMessage ( MessageDestination destination, IntPtr playerEntity, ScreenShakeMessage val ) : void | ||
SendScreenShakeMessage ( MessageDestination destination, ScreenShakeMessage val ) : void | ||
SendScreenShakeMessage ( this player, IntPtr floatValue, ScreenShakeMessage val ) : void | ||
SendScreenShakeMessage ( this player, ScreenShakeMessage val ) : void | ||
SendScreenShakeMessage ( this player, short Amplitude, short Duration, short Frequency ) : void | ||
SendSendAudioMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SendAudioMessage val ) : void | ||
SendSendAudioMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte SenderID, string AduioCode, short Pitch ) : void | ||
SendSendAudioMessage ( MessageDestination destination, IntPtr playerEntity, SendAudioMessage val ) : void | ||
SendSendAudioMessage ( MessageDestination destination, SendAudioMessage val ) : void | ||
SendSendAudioMessage ( this player, IntPtr floatValue, SendAudioMessage val ) : void | ||
SendSendAudioMessage ( this player, SendAudioMessage val ) : void | ||
SendSendAudioMessage ( this player, byte SenderID, string AduioCode, short Pitch ) : void | ||
SendServerNameMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ServerNameMessage val ) : void | ||
SendServerNameMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, string ServerName ) : void | ||
SendServerNameMessage ( MessageDestination destination, IntPtr playerEntity, ServerNameMessage val ) : void | ||
SendServerNameMessage ( MessageDestination destination, ServerNameMessage val ) : void | ||
SendServerNameMessage ( this player, IntPtr floatValue, ServerNameMessage val ) : void | ||
SendServerNameMessage ( this player, ServerNameMessage val ) : void | ||
SendServerNameMessage ( this player, string ServerName ) : void | ||
SendSetFOVMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SetFOVMessage val ) : void | ||
SendSetFOVMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Degrees ) : void | ||
SendSetFOVMessage ( MessageDestination destination, IntPtr playerEntity, SetFOVMessage val ) : void | ||
SendSetFOVMessage ( MessageDestination destination, SetFOVMessage val ) : void | ||
SendSetFOVMessage ( this player, IntPtr floatValue, SetFOVMessage val ) : void | ||
SendSetFOVMessage ( this player, SetFOVMessage val ) : void | ||
SendSetFOVMessage ( this player, byte Degrees ) : void | ||
SendShadowIdxMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ShadowIdxMessage val ) : void | ||
SendShadowIdxMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, long Unknown ) : void | ||
SendShadowIdxMessage ( MessageDestination destination, IntPtr playerEntity, ShadowIdxMessage val ) : void | ||
SendShadowIdxMessage ( MessageDestination destination, ShadowIdxMessage val ) : void | ||
SendShadowIdxMessage ( this player, IntPtr floatValue, ShadowIdxMessage val ) : void | ||
SendShadowIdxMessage ( this player, ShadowIdxMessage val ) : void | ||
SendShadowIdxMessage ( this player, long Unknown ) : void | ||
SendShowMenuMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ShowMenuMessage val ) : void | ||
SendShowMenuMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, short KeyBitSum, char Time, byte MultiPart, string Text ) : void | ||
SendShowMenuMessage ( MessageDestination destination, IntPtr playerEntity, ShowMenuMessage val ) : void | ||
SendShowMenuMessage ( MessageDestination destination, ShowMenuMessage val ) : void | ||
SendShowMenuMessage ( this player, IntPtr floatValue, ShowMenuMessage val ) : void | ||
SendShowMenuMessage ( this player, ShowMenuMessage val ) : void | ||
SendShowMenuMessage ( this player, short KeyBitSum, char Time, byte MultiPart, string Text ) : void | ||
SendShowTimerMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
SendShowTimerMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ShowTimerMessage val ) : void | ||
SendShowTimerMessage ( MessageDestination destination, IntPtr playerEntity, ShowTimerMessage val ) : void | ||
SendShowTimerMessage ( MessageDestination destination, ShowTimerMessage val ) : void | ||
SendShowTimerMessage ( this player ) : void | ||
SendShowTimerMessage ( this player, IntPtr floatValue, ShowTimerMessage val ) : void | ||
SendShowTimerMessage ( this player, ShowTimerMessage val ) : void | ||
SendSpecHealth2Message ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SpecHealth2Message val ) : void | ||
SendSpecHealth2Message ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Health, byte PlayerID ) : void | ||
SendSpecHealth2Message ( MessageDestination destination, IntPtr playerEntity, SpecHealth2Message val ) : void | ||
SendSpecHealth2Message ( MessageDestination destination, SpecHealth2Message val ) : void | ||
SendSpecHealth2Message ( this player, IntPtr floatValue, SpecHealth2Message val ) : void | ||
SendSpecHealth2Message ( this player, SpecHealth2Message val ) : void | ||
SendSpecHealth2Message ( this player, byte Health, byte PlayerID ) : void | ||
SendSpecHealthMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SpecHealthMessage val ) : void | ||
SendSpecHealthMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Health ) : void | ||
SendSpecHealthMessage ( MessageDestination destination, IntPtr playerEntity, SpecHealthMessage val ) : void | ||
SendSpecHealthMessage ( MessageDestination destination, SpecHealthMessage val ) : void | ||
SendSpecHealthMessage ( this player, IntPtr floatValue, SpecHealthMessage val ) : void | ||
SendSpecHealthMessage ( this player, SpecHealthMessage val ) : void | ||
SendSpecHealthMessage ( this player, byte Health ) : void | ||
SendSpectatorMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SpectatorMessage val ) : void | ||
SendSpectatorMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte ClientID, byte Unknown ) : void | ||
SendSpectatorMessage ( MessageDestination destination, IntPtr playerEntity, SpectatorMessage val ) : void | ||
SendSpectatorMessage ( MessageDestination destination, SpectatorMessage val ) : void | ||
SendSpectatorMessage ( this player, IntPtr floatValue, SpectatorMessage val ) : void | ||
SendSpectatorMessage ( this player, SpectatorMessage val ) : void | ||
SendSpectatorMessage ( this player, byte ClientID, byte Unknown ) : void | ||
SendStatusIconMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, StatusIconMessage val ) : void | ||
SendStatusIconMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Status, string SpriteName, byte ColorR, byte ColorG, byte ColorB ) : void | ||
SendStatusIconMessage ( MessageDestination destination, IntPtr playerEntity, StatusIconMessage val ) : void | ||
SendStatusIconMessage ( MessageDestination destination, StatusIconMessage val ) : void | ||
SendStatusIconMessage ( this player, IntPtr floatValue, StatusIconMessage val ) : void | ||
SendStatusIconMessage ( this player, StatusIconMessage val ) : void | ||
SendStatusIconMessage ( this player, StatusIconState status, string spriteName, Color color ) : void |
Sends the status icon message to a player.
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SendStatusIconMessage ( this player, byte Status, string SpriteName, byte ColorR, byte ColorG, byte ColorB ) : void | ||
SendStatusTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, StatusTextMessage val ) : void | ||
SendStatusTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Unknown, string Text ) : void | ||
SendStatusTextMessage ( MessageDestination destination, IntPtr playerEntity, StatusTextMessage val ) : void | ||
SendStatusTextMessage ( MessageDestination destination, StatusTextMessage val ) : void | ||
SendStatusTextMessage ( this player, IntPtr floatValue, StatusTextMessage val ) : void | ||
SendStatusTextMessage ( this player, StatusTextMessage val ) : void | ||
SendStatusTextMessage ( this player, byte Unknown, string Text ) : void | ||
SendStatusValueMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, StatusValueMessage val ) : void | ||
SendStatusValueMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag, short Value ) : void | ||
SendStatusValueMessage ( MessageDestination destination, IntPtr playerEntity, StatusValueMessage val ) : void | ||
SendStatusValueMessage ( MessageDestination destination, StatusValueMessage val ) : void | ||
SendStatusValueMessage ( this player, IntPtr floatValue, StatusValueMessage val ) : void | ||
SendStatusValueMessage ( this player, StatusValueMessage val ) : void | ||
SendStatusValueMessage ( this player, byte Flag, short Value ) : void | ||
SendTaskTimeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TaskTimeMessage val ) : void | ||
SendTaskTimeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, short Time, byte Active, byte Fade ) : void | ||
SendTaskTimeMessage ( MessageDestination destination, IntPtr playerEntity, TaskTimeMessage val ) : void | ||
SendTaskTimeMessage ( MessageDestination destination, TaskTimeMessage val ) : void | ||
SendTaskTimeMessage ( this player, IntPtr floatValue, TaskTimeMessage val ) : void | ||
SendTaskTimeMessage ( this player, TaskTimeMessage val ) : void | ||
SendTaskTimeMessage ( this player, short Time, byte Active, byte Fade ) : void | ||
SendTeamInfoMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TeamInfoMessage val ) : void | ||
SendTeamInfoMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte PlayerID, string TeamName ) : void | ||
SendTeamInfoMessage ( MessageDestination destination, IntPtr playerEntity, TeamInfoMessage val ) : void | ||
SendTeamInfoMessage ( MessageDestination destination, TeamInfoMessage val ) : void | ||
SendTeamInfoMessage ( this player, IntPtr floatValue, TeamInfoMessage val ) : void | ||
SendTeamInfoMessage ( this player, Player playerTeamChange, string team ) : void | ||
SendTeamInfoMessage ( this player, TeamInfoMessage val ) : void | ||
SendTeamInfoMessage ( this player, byte PlayerID, string TeamName ) : void | ||
SendTeamInfoMessage ( this player, string team ) : void |
Sends a TeamInfo message to the player to inform of a teamchange The SpecialColor is set according to the Team the player is in. This is needed in order to use All 3 Counter Strike colors in chat.
