C# Class PGCGame.Screens.ControlScreen

Inheritance: PGCGame.CoreTypes.BaseScreen
ファイルを表示 Open project: GreatMindsRobotics/PGCGame Class Usage Examples

Public Methods

Method Description
ControlScreen ( SpriteBatch spriteBatch ) : System
InitScreen ( ScreenType screenType ) : void
Update ( GameTime game ) : void

Private Methods

Method Description
BackButton_MouseEnter ( object sender, EventArgs e ) : void
BackButton_MouseLeave ( object sender, EventArgs e ) : void
DeployDrones_MouseEnter ( object sender, EventArgs e ) : void
DeployDrones_MouseLeave ( object sender, EventArgs e ) : void
FireButton_MouseEnter ( object sender, EventArgs e ) : void
FireButton_MouseLeave ( object sender, EventArgs e ) : void
MoveButton_MouseEnter ( object sender, EventArgs e ) : void
MoveButton_MouseLeave ( object sender, EventArgs e ) : void
Options_ScreenResolutionChanged ( object sender, EventArgs e ) : void
SecondWeap_MouseEnter ( object sender, EventArgs e ) : void
SecondWeap_MouseLeave ( object sender, EventArgs e ) : void
SwitchWeap_MouseEnter ( object sender, EventArgs e ) : void
SwitchWeap_MouseLeave ( object sender, EventArgs e ) : void

Method Details

ControlScreen() public method

public ControlScreen ( SpriteBatch spriteBatch ) : System
spriteBatch Microsoft.Xna.Framework.Graphics.SpriteBatch
return System

InitScreen() public method

public InitScreen ( ScreenType screenType ) : void
screenType ScreenType
return void

Update() public method

public Update ( GameTime game ) : void
game GameTime
return void