C# Class RPGGame.GameServer.ServerSystem.UserManager

ファイルを表示 Open project: SyncZone/Examples

Public Methods

Method Description
Find ( Int32 userNo ) : GameUser
HeartPulse ( GameUser user ) : void
Initialize ( ) : void
Login ( Int32 userNo, Int32 authKey, Int32>.Action actionOnComplete ) : void
Logout ( Int32 userNo ) : void
Release ( ) : void

Private Methods

Method Description
CheckExpiredUser ( ) : System.Boolean

Method Details

Find() public static method

public static Find ( Int32 userNo ) : GameUser
userNo System.Int32
return RPGGame.GameServer.UserData.GameUser

HeartPulse() public static method

public static HeartPulse ( GameUser user ) : void
user RPGGame.GameServer.UserData.GameUser
return void

Initialize() public static method

public static Initialize ( ) : void
return void

Login() public static method

public static Login ( Int32 userNo, Int32 authKey, Int32>.Action actionOnComplete ) : void
userNo System.Int32
authKey System.Int32
actionOnComplete Int32>.Action
return void

Logout() public static method

public static Logout ( Int32 userNo ) : void
userNo System.Int32
return void

Release() public static method

public static Release ( ) : void
return void