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|
SendTeamScoreMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TeamScoreMessage val ) : void | ||
SendTeamScoreMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, string Score ) : void | ||
SendTeamScoreMessage ( MessageDestination destination, IntPtr playerEntity, TeamScoreMessage val ) : void | ||
SendTeamScoreMessage ( MessageDestination destination, TeamScoreMessage val ) : void | ||
SendTeamScoreMessage ( this player, IntPtr floatValue, TeamScoreMessage val ) : void | ||
SendTeamScoreMessage ( this player, TeamScoreMessage val ) : void | ||
SendTeamScoreMessage ( this player, string Score ) : void | ||
SendTextMsgMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TextMsgMessage val ) : void | ||
SendTextMsgMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte DestinationType, string MessageContent, string Submsg1 = null, string Submsg2 = null, string Submsg3 = null, string Submsg4 = null ) : void | ||
SendTextMsgMessage ( MessageDestination destination, IntPtr playerEntity, TextMsgMessage val ) : void | ||
SendTextMsgMessage ( MessageDestination destination, TextMsgMessage val ) : void | ||
SendTextMsgMessage ( this player, IntPtr floatValue, TextMsgMessage val ) : void | ||
SendTextMsgMessage ( this player, TextMsgMessage val ) : void | ||
SendTextMsgMessage ( this player, TextMsgPosition position, string text ) : void | ||
SendTextMsgMessage ( this player, byte DestinationType, string MessageContent, string Submsg1 = null, string Submsg2 = null, string Submsg3 = null, string Submsg4 = null ) : void | ||
SendTrainMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TrainMessage val ) : void | ||
SendTrainMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Speed ) : void | ||
SendTrainMessage ( MessageDestination destination, IntPtr playerEntity, TrainMessage val ) : void | ||
SendTrainMessage ( MessageDestination destination, TrainMessage val ) : void | ||
SendTrainMessage ( this player, IntPtr floatValue, TrainMessage val ) : void | ||
SendTrainMessage ( this player, TrainMessage val ) : void | ||
SendTrainMessage ( this player, byte Speed ) : void | ||
SendTutorCloseMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
SendTutorCloseMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TutorCloseMessage val ) : void | ||
SendTutorCloseMessage ( MessageDestination destination, IntPtr playerEntity, TutorCloseMessage val ) : void | ||
SendTutorCloseMessage ( MessageDestination destination, TutorCloseMessage val ) : void | ||
SendTutorCloseMessage ( this player ) : void | ||
SendTutorCloseMessage ( this player, IntPtr floatValue, TutorCloseMessage val ) : void | ||
SendTutorCloseMessage ( this player, TutorCloseMessage val ) : void | ||
SendTutorLineMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
SendTutorLineMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TutorLineMessage val ) : void | ||
SendTutorLineMessage ( MessageDestination destination, IntPtr playerEntity, TutorLineMessage val ) : void | ||
SendTutorLineMessage ( MessageDestination destination, TutorLineMessage val ) : void | ||
SendTutorLineMessage ( this player ) : void | ||
SendTutorLineMessage ( this player, IntPtr floatValue, TutorLineMessage val ) : void | ||
SendTutorLineMessage ( this player, TutorLineMessage val ) : void | ||
SendTutorStateMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
SendTutorStateMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TutorStateMessage val ) : void | ||
SendTutorStateMessage ( MessageDestination destination, IntPtr playerEntity, TutorStateMessage val ) : void | ||
SendTutorStateMessage ( MessageDestination destination, TutorStateMessage val ) : void | ||
SendTutorStateMessage ( this player ) : void | ||
SendTutorStateMessage ( this player, IntPtr floatValue, TutorStateMessage val ) : void | ||
SendTutorStateMessage ( this player, TutorStateMessage val ) : void | ||
SendTutorTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TutorTextMessage val ) : void | ||
SendTutorTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, string Unknown1, byte Unknown2, short Unknown3, short Unknown4, short Unknown5 ) : void | ||
SendTutorTextMessage ( MessageDestination destination, IntPtr playerEntity, TutorTextMessage val ) : void | ||
SendTutorTextMessage ( MessageDestination destination, TutorTextMessage val ) : void | ||
SendTutorTextMessage ( this player, IntPtr floatValue, TutorTextMessage val ) : void | ||
SendTutorTextMessage ( this player, TutorTextMessage val ) : void | ||
SendTutorTextMessage ( this player, string Unknown1, byte Unknown2, short Unknown3, short Unknown4, short Unknown5 ) : void | ||
SendVGUIMenuMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, VGUIMenuMessage val ) : void | ||
SendVGUIMenuMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte MenuID, short KeyBitSum, char Time, byte MultiPart, string Name ) : void | ||
SendVGUIMenuMessage ( MessageDestination destination, IntPtr playerEntity, VGUIMenuMessage val ) : void | ||
SendVGUIMenuMessage ( MessageDestination destination, VGUIMenuMessage val ) : void | ||
SendVGUIMenuMessage ( this player, IntPtr floatValue, VGUIMenuMessage val ) : void | ||
SendVGUIMenuMessage ( this player, VGUIMenuMessage val ) : void | ||
SendVGUIMenuMessage ( this player, byte MenuID, short KeyBitSum, char Time, byte MultiPart, string Name ) : void | ||
SendViewModeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
SendViewModeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ViewModeMessage val ) : void | ||
SendViewModeMessage ( MessageDestination destination, IntPtr playerEntity, ViewModeMessage val ) : void | ||
SendViewModeMessage ( MessageDestination destination, ViewModeMessage val ) : void | ||
SendViewModeMessage ( this player ) : void | ||
SendViewModeMessage ( this player, IntPtr floatValue, ViewModeMessage val ) : void | ||
SendViewModeMessage ( this player, ViewModeMessage val ) : void | ||
SendVoiceMaskMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, VoiceMaskMessage val ) : void | ||
SendVoiceMaskMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, long AudiblePlayersIndexbitSum, long ServerBannedPlayersIndexBitSum ) : void | ||
SendVoiceMaskMessage ( MessageDestination destination, IntPtr playerEntity, VoiceMaskMessage val ) : void | ||
SendVoiceMaskMessage ( MessageDestination destination, VoiceMaskMessage val ) : void | ||
SendVoiceMaskMessage ( this player, IntPtr floatValue, VoiceMaskMessage val ) : void | ||
SendVoiceMaskMessage ( this player, VoiceMaskMessage val ) : void | ||
SendVoiceMaskMessage ( this player, long AudiblePlayersIndexbitSum, long ServerBannedPlayersIndexBitSum ) : void | ||
SendWeapPickupMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, WeapPickupMessage val ) : void | ||
SendWeapPickupMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte WeaponID ) : void | ||
SendWeapPickupMessage ( MessageDestination destination, IntPtr playerEntity, WeapPickupMessage val ) : void | ||
SendWeapPickupMessage ( MessageDestination destination, WeapPickupMessage val ) : void | ||
SendWeapPickupMessage ( this player, IntPtr floatValue, WeapPickupMessage val ) : void | ||
SendWeapPickupMessage ( this player, WeapPickupMessage val ) : void | ||
SendWeapPickupMessage ( this player, byte WeaponID ) : void | ||
SendWeaponListMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, WeaponListMessage val ) : void | ||
SendWeaponListMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, string WeaponName, byte PrimaryAmmoID, byte PrimaryAmmoMaxAmount, byte SecondaryAmmoID, byte SecondaryAmmoMaxAmount, byte SlotID, byte NumberInSlot, byte WeaponID, byte Flags ) : void | ||
SendWeaponListMessage ( MessageDestination destination, IntPtr playerEntity, WeaponListMessage val ) : void | ||
SendWeaponListMessage ( MessageDestination destination, WeaponListMessage val ) : void | ||
SendWeaponListMessage ( this player, IntPtr floatValue, WeaponListMessage val ) : void | ||
SendWeaponListMessage ( this player, WeaponListMessage val ) : void | ||
SendWeaponListMessage ( this player, string WeaponName, byte PrimaryAmmoID, byte PrimaryAmmoMaxAmount, byte SecondaryAmmoID, byte SecondaryAmmoMaxAmount, byte SlotID, byte NumberInSlot, byte WeaponID, byte Flags ) : void |
public static ClientPrint ( this player, string text ) : void | ||
player | this |
/// Player |
text | string |
/// Text to print |
return | void |
public static ClientPrint ( this player, string text, object obj ) : void | ||
player | this |
/// Player |
text | string |
/// Text |
obj | object |
/// Arguments |
return | void |
public static ClientPrintEachLine ( this player, string text ) : void | ||
player | this |
/// Player |
text | string |
/// String with \r and \n for line determination. |
return | void |
public static SendADStopMessage ( MessageDestination destination, ADStopMessage val ) : void | ||
destination | MessageDestination | |
val | ADStopMessage | |
return | void |
public static SendADStopMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ADStopMessage | |
return | void |
public static SendADStopMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
return | void |
public static SendADStopMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ADStopMessage | |
return | void |
public static SendADStopMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendADStopMessage ( this player, ADStopMessage val ) : void | ||
player | this | |
val | ADStopMessage | |
return | void |
public static SendADStopMessage ( this player, |
||
player | this | |
floatValue | ||
val | ADStopMessage | |
return | void |
public static SendAllowSpecMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendAllowSpecMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendAllowSpecMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendAllowSpecMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
Allowed | byte | |
return | void |
public static SendAllowSpecMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendAllowSpecMessage ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendAllowSpecMessage ( this player, byte Allowed ) : void | ||
player | this | |
Allowed | byte | |
return | void |
public static SendAmmoPickupMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendAmmoPickupMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendAmmoPickupMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendAmmoPickupMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
AmmoID | byte | |
Ammount | byte | |
return | void |
public static SendAmmoPickupMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendAmmoPickupMessage ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendAmmoPickupMessage ( this player, byte AmmoID, byte Ammount ) : void | ||
player | this | |
AmmoID | byte | |
Ammount | byte | |
return | void |
public static SendAmmoXMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendAmmoXMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendAmmoXMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendAmmoXMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
AmmoID | byte | |
Ammount | byte | |
return | void |
public static SendAmmoXMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendAmmoXMessage ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendAmmoXMessage ( this player, byte AmmoID, byte Ammount ) : void | ||
player | this | |
AmmoID | byte | |
Ammount | byte | |
return | void |
public static SendArmorTypeMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendArmorTypeMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendArmorTypeMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendArmorTypeMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
Flag | byte | |
return | void |
public static SendArmorTypeMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendArmorTypeMessage ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendArmorTypeMessage ( this player, byte Flag ) : void | ||
player | this | |
Flag | byte | |
return | void |
public static SendBarTime2Message ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendBarTime2Message ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendBarTime2Message ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendBarTime2Message ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
Duratino | short | |
startPercents | short | |
return | void |
public static SendBarTime2Message ( this player, |
||
player | this | |
val | ||
return | void |
public static SendBarTime2Message ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendBarTime2Message ( this player, short Duratino, short startPercents ) : void | ||
player | this | |
Duratino | short | |
startPercents | short | |
return | void |
public static SendBarTimeMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendBarTimeMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendBarTimeMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendBarTimeMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
Duration | short | |
return | void |
public static SendBarTimeMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendBarTimeMessage ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendBarTimeMessage ( this player, short Duration ) : void | ||
player | this | |
Duration | short | |
return | void |
public static SendBatteryMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendBatteryMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendBatteryMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendBatteryMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
Armor | short | |
return | void |
public static SendBatteryMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendBatteryMessage ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendBatteryMessage ( this player, short Armor ) : void | ||
player | this | |
Armor | short | |
return | void |
public static SendBlinkAcctMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendBlinkAcctMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendBlinkAcctMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendBlinkAcctMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
BlinkAmt | byte | |
return | void |
public static SendBlinkAcctMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendBlinkAcctMessage ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendBlinkAcctMessage ( this player, byte BlinkAmt ) : void | ||
player | this | |
BlinkAmt | byte | |
return | void |
public static SendBombDropMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendBombDropMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendBombDropMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendBombDropMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
CoordX | int | |
CoordY | int | |
CoordZ | int | |
Flag | byte | |
