C# Class PluginTestbed.StateChains.StateChainsPluginControl

ファイルを表示 Open project: vchelaru/FlatRedBall Class Usage Examples

Private Properties

Property Type Description
BtnAddStateChainClick void
BtnAddStateChainStateClick void
BtnDeleteStateChainClick void
BtnDeleteStateChainStateClick void
BtnMoveDownStateChainStateClick void
BtnMoveUpStateChainStateClick void
CbStateValidated void
CbStateValidating void
GetStateChainNewName string
GetStates IEnumerable
InitializeComponent void
LbStateChainsSelectedValueChanged void
LbStatesSelectedValueChanged void
SaveToProperty void
TbNameValidated void
TbNameValidating void
TbTimeValidated void
TbTimeValidating void
UpdateToCurrentStateChain void
UpdateToCurrentStateChainCollection void
UpdateToCurrentStateChainState void

Public Methods

Method Description
StateChainsPluginControl ( IGlueCommands glueCommands ) : System

Protected Methods

Method Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Method Description
BtnAddStateChainClick ( object sender, EventArgs e ) : void
BtnAddStateChainStateClick ( object sender, EventArgs e ) : void
BtnDeleteStateChainClick ( object sender, EventArgs e ) : void
BtnDeleteStateChainStateClick ( object sender, EventArgs e ) : void
BtnMoveDownStateChainStateClick ( object sender, EventArgs e ) : void
BtnMoveUpStateChainStateClick ( object sender, EventArgs e ) : void
CbStateValidated ( object sender, EventArgs e ) : void
CbStateValidating ( object sender, System e ) : void
GetStateChainNewName ( ) : string
GetStates ( ) : IEnumerable
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

LbStateChainsSelectedValueChanged ( object sender, EventArgs e ) : void
LbStatesSelectedValueChanged ( object sender, EventArgs e ) : void
SaveToProperty ( ) : void
TbNameValidated ( object sender, EventArgs e ) : void
TbNameValidating ( object sender, System e ) : void
TbTimeValidated ( object sender, EventArgs e ) : void
TbTimeValidating ( object sender, System e ) : void
UpdateToCurrentStateChain ( ) : void
UpdateToCurrentStateChainCollection ( ) : void
UpdateToCurrentStateChainState ( ) : void

Method Details

Dispose() protected method

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
return void

StateChainsPluginControl() public method

public StateChainsPluginControl ( IGlueCommands glueCommands ) : System
glueCommands IGlueCommands
return System