Method | Description | |
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AssembleItem ( ushort itemId, byte clipsize, |
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AssembleItem ( ushort itemId, byte amount = 1, byte durability = 100, byte metadata = null ) : System.Item | ||
GetItemAssetById ( ushort id ) : ItemAsset | ||
GetItemAssetByName ( string name ) : ItemAsset |
public static AssembleItem ( ushort itemId, byte clipsize, |
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itemId | ushort | |
clipsize | byte | |
sight | ||
tactical | ||
grip | ||
barrel | ||
magazine | ||
firemode | EFiremode | |
amount | byte | |
durability | byte | |
return | System.Item |
public static AssembleItem ( ushort itemId, byte amount = 1, byte durability = 100, byte metadata = null ) : System.Item | ||
itemId | ushort | |
amount | byte | |
durability | byte | |
metadata | byte | |
return | System.Item |
public static GetItemAssetById ( ushort id ) : ItemAsset | ||
id | ushort | |
return | ItemAsset |
public static GetItemAssetByName ( string name ) : ItemAsset | ||
name | string | |
return | ItemAsset |