return | void |
public static SendBombDropMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendBombDropMessage ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendBombDropMessage ( this player, int CoordX, int CoordY, int CoordZ, byte Flag ) : void | ||
player | this | |
CoordX | int | |
CoordY | int | |
CoordZ | int | |
Flag | byte | |
return | void |
public static SendBombPickupMessage ( MessageDestination destination, BombPickupMessage val ) : void | ||
destination | MessageDestination | |
val | BombPickupMessage | |
return | void |
public static SendBombPickupMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | BombPickupMessage | |
return | void |
public static SendBombPickupMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
return | void |
public static SendBombPickupMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | BombPickupMessage | |
return | void |
public static SendBombPickupMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendBombPickupMessage ( this player, BombPickupMessage val ) : void | ||
player | this | |
val | BombPickupMessage | |
return | void |
public static SendBombPickupMessage ( this player, |
||
player | this | |
floatValue | ||
val | BombPickupMessage | |
return | void |
public static SendBotProgressMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendBotProgressMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendBotProgressMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendBotProgressMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
Flag | byte | |
Progress | byte | |
Header | string | |
return | void |
public static SendBotProgressMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendBotProgressMessage ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendBotProgressMessage ( this player, byte Flag, byte Progress, string Header ) : void | ||
player | this | |
Flag | byte | |
Progress | byte | |
Header | string | |
return | void |
public static SendBotVoiceMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendBotVoiceMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendBotVoiceMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendBotVoiceMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
Status | byte | |
PlayerIndex | byte | |
return | void |
public static SendBotVoiceMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendBotVoiceMessage ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendBotVoiceMessage ( this player, byte Status, byte PlayerIndex ) : void | ||
player | this | |
Status | byte | |
PlayerIndex | byte | |
return | void |
public static SendBrassMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendBrassMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendBrassMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendBrassMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
Unknown | byte | |
StartX | int | |
StartY | int | |
StartZ | int | |
VelocityX | int | |
VelocityY | int | |
VelocityZ | int | |
UnknownX | int | |
UnknownY | int | |
UnknownZ | int | |
Life | int | |
Model | short | |
Unknownb1 | byte | |
Unknownb2 | byte | |
Unknownb3 | byte | |
return | void |
public static SendBrassMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendBrassMessage ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendBrassMessage ( this player, byte Unknown, int StartX, int StartY, int StartZ, int VelocityX, int VelocityY, int VelocityZ, int UnknownX, int UnknownY, int UnknownZ, int Life, short Model, byte Unknownb1, byte Unknownb2, byte Unknownb3 ) : void | ||
player | this | |
Unknown | byte | |
StartX | int | |
StartY | int | |
StartZ | int | |
VelocityX | int | |
VelocityY | int | |
VelocityZ | int | |
UnknownX | int | |
UnknownY | int | |
UnknownZ | int | |
Life | int | |
Model | short | |
Unknownb1 | byte | |
Unknownb2 | byte | |
Unknownb3 | byte | |
return | void |
public static SendBuyCloseMessage ( MessageDestination destination, BuyCloseMessage val ) : void | ||
destination | MessageDestination | |
val | BuyCloseMessage | |
return | void |
public static SendBuyCloseMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | BuyCloseMessage | |
return | void |
public static SendBuyCloseMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
return | void |
public static SendBuyCloseMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | BuyCloseMessage | |
return | void |
public static SendBuyCloseMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendBuyCloseMessage ( this player, BuyCloseMessage val ) : void | ||
player | this | |
val | BuyCloseMessage | |
return | void |
public static SendBuyCloseMessage ( this player, |
||
player | this | |
floatValue | ||
val | BuyCloseMessage | |
return | void |
public static SendCZCareerHUDMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendCZCareerHUDMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendCZCareerHUDMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendCZCareerHUDMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
Type | string | |
Parameters | int | |
return | void |
public static SendCZCareerHUDMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendCZCareerHUDMessage ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendCZCareerHUDMessage ( this player, string Type, int Parameters ) : void | ||
player | this | |
Type | string | |
Parameters | int | |
return | void |
public static SendCZCareerMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendCZCareerMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendCZCareerMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendCZCareerMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
Type | string | |
Parameters | int | |
return | void |
public static SendCZCareerMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendCZCareerMessage ( this player, |
||
player | this | |
floatValue | ||
val | ||
return | void |
public static SendCZCareerMessage ( this player, string Type, int Parameters ) : void | ||
player | this | |
Type | string | |
Parameters | int | |
return | void |
public static SendClCorpseMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
val | ||
return | void |
public static SendClCorpseMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
playerEntity | ||
val | ||
return | void |
public static SendClCorpseMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
val | ||
return | void |
public static SendClCorpseMessage ( MessageDestination destination, |
||
destination | MessageDestination | |
floatValue | ||
playerEntity | ||
ModelName | string | |
CoordX | long | |
CoordY | long | |
CoordZ | long | |
Angle0 | int | |
Angle1 | int | |
Angle2 | int | |
Delay | long | |
Sequence | byte | |
ClassID | byte | |
TeamID | byte | |
PlayerID | byte | |
return | void |
public static SendClCorpseMessage ( this player, |
||
player | this | |
val | ||
return | void |
public static SendClCorpseMessage ( this player, IntPtr floatValue, ClCorpseMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ClCorpseMessage | |
return | void |
public static SendClCorpseMessage ( this player, string ModelName, long CoordX, long CoordY, long CoordZ, int Angle0, int Angle1, int Angle2, long Delay, byte Sequence, byte ClassID, byte TeamID, byte PlayerID ) : void | ||
player | this | |
ModelName | string | |
CoordX | long | |
CoordY | long | |
CoordZ | long | |
Angle0 | int | |
Angle1 | int | |
Angle2 | int | |
Delay | long | |
Sequence | byte | |
ClassID | byte | |
TeamID | byte | |
PlayerID | byte | |
return | void |
public static SendCrosshairMessage ( MessageDestination destination, CrosshairMessage val ) : void | ||
destination | MessageDestination | |
val | CrosshairMessage | |
return | void |
public static SendCrosshairMessage ( MessageDestination destination, IntPtr playerEntity, CrosshairMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | CrosshairMessage | |
return | void |
public static SendCrosshairMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, CrosshairMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | CrosshairMessage | |
return | void |
public static SendCrosshairMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Flag | byte | |
return | void |
public static SendCrosshairMessage ( this player, CrosshairMessage val ) : void | ||
player | this | |
val | CrosshairMessage | |
return | void |
public static SendCrosshairMessage ( this player, IntPtr floatValue, CrosshairMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | CrosshairMessage | |
return | void |
public static SendCrosshairMessage ( this player, byte Flag ) : void | ||
player | this | |
Flag | byte | |
return | void |
public static SendCurWeaponMessage ( MessageDestination destination, CurWeaponMessage val ) : void | ||
destination | MessageDestination | |
val | CurWeaponMessage | |
return | void |
public static SendCurWeaponMessage ( MessageDestination destination, IntPtr playerEntity, CurWeaponMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | CurWeaponMessage | |
return | void |
public static SendCurWeaponMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, CurWeaponMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | CurWeaponMessage | |
return | void |
public static SendCurWeaponMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte IsActive, byte WeaponID, byte ClipAmmo ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
IsActive | byte | |
WeaponID | byte | |
ClipAmmo | byte | |
return | void |
public static SendCurWeaponMessage ( this player, CurWeaponMessage val ) : void | ||
player | this | |
val | CurWeaponMessage | |
return | void |
public static SendCurWeaponMessage ( this player, IntPtr floatValue, CurWeaponMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | CurWeaponMessage | |
return | void |
public static SendCurWeaponMessage ( this player, byte IsActive, byte WeaponID, byte ClipAmmo ) : void | ||
player | this | |
IsActive | byte | |
WeaponID | byte | |
ClipAmmo | byte | |
return | void |
public static SendDamageMessage ( MessageDestination destination, DamageMessage val ) : void | ||
destination | MessageDestination | |
val | DamageMessage | |
return | void |
public static SendDamageMessage ( MessageDestination destination, IntPtr playerEntity, DamageMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | DamageMessage | |
return | void |
public static SendDamageMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, DamageMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | DamageMessage | |
return | void |
public static SendDamageMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte DamageSave, byte DamageTake, long DamageType, int CoordX, int CoordY, int CoordZ ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
DamageSave | byte | |
DamageTake | byte | |
DamageType | long | |
CoordX | int | |
CoordY | int | |
CoordZ | int | |
return | void |
public static SendDamageMessage ( this player, DamageMessage val ) : void | ||
player | this | |
val | DamageMessage | |
return | void |
public static SendDamageMessage ( this player, IntPtr floatValue, DamageMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | DamageMessage | |
return | void |
public static SendDamageMessage ( this player, byte DamageSave, byte DamageTake, long DamageType, int CoordX, int CoordY, int CoordZ ) : void | ||
player | this | |
DamageSave | byte | |
DamageTake | byte | |
DamageType | long | |
CoordX | int | |
CoordY | int | |
CoordZ | int | |
return | void |
public static SendDeathMsgMessage ( MessageDestination destination, DeathMsgMessage val ) : void | ||
destination | MessageDestination | |
val | DeathMsgMessage | |
return | void |
public static SendDeathMsgMessage ( MessageDestination destination, IntPtr playerEntity, DeathMsgMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | DeathMsgMessage | |
return | void |
public static SendDeathMsgMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, DeathMsgMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | DeathMsgMessage | |
return | void |
public static SendDeathMsgMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte KillerID, byte VictimID, byte IsHeadshot, string TruncatedWeaponName ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
KillerID | byte | |
VictimID | byte | |
IsHeadshot | byte | |
TruncatedWeaponName | string | |
return | void |
public static SendDeathMsgMessage ( this player, DeathMsgMessage val ) : void | ||
player | this | |
val | DeathMsgMessage | |
return | void |
public static SendDeathMsgMessage ( this player, IntPtr floatValue, DeathMsgMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | DeathMsgMessage | |
return | void |
public static SendDeathMsgMessage ( this player, byte KillerID, byte VictimID, byte IsHeadshot, string TruncatedWeaponName ) : void | ||
player | this | |
KillerID | byte | |
VictimID | byte | |
IsHeadshot | byte | |
TruncatedWeaponName | string | |
return | void |
public static SendFlashBatMessage ( MessageDestination destination, FlashBatMessage val ) : void | ||
destination | MessageDestination | |
val | FlashBatMessage | |
return | void |
public static SendFlashBatMessage ( MessageDestination destination, IntPtr playerEntity, FlashBatMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | FlashBatMessage | |
return | void |
public static SendFlashBatMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, FlashBatMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | FlashBatMessage | |
return | void |
public static SendFlashBatMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte ChargePercents ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
ChargePercents | byte | |
return | void |
public static SendFlashBatMessage ( this player, FlashBatMessage val ) : void | ||
player | this | |
val | FlashBatMessage | |
return | void |
public static SendFlashBatMessage ( this player, IntPtr floatValue, FlashBatMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | FlashBatMessage | |
return | void |
public static SendFlashBatMessage ( this player, byte ChargePercents ) : void | ||
player | this | |
ChargePercents | byte | |
return | void |
public static SendFlashlightMessage ( MessageDestination destination, FlashlightMessage val ) : void | ||
destination | MessageDestination | |
val | FlashlightMessage | |
return | void |
public static SendFlashlightMessage ( MessageDestination destination, IntPtr playerEntity, FlashlightMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | FlashlightMessage | |
return | void |
public static SendFlashlightMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, FlashlightMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | FlashlightMessage | |
return | void |
public static SendFlashlightMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag, byte ChargePercents ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Flag | byte | |
ChargePercents | byte | |
return | void |
public static SendFlashlightMessage ( this player, FlashlightMessage val ) : void | ||
player | this | |
val | FlashlightMessage | |
return | void |
public static SendFlashlightMessage ( this player, IntPtr floatValue, FlashlightMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | FlashlightMessage | |
return | void |
public static SendFlashlightMessage ( this player, byte Flag, byte ChargePercents ) : void | ||
player | this | |
Flag | byte | |
ChargePercents | byte | |
return | void |
public static SendFogMessage ( MessageDestination destination, FogMessage val ) : void | ||
destination | MessageDestination | |
val | FogMessage | |
return | void |
public static SendFogMessage ( MessageDestination destination, IntPtr playerEntity, FogMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | FogMessage | |
return | void |
public static SendFogMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, FogMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | FogMessage | |
return | void |
public static SendFogMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte FogValue1, byte FogValue2, byte Unknown ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
FogValue1 | byte | |
FogValue2 | byte | |
Unknown | byte | |
return | void |
public static SendFogMessage ( this player, FogMessage val ) : void | ||
player | this | |
val | FogMessage | |
return | void |
public static SendFogMessage ( this player, IntPtr floatValue, FogMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | FogMessage | |
return | void |
public static SendFogMessage ( this player, byte FogValue1, byte FogValue2, byte Unknown ) : void | ||
player | this | |
FogValue1 | byte | |
FogValue2 | byte | |
Unknown | byte | |
return | void |
public static SendForceCamMessage ( MessageDestination destination, ForceCamMessage val ) : void | ||
destination | MessageDestination | |
val | ForceCamMessage | |
return | void |
public static SendForceCamMessage ( MessageDestination destination, IntPtr playerEntity, ForceCamMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ForceCamMessage | |
return | void |
public static SendForceCamMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ForceCamMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ForceCamMessage | |
return | void |
public static SendForceCamMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte ForececamValue, byte ForcechasecamValue, byte Unknown ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
ForececamValue | byte | |
ForcechasecamValue | byte | |
Unknown | byte | |
return | void |
public static SendForceCamMessage ( this player, ForceCamMessage val ) : void | ||
player | this | |
val | ForceCamMessage | |
return | void |
public static SendForceCamMessage ( this player, IntPtr floatValue, ForceCamMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ForceCamMessage | |
return | void |
public static SendForceCamMessage ( this player, byte ForececamValue, byte ForcechasecamValue, byte Unknown ) : void | ||
player | this | |
ForececamValue | byte | |
ForcechasecamValue | byte | |
Unknown | byte | |
return | void |
public static SendGameModeMessage ( MessageDestination destination, GameModeMessage val ) : void | ||
destination | MessageDestination | |
val | GameModeMessage | |
return | void |
public static SendGameModeMessage ( MessageDestination destination, IntPtr playerEntity, GameModeMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | GameModeMessage | |
return | void |
public static SendGameModeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, GameModeMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | GameModeMessage | |
return | void |
public static SendGameModeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Unknown ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Unknown | byte | |
return | void |
public static SendGameModeMessage ( this player, GameModeMessage val ) : void | ||
player | this | |
val | GameModeMessage | |
return | void |
public static SendGameModeMessage ( this player, IntPtr floatValue, GameModeMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | GameModeMessage | |
return | void |
public static SendGameModeMessage ( this player, byte Unknown ) : void | ||
player | this | |
Unknown | byte | |
return | void |
public static SendGameTitleMessage ( MessageDestination destination, GameTitleMessage val ) : void | ||
destination | MessageDestination | |
val | GameTitleMessage | |
return | void |
public static SendGameTitleMessage ( MessageDestination destination, IntPtr playerEntity, GameTitleMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | GameTitleMessage | |
return | void |
public static SendGameTitleMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
return | void |
public static SendGameTitleMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, GameTitleMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | GameTitleMessage | |
return | void |
public static SendGameTitleMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendGameTitleMessage ( this player, GameTitleMessage val ) : void | ||
player | this | |
val | GameTitleMessage | |
return | void |
public static SendGameTitleMessage ( this player, IntPtr floatValue, GameTitleMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | GameTitleMessage | |
return | void |
public static SendGeigerMessage ( MessageDestination destination, GeigerMessage val ) : void | ||
destination | MessageDestination | |
val | GeigerMessage | |
return | void |
public static SendGeigerMessage ( MessageDestination destination, IntPtr playerEntity, GeigerMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | GeigerMessage | |
return | void |
public static SendGeigerMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, GeigerMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | GeigerMessage | |
return | void |
public static SendGeigerMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Distance ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Distance | byte | |
return | void |
public static SendGeigerMessage ( this player, GeigerMessage val ) : void | ||
player | this | |
val | GeigerMessage | |
return | void |
public static SendGeigerMessage ( this player, IntPtr floatValue, GeigerMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | GeigerMessage | |
return | void |
public static SendGeigerMessage ( this player, byte Distance ) : void | ||
player | this | |
Distance | byte | |
return | void |
public static SendHLTVMessage ( MessageDestination destination, HLTVMessage val ) : void | ||
destination | MessageDestination | |
val | HLTVMessage | |
return | void |
public static SendHLTVMessage ( MessageDestination destination, IntPtr playerEntity, HLTVMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | HLTVMessage | |
return | void |
public static SendHLTVMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HLTVMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | HLTVMessage | |
return | void |
public static SendHLTVMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte ClientID, byte Flags ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
ClientID | byte | |
Flags | byte | |
return | void |
public static SendHLTVMessage ( this player, HLTVMessage val ) : void | ||
player | this | |
val | HLTVMessage | |
return | void |
public static SendHLTVMessage ( this player, IntPtr floatValue, HLTVMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | HLTVMessage | |
return | void |
public static SendHLTVMessage ( this player, byte ClientID, byte Flags ) : void | ||
player | this | |
ClientID | byte | |
Flags | byte | |
return | void |
public static SendHealthMessage ( MessageDestination destination, HealthMessage val ) : void | ||
destination | MessageDestination | |
val | HealthMessage | |
return | void |
public static SendHealthMessage ( MessageDestination destination, IntPtr playerEntity, HealthMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | HealthMessage | |
return | void |
public static SendHealthMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HealthMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | HealthMessage | |
return | void |
public static SendHealthMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Health ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Health | byte | |
return | void |
public static SendHealthMessage ( this player, HealthMessage val ) : void | ||
player | this | |
val | HealthMessage | |
return | void |
public static SendHealthMessage ( this player, IntPtr floatValue, HealthMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | HealthMessage | |
return | void |
public static SendHealthMessage ( this player, byte Health ) : void | ||
player | this | |
Health | byte | |
return | void |
public static SendHideStatusIcon ( this player, string spriteName ) : void | ||
player | this |
/// A player |
spriteName | string |
/// The spritname of the status icon |
return | void |
public static SendHideWeaponMessage ( MessageDestination destination, HideWeaponMessage val ) : void | ||
destination | MessageDestination | |
val | HideWeaponMessage | |
return | void |
public static SendHideWeaponMessage ( MessageDestination destination, IntPtr playerEntity, HideWeaponMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | HideWeaponMessage | |
return | void |
public static SendHideWeaponMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HideWeaponMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | HideWeaponMessage | |
return | void |
public static SendHideWeaponMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flags ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Flags | byte | |
return | void |
public static SendHideWeaponMessage ( this player, HideWeaponMessage val ) : void | ||
player | this | |
val | HideWeaponMessage | |
return | void |
public static SendHideWeaponMessage ( this player, IntPtr floatValue, HideWeaponMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | HideWeaponMessage | |
return | void |
public static SendHideWeaponMessage ( this player, byte Flags ) : void | ||
player | this | |
Flags | byte | |
return | void |
public static SendHostageKMessage ( MessageDestination destination, HostageKMessage val ) : void | ||
destination | MessageDestination | |
val | HostageKMessage | |
return | void |
public static SendHostageKMessage ( MessageDestination destination, IntPtr playerEntity, HostageKMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | HostageKMessage | |
return | void |
public static SendHostageKMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HostageKMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | HostageKMessage | |
return | void |
public static SendHostageKMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte HostageID ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
HostageID | byte | |
return | void |
public static SendHostageKMessage ( this player, HostageKMessage val ) : void | ||
player | this | |
val | HostageKMessage | |
return | void |
public static SendHostageKMessage ( this player, IntPtr floatValue, HostageKMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | HostageKMessage | |
return | void |
public static SendHostageKMessage ( this player, byte HostageID ) : void | ||
player | this | |
HostageID | byte | |
return | void |
public static SendHostagePosMessage ( MessageDestination destination, HostagePosMessage val ) : void | ||
destination | MessageDestination | |
val | HostagePosMessage | |
return | void |
public static SendHostagePosMessage ( MessageDestination destination, IntPtr playerEntity, HostagePosMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | HostagePosMessage | |
return | void |
public static SendHostagePosMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HostagePosMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | HostagePosMessage | |
return | void |
public static SendHostagePosMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag, byte HostageID, int CoordX, int CoordY, int CoordZ ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Flag | byte | |
HostageID | byte | |
CoordX | int | |
CoordY | int | |
CoordZ | int | |
return | void |
public static SendHostagePosMessage ( this player, HostagePosMessage val ) : void | ||
player | this | |
val | HostagePosMessage | |
return | void |
public static SendHostagePosMessage ( this player, IntPtr floatValue, HostagePosMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | HostagePosMessage | |
return | void |
public static SendHostagePosMessage ( this player, byte Flag, byte HostageID, int CoordX, int CoordY, int CoordZ ) : void | ||
player | this | |
Flag | byte | |
HostageID | byte | |
CoordX | int | |
CoordY | int | |
CoordZ | int | |
return | void |
public static SendHudTextArgsMessage ( MessageDestination destination, HudTextArgsMessage val ) : void | ||
destination | MessageDestination | |
val | HudTextArgsMessage | |
return | void |
public static SendHudTextArgsMessage ( MessageDestination destination, IntPtr playerEntity, HudTextArgsMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | HudTextArgsMessage | |
return | void |
public static SendHudTextArgsMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HudTextArgsMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | HudTextArgsMessage | |
return | void |
public static SendHudTextArgsMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, string TextCode, byte Unknown1, byte Unknown2 ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
TextCode | string | |
Unknown1 | byte | |
Unknown2 | byte | |
return | void |
public static SendHudTextArgsMessage ( this player, HudTextArgsMessage val ) : void | ||
player | this | |
val | HudTextArgsMessage | |
return | void |
public static SendHudTextArgsMessage ( this player, IntPtr floatValue, HudTextArgsMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | HudTextArgsMessage | |
return | void |
public static SendHudTextArgsMessage ( this player, string TextCode, byte Unknown1, byte Unknown2 ) : void | ||
player | this | |
TextCode | string | |
Unknown1 | byte | |
Unknown2 | byte | |
return | void |
public static SendHudTextMessage ( MessageDestination destination, HudTextMessage val ) : void | ||
destination | MessageDestination | |
val | HudTextMessage | |
return | void |
public static SendHudTextMessage ( MessageDestination destination, IntPtr playerEntity, HudTextMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | HudTextMessage | |
return | void |
public static SendHudTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
return | void |
public static SendHudTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HudTextMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | HudTextMessage | |
return | void |
public static SendHudTextMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendHudTextMessage ( this player, HudTextMessage val ) : void | ||
player | this | |
val | HudTextMessage | |
return | void |
public static SendHudTextMessage ( this player, IntPtr floatValue, HudTextMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | HudTextMessage | |
return | void |
public static SendHudTextProMessage ( MessageDestination destination, HudTextProMessage val ) : void | ||
destination | MessageDestination | |
val | HudTextProMessage | |
return | void |
public static SendHudTextProMessage ( MessageDestination destination, IntPtr playerEntity, HudTextProMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | HudTextProMessage | |
return | void |
public static SendHudTextProMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
return | void |
public static SendHudTextProMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HudTextProMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | HudTextProMessage | |
return | void |
public static SendHudTextProMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendHudTextProMessage ( this player, HudTextProMessage val ) : void | ||
player | this | |
val | HudTextProMessage | |
return | void |
public static SendHudTextProMessage ( this player, IntPtr floatValue, HudTextProMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | HudTextProMessage | |
return | void |
public static SendInitHUDMessage ( MessageDestination destination, InitHUDMessage val ) : void | ||
destination | MessageDestination | |
val | InitHUDMessage | |
return | void |
public static SendInitHUDMessage ( MessageDestination destination, IntPtr playerEntity, InitHUDMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | InitHUDMessage | |
return | void |
public static SendInitHUDMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
return | void |
public static SendInitHUDMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, InitHUDMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | InitHUDMessage | |
return | void |
public static SendInitHUDMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendInitHUDMessage ( this player, InitHUDMessage val ) : void | ||
player | this | |
val | InitHUDMessage | |
return | void |
public static SendInitHUDMessage ( this player, IntPtr floatValue, InitHUDMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | InitHUDMessage | |
return | void |
public static SendItemPickupMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ItemPickupMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ItemPickupMessage | |
return | void |
public static SendItemPickupMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, string ItemName ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
ItemName | string | |
return | void |
public static SendItemPickupMessage ( MessageDestination destination, IntPtr playerEntity, ItemPickupMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ItemPickupMessage | |
return | void |
public static SendItemPickupMessage ( MessageDestination destination, ItemPickupMessage val ) : void | ||
destination | MessageDestination | |
val | ItemPickupMessage | |
return | void |
public static SendItemPickupMessage ( this player, IntPtr floatValue, ItemPickupMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ItemPickupMessage | |
return | void |
public static SendItemPickupMessage ( this player, ItemPickupMessage val ) : void | ||
player | this | |
val | ItemPickupMessage | |
return | void |
public static SendItemPickupMessage ( this player, string ItemName ) : void | ||
player | this | |
ItemName | string | |
return | void |
public static SendItemStatusMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ItemStatusMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ItemStatusMessage | |
return | void |
public static SendItemStatusMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte ItemBitSum ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
ItemBitSum | byte | |
return | void |
public static SendItemStatusMessage ( MessageDestination destination, IntPtr playerEntity, ItemStatusMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ItemStatusMessage | |
return | void |
public static SendItemStatusMessage ( MessageDestination destination, ItemStatusMessage val ) : void | ||
destination | MessageDestination | |
val | ItemStatusMessage | |
return | void |
public static SendItemStatusMessage ( this player, IntPtr floatValue, ItemStatusMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ItemStatusMessage | |
return | void |
public static SendItemStatusMessage ( this player, ItemStatusMessage val ) : void | ||
player | this | |
val | ItemStatusMessage | |
return | void |
public static SendItemStatusMessage ( this player, byte ItemBitSum ) : void | ||
player | this | |
ItemBitSum | byte | |
return | void |
public static SendLocationMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, LocationMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | LocationMessage | |
return | void |
public static SendLocationMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Money ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Money | byte | |
return | void |
public static SendLocationMessage ( MessageDestination destination, IntPtr playerEntity, LocationMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | LocationMessage | |
return | void |
public static SendLocationMessage ( MessageDestination destination, LocationMessage val ) : void | ||
destination | MessageDestination | |
val | LocationMessage | |
return | void |
public static SendLocationMessage ( this player, IntPtr floatValue, LocationMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | LocationMessage | |
return | void |
public static SendLocationMessage ( this player, LocationMessage val ) : void | ||
player | this | |
val | LocationMessage | |
return | void |
public static SendLocationMessage ( this player, byte Money ) : void | ||
player | this | |
Money | byte | |
return | void |
public static SendMOTDMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, MOTDMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | MOTDMessage | |
return | void |
public static SendMOTDMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag, string Text ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Flag | byte | |
Text | string | |
return | void |
public static SendMOTDMessage ( MessageDestination destination, IntPtr playerEntity, MOTDMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | MOTDMessage | |
return | void |
public static SendMOTDMessage ( MessageDestination destination, MOTDMessage val ) : void | ||
destination | MessageDestination | |
val | MOTDMessage | |
return | void |
public static SendMOTDMessage ( this player, IntPtr floatValue, MOTDMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | MOTDMessage | |
return | void |
public static SendMOTDMessage ( this player, MOTDMessage val ) : void | ||
player | this | |
val | MOTDMessage | |
return | void |
public static SendMOTDMessage ( this player, byte Flag, string Text ) : void | ||
player | this | |
Flag | byte | |
Text | string | |
return | void |
public static SendMoneyMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, MoneyMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | MoneyMessage | |
return | void |
public static SendMoneyMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, long Amount, byte Flag ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Amount | long | |
Flag | byte | |
return | void |
public static SendMoneyMessage ( MessageDestination destination, IntPtr playerEntity, MoneyMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | MoneyMessage | |
return | void |
public static SendMoneyMessage ( MessageDestination destination, MoneyMessage val ) : void | ||
destination | MessageDestination | |
val | MoneyMessage | |
return | void |
public static SendMoneyMessage ( this player, IntPtr floatValue, MoneyMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | MoneyMessage | |
return | void |
public static SendMoneyMessage ( this player, MoneyMessage val ) : void | ||
player | this | |
val | MoneyMessage | |
return | void |
public static SendMoneyMessage ( this player, long Amount, byte Flag ) : void | ||
player | this | |
Amount | long | |
Flag | byte | |
return | void |
public static SendNVGToggleMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, NVGToggleMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | NVGToggleMessage | |
return | void |
public static SendNVGToggleMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Flag | byte | |
return | void |
public static SendNVGToggleMessage ( MessageDestination destination, IntPtr playerEntity, NVGToggleMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | NVGToggleMessage | |
return | void |
public static SendNVGToggleMessage ( MessageDestination destination, NVGToggleMessage val ) : void | ||
destination | MessageDestination | |
val | NVGToggleMessage | |
return | void |
public static SendNVGToggleMessage ( this player, IntPtr floatValue, NVGToggleMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | NVGToggleMessage | |
return | void |
public static SendNVGToggleMessage ( this player, NVGToggleMessage val ) : void | ||
player | this | |
val | NVGToggleMessage | |
return | void |
public static SendNVGToggleMessage ( this player, byte Flag ) : void | ||
player | this | |
Flag | byte | |
return | void |
public static SendRadarMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, RadarMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | RadarMessage | |
return | void |
public static SendRadarMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte PlayerID, int CoordX, int CoordY, int CoordZ ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
PlayerID | byte | |
CoordX | int | |
CoordY | int | |
CoordZ | int | |
return | void |
public static SendRadarMessage ( MessageDestination destination, IntPtr playerEntity, RadarMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | RadarMessage | |
return | void |
public static SendRadarMessage ( MessageDestination destination, RadarMessage val ) : void | ||
destination | MessageDestination | |
val | RadarMessage | |
return | void |
public static SendRadarMessage ( this player, IntPtr floatValue, RadarMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | RadarMessage | |
return | void |
public static SendRadarMessage ( this player, RadarMessage val ) : void | ||
player | this | |
val | RadarMessage | |
return | void |
public static SendRadarMessage ( this player, byte PlayerID, int CoordX, int CoordY, int CoordZ ) : void | ||
player | this | |
PlayerID | byte | |
CoordX | int | |
CoordY | int | |
CoordZ | int | |
return | void |
public static SendReceiveWMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
return | void |
public static SendReceiveWMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ReceiveWMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ReceiveWMessage | |
return | void |
public static SendReceiveWMessage ( MessageDestination destination, IntPtr playerEntity, ReceiveWMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ReceiveWMessage | |
return | void |
public static SendReceiveWMessage ( MessageDestination destination, ReceiveWMessage val ) : void | ||
destination | MessageDestination | |
val | ReceiveWMessage | |
return | void |
public static SendReceiveWMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendReceiveWMessage ( this player, IntPtr floatValue, ReceiveWMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ReceiveWMessage | |
return | void |
public static SendReceiveWMessage ( this player, ReceiveWMessage val ) : void | ||
player | this | |
val | ReceiveWMessage | |
return | void |
public static SendReloadSoundMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ReloadSoundMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ReloadSoundMessage | |
return | void |
public static SendReloadSoundMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Unknown1, byte Unknown2 ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Unknown1 | byte | |
Unknown2 | byte | |
return | void |
public static SendReloadSoundMessage ( MessageDestination destination, IntPtr playerEntity, ReloadSoundMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ReloadSoundMessage | |
return | void |
public static SendReloadSoundMessage ( MessageDestination destination, ReloadSoundMessage val ) : void | ||
destination | MessageDestination | |
val | ReloadSoundMessage | |
return | void |
public static SendReloadSoundMessage ( this player, IntPtr floatValue, ReloadSoundMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ReloadSoundMessage | |
return | void |
public static SendReloadSoundMessage ( this player, ReloadSoundMessage val ) : void | ||
player | this | |
val | ReloadSoundMessage | |
return | void |
public static SendReloadSoundMessage ( this player, byte Unknown1, byte Unknown2 ) : void | ||
player | this | |
Unknown1 | byte | |
Unknown2 | byte | |
return | void |
public static SendReqStateMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
return | void |
public static SendReqStateMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ReqStateMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ReqStateMessage | |
return | void |
public static SendReqStateMessage ( MessageDestination destination, IntPtr playerEntity, ReqStateMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ReqStateMessage | |
return | void |
public static SendReqStateMessage ( MessageDestination destination, ReqStateMessage val ) : void | ||
destination | MessageDestination | |
val | ReqStateMessage | |
return | void |
public static SendReqStateMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendReqStateMessage ( this player, IntPtr floatValue, ReqStateMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ReqStateMessage | |
return | void |
public static SendReqStateMessage ( this player, ReqStateMessage val ) : void | ||
player | this | |
val | ReqStateMessage | |
return | void |
public static SendResetHUDMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
return | void |
public static SendResetHUDMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ResetHUDMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ResetHUDMessage | |
return | void |
public static SendResetHUDMessage ( MessageDestination destination, IntPtr playerEntity, ResetHUDMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ResetHUDMessage | |
return | void |
public static SendResetHUDMessage ( MessageDestination destination, ResetHUDMessage val ) : void | ||
destination | MessageDestination | |
val | ResetHUDMessage | |
return | void |
public static SendResetHUDMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendResetHUDMessage ( this player, IntPtr floatValue, ResetHUDMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ResetHUDMessage | |
return | void |
public static SendResetHUDMessage ( this player, ResetHUDMessage val ) : void | ||
player | this | |
val | ResetHUDMessage | |
return | void |
public static SendRoundTimeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, RoundTimeMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | RoundTimeMessage | |
return | void |
public static SendRoundTimeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, short Time ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Time | short | |
return | void |
public static SendRoundTimeMessage ( MessageDestination destination, IntPtr playerEntity, RoundTimeMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | RoundTimeMessage | |
return | void |
public static SendRoundTimeMessage ( MessageDestination destination, RoundTimeMessage val ) : void | ||
destination | MessageDestination | |
val | RoundTimeMessage | |
return | void |
public static SendRoundTimeMessage ( this player, IntPtr floatValue, RoundTimeMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | RoundTimeMessage | |
return | void |
public static SendRoundTimeMessage ( this player, RoundTimeMessage val ) : void | ||
player | this | |
val | RoundTimeMessage | |
return | void |
public static SendRoundTimeMessage ( this player, short Time ) : void | ||
player | this | |
Time | short | |
return | void |
public static SendSayTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SayTextMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | SayTextMessage | |
return | void |
public static SendSayTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte SenderID, string String1, string String2 = null, string String3 = null ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
SenderID | byte | |
String1 | string | |
String2 | string | |
String3 | string | |
return | void |
public static SendSayTextMessage ( MessageDestination destination, IntPtr playerEntity, SayTextMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | SayTextMessage | |
return | void |
public static SendSayTextMessage ( MessageDestination destination, SayTextMessage val ) : void | ||
destination | MessageDestination | |
val | SayTextMessage | |
return | void |
public static SendSayTextMessage ( this player, IntPtr floatValue, SayTextMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | SayTextMessage | |
return | void |
public static SendSayTextMessage ( this player, SayTextMessage val ) : void | ||
player | this | |
val | SayTextMessage | |
return | void |
public static SendSayTextMessage ( this player, byte SenderID, string String1, string String2 = null, string String3 = null ) : void | ||
player | this | |
SenderID | byte | |
String1 | string | |
String2 | string | |
String3 | string | |
return | void |
public static SendSayTextMessage ( this player, string text ) : void | ||
player | this |
/// A |
text | string |
/// A |
return | void |
public static SendScenarioMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ScenarioMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ScenarioMessage | |
return | void |
public static SendScenarioMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Active, string Sprite, byte Alpha, short FlashRate, short Unknown ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Active | byte | |
Sprite | string | |
Alpha | byte | |
FlashRate | short | |
Unknown | short | |
return | void |
public static SendScenarioMessage ( MessageDestination destination, IntPtr playerEntity, ScenarioMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ScenarioMessage | |
return | void |
public static SendScenarioMessage ( MessageDestination destination, ScenarioMessage val ) : void | ||
destination | MessageDestination | |
val | ScenarioMessage | |
return | void |
public static SendScenarioMessage ( this player, IntPtr floatValue, ScenarioMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ScenarioMessage | |
return | void |
public static SendScenarioMessage ( this player, ScenarioMessage val ) : void | ||
player | this | |
val | ScenarioMessage | |
return | void |
public static SendScenarioMessage ( this player, byte Active, string Sprite, byte Alpha, short FlashRate, short Unknown ) : void | ||
player | this | |
Active | byte | |
Sprite | string | |
Alpha | byte | |
FlashRate | short | |
Unknown | short | |
return | void |
public static SendScoreAttribMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ScoreAttribMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ScoreAttribMessage | |
return | void |
public static SendScoreAttribMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte PlayerID, byte Flags ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
PlayerID | byte | |
Flags | byte | |
return | void |
public static SendScoreAttribMessage ( MessageDestination destination, IntPtr playerEntity, ScoreAttribMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ScoreAttribMessage | |
return | void |
public static SendScoreAttribMessage ( MessageDestination destination, ScoreAttribMessage val ) : void | ||
destination | MessageDestination | |
val | ScoreAttribMessage | |
return | void |
public static SendScoreAttribMessage ( this player, IntPtr floatValue, ScoreAttribMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ScoreAttribMessage | |
return | void |
public static SendScoreAttribMessage ( this player, ScoreAttribMessage val ) : void | ||
player | this | |
val | ScoreAttribMessage | |
return | void |
public static SendScoreAttribMessage ( this player, ScoreAttribute attrib ) : void | ||
player | this |
/// The player which score attribute has changed |
attrib | ScoreAttribute |
/// The score attribute |
return | void |
public static SendScoreAttribMessage ( this player, byte PlayerID, byte Flags ) : void | ||
player | this | |
PlayerID | byte | |
Flags | byte | |
return | void |
public static SendScoreInfoMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ScoreInfoMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ScoreInfoMessage | |
return | void |
public static SendScoreInfoMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte PlayerID, short Frags, short Deaths, short ClassID, short TeamID ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
PlayerID | byte | |
Frags | short | |
Deaths | short | |
ClassID | short | |
TeamID | short | |
return | void |
public static SendScoreInfoMessage ( MessageDestination destination, IntPtr playerEntity, ScoreInfoMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ScoreInfoMessage | |
return | void |
public static SendScoreInfoMessage ( MessageDestination destination, ScoreInfoMessage val ) : void | ||
destination | MessageDestination | |
val | ScoreInfoMessage | |
return | void |
public static SendScoreInfoMessage ( this player, IntPtr floatValue, ScoreInfoMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ScoreInfoMessage | |
return | void |
public static SendScoreInfoMessage ( this player, ScoreInfoMessage val ) : void | ||
player | this | |
val | ScoreInfoMessage | |
return | void |
public static SendScoreInfoMessage ( this player, byte PlayerID, short Frags, short Deaths, short ClassID, short TeamID ) : void | ||
player | this | |
PlayerID | byte | |
Frags | short | |
Deaths | short | |
ClassID | short | |
TeamID | short | |
return | void |
public static SendScreenFadeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ScreenFadeMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ScreenFadeMessage | |
return | void |
public static SendScreenFadeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, short Duration, short HoldTime, short Flags, byte ColorR, byte ColorG, byte ColorB, byte Alpha ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Duration | short | |
HoldTime | short | |
Flags | short | |
ColorR | byte | |
ColorG | byte | |
ColorB | byte | |
Alpha | byte | |
return | void |
public static SendScreenFadeMessage ( MessageDestination destination, IntPtr playerEntity, ScreenFadeMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ScreenFadeMessage | |
return | void |
public static SendScreenFadeMessage ( MessageDestination destination, ScreenFadeMessage val ) : void | ||
destination | MessageDestination | |
val | ScreenFadeMessage | |
return | void |
public static SendScreenFadeMessage ( this player, IntPtr floatValue, ScreenFadeMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ScreenFadeMessage | |
return | void |
public static SendScreenFadeMessage ( this player, ScreenFadeMessage val ) : void | ||
player | this | |
val | ScreenFadeMessage | |
return | void |
public static SendScreenFadeMessage ( this player, short Duration, short HoldTime, short Flags, byte ColorR, byte ColorG, byte ColorB, byte Alpha ) : void | ||
player | this | |
Duration | short | |
HoldTime | short | |
Flags | short | |
ColorR | byte | |
ColorG | byte | |
ColorB | byte | |
Alpha | byte | |
return | void |
public static SendScreenShakeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ScreenShakeMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ScreenShakeMessage | |
return | void |
public static SendScreenShakeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, short Amplitude, short Duration, short Frequency ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Amplitude | short | |
Duration | short | |
Frequency | short | |
return | void |
public static SendScreenShakeMessage ( MessageDestination destination, IntPtr playerEntity, ScreenShakeMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ScreenShakeMessage | |
return | void |
public static SendScreenShakeMessage ( MessageDestination destination, ScreenShakeMessage val ) : void | ||
destination | MessageDestination | |
val | ScreenShakeMessage | |
return | void |
public static SendScreenShakeMessage ( this player, IntPtr floatValue, ScreenShakeMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ScreenShakeMessage | |
return | void |
public static SendScreenShakeMessage ( this player, ScreenShakeMessage val ) : void | ||
player | this | |
val | ScreenShakeMessage | |
return | void |
public static SendScreenShakeMessage ( this player, short Amplitude, short Duration, short Frequency ) : void | ||
player | this | |
Amplitude | short | |
Duration | short | |
Frequency | short | |
return | void |
public static SendSendAudioMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SendAudioMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | SendAudioMessage | |
return | void |
public static SendSendAudioMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte SenderID, string AduioCode, short Pitch ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
SenderID | byte | |
AduioCode | string | |
Pitch | short | |
return | void |
public static SendSendAudioMessage ( MessageDestination destination, IntPtr playerEntity, SendAudioMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | SendAudioMessage | |
return | void |
public static SendSendAudioMessage ( MessageDestination destination, SendAudioMessage val ) : void | ||
destination | MessageDestination | |
val | SendAudioMessage | |
return | void |
public static SendSendAudioMessage ( this player, IntPtr floatValue, SendAudioMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | SendAudioMessage | |
return | void |
public static SendSendAudioMessage ( this player, SendAudioMessage val ) : void | ||
player | this | |
val | SendAudioMessage | |
return | void |
public static SendSendAudioMessage ( this player, byte SenderID, string AduioCode, short Pitch ) : void | ||
player | this | |
SenderID | byte | |
AduioCode | string | |
Pitch | short | |
return | void |
public static SendServerNameMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ServerNameMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ServerNameMessage | |
return | void |
public static SendServerNameMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, string ServerName ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
ServerName | string | |
return | void |
public static SendServerNameMessage ( MessageDestination destination, IntPtr playerEntity, ServerNameMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ServerNameMessage | |
return | void |
public static SendServerNameMessage ( MessageDestination destination, ServerNameMessage val ) : void | ||
destination | MessageDestination | |
val | ServerNameMessage | |
return | void |
public static SendServerNameMessage ( this player, IntPtr floatValue, ServerNameMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ServerNameMessage | |
return | void |
public static SendServerNameMessage ( this player, ServerNameMessage val ) : void | ||
player | this | |
val | ServerNameMessage | |
return | void |
public static SendServerNameMessage ( this player, string ServerName ) : void | ||
player | this | |
ServerName | string | |
return | void |
public static SendSetFOVMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SetFOVMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | SetFOVMessage | |
return | void |
public static SendSetFOVMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Degrees ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Degrees | byte | |
return | void |
public static SendSetFOVMessage ( MessageDestination destination, IntPtr playerEntity, SetFOVMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | SetFOVMessage | |
return | void |
public static SendSetFOVMessage ( MessageDestination destination, SetFOVMessage val ) : void | ||
destination | MessageDestination | |
val | SetFOVMessage | |
return | void |
public static SendSetFOVMessage ( this player, IntPtr floatValue, SetFOVMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | SetFOVMessage | |
return | void |
public static SendSetFOVMessage ( this player, SetFOVMessage val ) : void | ||
player | this | |
val | SetFOVMessage | |
return | void |
public static SendSetFOVMessage ( this player, byte Degrees ) : void | ||
player | this | |
Degrees | byte | |
return | void |
public static SendShadowIdxMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ShadowIdxMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ShadowIdxMessage | |
return | void |
public static SendShadowIdxMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, long Unknown ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Unknown | long | |
return | void |
public static SendShadowIdxMessage ( MessageDestination destination, IntPtr playerEntity, ShadowIdxMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ShadowIdxMessage | |
return | void |
public static SendShadowIdxMessage ( MessageDestination destination, ShadowIdxMessage val ) : void | ||
destination | MessageDestination | |
val | ShadowIdxMessage | |
return | void |
public static SendShadowIdxMessage ( this player, IntPtr floatValue, ShadowIdxMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ShadowIdxMessage | |
return | void |
public static SendShadowIdxMessage ( this player, ShadowIdxMessage val ) : void | ||
player | this | |
val | ShadowIdxMessage | |
return | void |
public static SendShadowIdxMessage ( this player, long Unknown ) : void | ||
player | this | |
Unknown | long | |
return | void |
public static SendShowMenuMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ShowMenuMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ShowMenuMessage | |
return | void |
public static SendShowMenuMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, short KeyBitSum, char Time, byte MultiPart, string Text ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
KeyBitSum | short | |
Time | char | |
MultiPart | byte | |
Text | string | |
return | void |
public static SendShowMenuMessage ( MessageDestination destination, IntPtr playerEntity, ShowMenuMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ShowMenuMessage | |
return | void |
public static SendShowMenuMessage ( MessageDestination destination, ShowMenuMessage val ) : void | ||
destination | MessageDestination | |
val | ShowMenuMessage | |
return | void |
public static SendShowMenuMessage ( this player, IntPtr floatValue, ShowMenuMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ShowMenuMessage | |
return | void |
public static SendShowMenuMessage ( this player, ShowMenuMessage val ) : void | ||
player | this | |
val | ShowMenuMessage | |
return | void |
public static SendShowMenuMessage ( this player, short KeyBitSum, char Time, byte MultiPart, string Text ) : void | ||
player | this | |
KeyBitSum | short | |
Time | char | |
MultiPart | byte | |
Text | string | |
return | void |
public static SendShowTimerMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
return | void |
public static SendShowTimerMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ShowTimerMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ShowTimerMessage | |
return | void |
public static SendShowTimerMessage ( MessageDestination destination, IntPtr playerEntity, ShowTimerMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ShowTimerMessage | |
return | void |
public static SendShowTimerMessage ( MessageDestination destination, ShowTimerMessage val ) : void | ||
destination | MessageDestination | |
val | ShowTimerMessage | |
return | void |
public static SendShowTimerMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendShowTimerMessage ( this player, IntPtr floatValue, ShowTimerMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ShowTimerMessage | |
return | void |
public static SendShowTimerMessage ( this player, ShowTimerMessage val ) : void | ||
player | this | |
val | ShowTimerMessage | |
return | void |
public static SendSpecHealth2Message ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SpecHealth2Message val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | SpecHealth2Message | |
return | void |
public static SendSpecHealth2Message ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Health, byte PlayerID ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Health | byte | |
PlayerID | byte | |
return | void |
public static SendSpecHealth2Message ( MessageDestination destination, IntPtr playerEntity, SpecHealth2Message val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | SpecHealth2Message | |
return | void |
public static SendSpecHealth2Message ( MessageDestination destination, SpecHealth2Message val ) : void | ||
destination | MessageDestination | |
val | SpecHealth2Message | |
return | void |
public static SendSpecHealth2Message ( this player, IntPtr floatValue, SpecHealth2Message val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | SpecHealth2Message | |
return | void |
public static SendSpecHealth2Message ( this player, SpecHealth2Message val ) : void | ||
player | this | |
val | SpecHealth2Message | |
return | void |
public static SendSpecHealth2Message ( this player, byte Health, byte PlayerID ) : void | ||
player | this | |
Health | byte | |
PlayerID | byte | |
return | void |
public static SendSpecHealthMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SpecHealthMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | SpecHealthMessage | |
return | void |
public static SendSpecHealthMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Health ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Health | byte | |
return | void |
public static SendSpecHealthMessage ( MessageDestination destination, IntPtr playerEntity, SpecHealthMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | SpecHealthMessage | |
return | void |
public static SendSpecHealthMessage ( MessageDestination destination, SpecHealthMessage val ) : void | ||
destination | MessageDestination | |
val | SpecHealthMessage | |
return | void |
public static SendSpecHealthMessage ( this player, IntPtr floatValue, SpecHealthMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | SpecHealthMessage | |
return | void |
public static SendSpecHealthMessage ( this player, SpecHealthMessage val ) : void | ||
player | this | |
val | SpecHealthMessage | |
return | void |
public static SendSpecHealthMessage ( this player, byte Health ) : void | ||
player | this | |
Health | byte | |
return | void |
public static SendSpectatorMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, SpectatorMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | SpectatorMessage | |
return | void |
public static SendSpectatorMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte ClientID, byte Unknown ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
ClientID | byte | |
Unknown | byte | |
return | void |
public static SendSpectatorMessage ( MessageDestination destination, IntPtr playerEntity, SpectatorMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | SpectatorMessage | |
return | void |
public static SendSpectatorMessage ( MessageDestination destination, SpectatorMessage val ) : void | ||
destination | MessageDestination | |
val | SpectatorMessage | |
return | void |
public static SendSpectatorMessage ( this player, IntPtr floatValue, SpectatorMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | SpectatorMessage | |
return | void |
public static SendSpectatorMessage ( this player, SpectatorMessage val ) : void | ||
player | this | |
val | SpectatorMessage | |
return | void |
public static SendSpectatorMessage ( this player, byte ClientID, byte Unknown ) : void | ||
player | this | |
ClientID | byte | |
Unknown | byte | |
return | void |
public static SendStatusIconMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, StatusIconMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | StatusIconMessage | |
return | void |
public static SendStatusIconMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Status, string SpriteName, byte ColorR, byte ColorG, byte ColorB ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Status | byte | |
SpriteName | string | |
ColorR | byte | |
ColorG | byte | |
ColorB | byte | |
return | void |
public static SendStatusIconMessage ( MessageDestination destination, IntPtr playerEntity, StatusIconMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | StatusIconMessage | |
return | void |
public static SendStatusIconMessage ( MessageDestination destination, StatusIconMessage val ) : void | ||
destination | MessageDestination | |
val | StatusIconMessage | |
return | void |
public static SendStatusIconMessage ( this player, IntPtr floatValue, StatusIconMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | StatusIconMessage | |
return | void |
public static SendStatusIconMessage ( this player, StatusIconMessage val ) : void | ||
player | this | |
val | StatusIconMessage | |
return | void |
public static SendStatusIconMessage ( this player, StatusIconState status, string spriteName, Color color ) : void | ||
player | this |
/// The player to whom to send |
status | StatusIconState |
/// The state of the status icon (hide, show, flash) |
spriteName | string |
/// The sprite which to use |
color | Color |
/// A color |
return | void |
public static SendStatusIconMessage ( this player, byte Status, string SpriteName, byte ColorR, byte ColorG, byte ColorB ) : void | ||
player | this | |
Status | byte | |
SpriteName | string | |
ColorR | byte | |
ColorG | byte | |
ColorB | byte | |
return | void |
public static SendStatusTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, StatusTextMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | StatusTextMessage | |
return | void |
public static SendStatusTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Unknown, string Text ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Unknown | byte | |
Text | string | |
return | void |
public static SendStatusTextMessage ( MessageDestination destination, IntPtr playerEntity, StatusTextMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | StatusTextMessage | |
return | void |
public static SendStatusTextMessage ( MessageDestination destination, StatusTextMessage val ) : void | ||
destination | MessageDestination | |
val | StatusTextMessage | |
return | void |
public static SendStatusTextMessage ( this player, IntPtr floatValue, StatusTextMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | StatusTextMessage | |
return | void |
public static SendStatusTextMessage ( this player, StatusTextMessage val ) : void | ||
player | this | |
val | StatusTextMessage | |
return | void |
public static SendStatusTextMessage ( this player, byte Unknown, string Text ) : void | ||
player | this | |
Unknown | byte | |
Text | string | |
return | void |
public static SendStatusValueMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, StatusValueMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | StatusValueMessage | |
return | void |
public static SendStatusValueMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag, short Value ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Flag | byte | |
Value | short | |
return | void |
public static SendStatusValueMessage ( MessageDestination destination, IntPtr playerEntity, StatusValueMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | StatusValueMessage | |
return | void |
public static SendStatusValueMessage ( MessageDestination destination, StatusValueMessage val ) : void | ||
destination | MessageDestination | |
val | StatusValueMessage | |
return | void |
public static SendStatusValueMessage ( this player, IntPtr floatValue, StatusValueMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | StatusValueMessage | |
return | void |
public static SendStatusValueMessage ( this player, StatusValueMessage val ) : void | ||
player | this | |
val | StatusValueMessage | |
return | void |
public static SendStatusValueMessage ( this player, byte Flag, short Value ) : void | ||
player | this | |
Flag | byte | |
Value | short | |
return | void |
public static SendTaskTimeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TaskTimeMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | TaskTimeMessage | |
return | void |
public static SendTaskTimeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, short Time, byte Active, byte Fade ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Time | short | |
Active | byte | |
Fade | byte | |
return | void |
public static SendTaskTimeMessage ( MessageDestination destination, IntPtr playerEntity, TaskTimeMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | TaskTimeMessage | |
return | void |
public static SendTaskTimeMessage ( MessageDestination destination, TaskTimeMessage val ) : void | ||
destination | MessageDestination | |
val | TaskTimeMessage | |
return | void |
public static SendTaskTimeMessage ( this player, IntPtr floatValue, TaskTimeMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | TaskTimeMessage | |
return | void |
public static SendTaskTimeMessage ( this player, TaskTimeMessage val ) : void | ||
player | this | |
val | TaskTimeMessage | |
return | void |
public static SendTaskTimeMessage ( this player, short Time, byte Active, byte Fade ) : void | ||
player | this | |
Time | short | |
Active | byte | |
Fade | byte | |
return | void |
public static SendTeamInfoMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TeamInfoMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | TeamInfoMessage | |
return | void |
public static SendTeamInfoMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte PlayerID, string TeamName ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
PlayerID | byte | |
TeamName | string | |
return | void |
public static SendTeamInfoMessage ( MessageDestination destination, IntPtr playerEntity, TeamInfoMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | TeamInfoMessage | |
return | void |
public static SendTeamInfoMessage ( MessageDestination destination, TeamInfoMessage val ) : void | ||
destination | MessageDestination | |
val | TeamInfoMessage | |
return | void |
public static SendTeamInfoMessage ( this player, IntPtr floatValue, TeamInfoMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | TeamInfoMessage | |
return | void |
public static SendTeamInfoMessage ( this player, Player playerTeamChange, string team ) : void | ||
player | this | |
playerTeamChange | Player | |
team | string | |
return | void |
public static SendTeamInfoMessage ( this player, TeamInfoMessage val ) : void | ||
player | this | |
val | TeamInfoMessage | |
return | void |
public static SendTeamInfoMessage ( this player, byte PlayerID, string TeamName ) : void | ||
player | this | |
PlayerID | byte | |
TeamName | string | |
return | void |
public static SendTeamInfoMessage ( this player, string team ) : void | ||
player | this |
/// A player |
team | string |
/// The Team strings ("CT","TERRORIST", "SPECTATOR") |
return | void |
public static SendTeamScoreMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TeamScoreMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | TeamScoreMessage | |
return | void |
public static SendTeamScoreMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, string Score ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Score | string | |
return | void |
public static SendTeamScoreMessage ( MessageDestination destination, IntPtr playerEntity, TeamScoreMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | TeamScoreMessage | |
return | void |
public static SendTeamScoreMessage ( MessageDestination destination, TeamScoreMessage val ) : void | ||
destination | MessageDestination | |
val | TeamScoreMessage | |
return | void |
public static SendTeamScoreMessage ( this player, IntPtr floatValue, TeamScoreMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | TeamScoreMessage | |
return | void |
public static SendTeamScoreMessage ( this player, TeamScoreMessage val ) : void | ||
player | this | |
val | TeamScoreMessage | |
return | void |
public static SendTeamScoreMessage ( this player, string Score ) : void | ||
player | this | |
Score | string | |
return | void |
public static SendTextMsgMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TextMsgMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | TextMsgMessage | |
return | void |
public static SendTextMsgMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte DestinationType, string MessageContent, string Submsg1 = null, string Submsg2 = null, string Submsg3 = null, string Submsg4 = null ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
DestinationType | byte | |
MessageContent | string | |
Submsg1 | string | |
Submsg2 | string | |
Submsg3 | string | |
Submsg4 | string | |
return | void |
public static SendTextMsgMessage ( MessageDestination destination, IntPtr playerEntity, TextMsgMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | TextMsgMessage | |
return | void |
public static SendTextMsgMessage ( MessageDestination destination, TextMsgMessage val ) : void | ||
destination | MessageDestination | |
val | TextMsgMessage | |
return | void |
public static SendTextMsgMessage ( this player, IntPtr floatValue, TextMsgMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | TextMsgMessage | |
return | void |
public static SendTextMsgMessage ( this player, TextMsgMessage val ) : void | ||
player | this | |
val | TextMsgMessage | |
return | void |
public static SendTextMsgMessage ( this player, TextMsgPosition position, string text ) : void | ||
player | this | |
position | TextMsgPosition | |
text | string | |
return | void |
public static SendTextMsgMessage ( this player, byte DestinationType, string MessageContent, string Submsg1 = null, string Submsg2 = null, string Submsg3 = null, string Submsg4 = null ) : void | ||
player | this | |
DestinationType | byte | |
MessageContent | string | |
Submsg1 | string | |
Submsg2 | string | |
Submsg3 | string | |
Submsg4 | string | |
return | void |
public static SendTrainMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TrainMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | TrainMessage | |
return | void |
public static SendTrainMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Speed ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Speed | byte | |
return | void |
public static SendTrainMessage ( MessageDestination destination, IntPtr playerEntity, TrainMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | TrainMessage | |
return | void |
public static SendTrainMessage ( MessageDestination destination, TrainMessage val ) : void | ||
destination | MessageDestination | |
val | TrainMessage | |
return | void |
public static SendTrainMessage ( this player, IntPtr floatValue, TrainMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | TrainMessage | |
return | void |
public static SendTrainMessage ( this player, TrainMessage val ) : void | ||
player | this | |
val | TrainMessage | |
return | void |
public static SendTrainMessage ( this player, byte Speed ) : void | ||
player | this | |
Speed | byte | |
return | void |
public static SendTutorCloseMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
return | void |
public static SendTutorCloseMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TutorCloseMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | TutorCloseMessage | |
return | void |
public static SendTutorCloseMessage ( MessageDestination destination, IntPtr playerEntity, TutorCloseMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | TutorCloseMessage | |
return | void |
public static SendTutorCloseMessage ( MessageDestination destination, TutorCloseMessage val ) : void | ||
destination | MessageDestination | |
val | TutorCloseMessage | |
return | void |
public static SendTutorCloseMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendTutorCloseMessage ( this player, IntPtr floatValue, TutorCloseMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | TutorCloseMessage | |
return | void |
public static SendTutorCloseMessage ( this player, TutorCloseMessage val ) : void | ||
player | this | |
val | TutorCloseMessage | |
return | void |
public static SendTutorLineMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
return | void |
public static SendTutorLineMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TutorLineMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | TutorLineMessage | |
return | void |
public static SendTutorLineMessage ( MessageDestination destination, IntPtr playerEntity, TutorLineMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | TutorLineMessage | |
return | void |
public static SendTutorLineMessage ( MessageDestination destination, TutorLineMessage val ) : void | ||
destination | MessageDestination | |
val | TutorLineMessage | |
return | void |
public static SendTutorLineMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendTutorLineMessage ( this player, IntPtr floatValue, TutorLineMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | TutorLineMessage | |
return | void |
public static SendTutorLineMessage ( this player, TutorLineMessage val ) : void | ||
player | this | |
val | TutorLineMessage | |
return | void |
public static SendTutorStateMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
return | void |
public static SendTutorStateMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TutorStateMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | TutorStateMessage | |
return | void |
public static SendTutorStateMessage ( MessageDestination destination, IntPtr playerEntity, TutorStateMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | TutorStateMessage | |
return | void |
public static SendTutorStateMessage ( MessageDestination destination, TutorStateMessage val ) : void | ||
destination | MessageDestination | |
val | TutorStateMessage | |
return | void |
public static SendTutorStateMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendTutorStateMessage ( this player, IntPtr floatValue, TutorStateMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | TutorStateMessage | |
return | void |
public static SendTutorStateMessage ( this player, TutorStateMessage val ) : void | ||
player | this | |
val | TutorStateMessage | |
return | void |
public static SendTutorTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TutorTextMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | TutorTextMessage | |
return | void |
public static SendTutorTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, string Unknown1, byte Unknown2, short Unknown3, short Unknown4, short Unknown5 ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
Unknown1 | string | |
Unknown2 | byte | |
Unknown3 | short | |
Unknown4 | short | |
Unknown5 | short | |
return | void |
public static SendTutorTextMessage ( MessageDestination destination, IntPtr playerEntity, TutorTextMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | TutorTextMessage | |
return | void |
public static SendTutorTextMessage ( MessageDestination destination, TutorTextMessage val ) : void | ||
destination | MessageDestination | |
val | TutorTextMessage | |
return | void |
public static SendTutorTextMessage ( this player, IntPtr floatValue, TutorTextMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | TutorTextMessage | |
return | void |
public static SendTutorTextMessage ( this player, TutorTextMessage val ) : void | ||
player | this | |
val | TutorTextMessage | |
return | void |
public static SendTutorTextMessage ( this player, string Unknown1, byte Unknown2, short Unknown3, short Unknown4, short Unknown5 ) : void | ||
player | this | |
Unknown1 | string | |
Unknown2 | byte | |
Unknown3 | short | |
Unknown4 | short | |
Unknown5 | short | |
return | void |
public static SendVGUIMenuMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, VGUIMenuMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | VGUIMenuMessage | |
return | void |
public static SendVGUIMenuMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte MenuID, short KeyBitSum, char Time, byte MultiPart, string Name ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
MenuID | byte | |
KeyBitSum | short | |
Time | char | |
MultiPart | byte | |
Name | string | |
return | void |
public static SendVGUIMenuMessage ( MessageDestination destination, IntPtr playerEntity, VGUIMenuMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | VGUIMenuMessage | |
return | void |
public static SendVGUIMenuMessage ( MessageDestination destination, VGUIMenuMessage val ) : void | ||
destination | MessageDestination | |
val | VGUIMenuMessage | |
return | void |
public static SendVGUIMenuMessage ( this player, IntPtr floatValue, VGUIMenuMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | VGUIMenuMessage | |
return | void |
public static SendVGUIMenuMessage ( this player, VGUIMenuMessage val ) : void | ||
player | this | |
val | VGUIMenuMessage | |
return | void |
public static SendVGUIMenuMessage ( this player, byte MenuID, short KeyBitSum, char Time, byte MultiPart, string Name ) : void | ||
player | this | |
MenuID | byte | |
KeyBitSum | short | |
Time | char | |
MultiPart | byte | |
Name | string | |
return | void |
public static SendViewModeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
return | void |
public static SendViewModeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ViewModeMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | ViewModeMessage | |
return | void |
public static SendViewModeMessage ( MessageDestination destination, IntPtr playerEntity, ViewModeMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | ViewModeMessage | |
return | void |
public static SendViewModeMessage ( MessageDestination destination, ViewModeMessage val ) : void | ||
destination | MessageDestination | |
val | ViewModeMessage | |
return | void |
public static SendViewModeMessage ( this player ) : void | ||
player | this | |
return | void |
public static SendViewModeMessage ( this player, IntPtr floatValue, ViewModeMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | ViewModeMessage | |
return | void |
public static SendViewModeMessage ( this player, ViewModeMessage val ) : void | ||
player | this | |
val | ViewModeMessage | |
return | void |
public static SendVoiceMaskMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, VoiceMaskMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | VoiceMaskMessage | |
return | void |
public static SendVoiceMaskMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, long AudiblePlayersIndexbitSum, long ServerBannedPlayersIndexBitSum ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
AudiblePlayersIndexbitSum | long | |
ServerBannedPlayersIndexBitSum | long | |
return | void |
public static SendVoiceMaskMessage ( MessageDestination destination, IntPtr playerEntity, VoiceMaskMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | VoiceMaskMessage | |
return | void |
public static SendVoiceMaskMessage ( MessageDestination destination, VoiceMaskMessage val ) : void | ||
destination | MessageDestination | |
val | VoiceMaskMessage | |
return | void |
public static SendVoiceMaskMessage ( this player, IntPtr floatValue, VoiceMaskMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | VoiceMaskMessage | |
return | void |
public static SendVoiceMaskMessage ( this player, VoiceMaskMessage val ) : void | ||
player | this | |
val | VoiceMaskMessage | |
return | void |
public static SendVoiceMaskMessage ( this player, long AudiblePlayersIndexbitSum, long ServerBannedPlayersIndexBitSum ) : void | ||
player | this | |
AudiblePlayersIndexbitSum | long | |
ServerBannedPlayersIndexBitSum | long | |
return | void |
public static SendWeapPickupMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, WeapPickupMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | WeapPickupMessage | |
return | void |
public static SendWeapPickupMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte WeaponID ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
WeaponID | byte | |
return | void |
public static SendWeapPickupMessage ( MessageDestination destination, IntPtr playerEntity, WeapPickupMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | WeapPickupMessage | |
return | void |
public static SendWeapPickupMessage ( MessageDestination destination, WeapPickupMessage val ) : void | ||
destination | MessageDestination | |
val | WeapPickupMessage | |
return | void |
public static SendWeapPickupMessage ( this player, IntPtr floatValue, WeapPickupMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | WeapPickupMessage | |
return | void |
public static SendWeapPickupMessage ( this player, WeapPickupMessage val ) : void | ||
player | this | |
val | WeapPickupMessage | |
return | void |
public static SendWeapPickupMessage ( this player, byte WeaponID ) : void | ||
player | this | |
WeaponID | byte | |
return | void |
public static SendWeaponListMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, WeaponListMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | WeaponListMessage | |
return | void |
public static SendWeaponListMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, string WeaponName, byte PrimaryAmmoID, byte PrimaryAmmoMaxAmount, byte SecondaryAmmoID, byte SecondaryAmmoMaxAmount, byte SlotID, byte NumberInSlot, byte WeaponID, byte Flags ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
WeaponName | string | |
PrimaryAmmoID | byte | |
PrimaryAmmoMaxAmount | byte | |
SecondaryAmmoID | byte | |
SecondaryAmmoMaxAmount | byte | |
SlotID | byte | |
NumberInSlot | byte | |
WeaponID | byte | |
Flags | byte | |
return | void |
public static SendWeaponListMessage ( MessageDestination destination, IntPtr playerEntity, WeaponListMessage val ) : void | ||
destination | MessageDestination | |
playerEntity | IntPtr | |
val | WeaponListMessage | |
return | void |
public static SendWeaponListMessage ( MessageDestination destination, WeaponListMessage val ) : void | ||
destination | MessageDestination | |
val | WeaponListMessage | |
return | void |
public static SendWeaponListMessage ( this player, IntPtr floatValue, WeaponListMessage val ) : void | ||
player | this | |
floatValue | IntPtr | |
val | WeaponListMessage | |
return | void |
public static SendWeaponListMessage ( this player, WeaponListMessage val ) : void | ||
player | this | |
val | WeaponListMessage | |
return | void |
public static SendWeaponListMessage ( this player, string WeaponName, byte PrimaryAmmoID, byte PrimaryAmmoMaxAmount, byte SecondaryAmmoID, byte SecondaryAmmoMaxAmount, byte SlotID, byte NumberInSlot, byte WeaponID, byte Flags ) : void | ||
player | this | |
WeaponName | string | |
PrimaryAmmoID | byte | |
PrimaryAmmoMaxAmount | byte | |
SecondaryAmmoID | byte | |
SecondaryAmmoMaxAmount | byte | |
SlotID | byte | |
NumberInSlot | byte | |
WeaponID | byte | |
Flags | byte | |
return | void |