Property | Type | Description | |
---|---|---|---|
FALSE | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
LSL_STATUS_BOUNDS_ERROR | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
LSL_STATUS_INTERNAL_ERROR | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
LSL_STATUS_MALFORMED_PARAMS | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
LSL_STATUS_NOT_FOUND | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
LSL_STATUS_NOT_SUPPORTED | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
LSL_STATUS_OK | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
LSL_STATUS_TYPE_MISMATCH | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
LSL_STATUS_WHITELIST_FAILED | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
PAY_DEFAULT | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
PAY_HIDE | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
Prim | OSSLPrim | ||
TOUCH_INVALID_TEXCOORD | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
TOUCH_INVALID_VECTOR | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
TRUE | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
ZERO_ROTATION | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
ZERO_VECTOR | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
m_LSL_Functions | ILSL_Api | ||
m_OSSL_Functions | IOSSL_Api |
Method | Description | |
---|---|---|
ApiTypeLSL ( IScriptApi api ) : void | ||
ApiTypeOSSL ( IScriptApi api ) : void | ||
llAbs ( int i ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llAcos ( double val ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llAddToLandBanList ( string avatar, double hours ) : void | ||
llAddToLandPassList ( string avatar, double hours ) : void | ||
llAdjustSoundVolume ( double volume ) : void | ||
llAllowInventoryDrop ( int add ) : void | ||
llAngleBetween ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion a, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion b ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llApplyImpulse ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 force, int local ) : void | ||
llApplyRotationalImpulse ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 force, int local ) : void | ||
llAsin ( double val ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llAtan2 ( double x, double y ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llAttachToAvatar ( int attachment ) : void | ||
llAvatarOnSitTarget ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llAxes2Rot ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 fwd, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 left, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 up ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
llAxisAngle2Rot ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 axis, double angle ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
llBase64ToInteger ( string str ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llBase64ToString ( string str ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llBreakAllLinks ( ) : void | ||
llBreakLink ( int linknum ) : void | ||
llCSV2List ( string src ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llCeil ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llClearCameraParams ( ) : void | ||
llClearPrimMedia ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger face ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llCloseRemoteDataChannel ( string channel ) : void | ||
llCloud ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llCollisionFilter ( string name, string id, int accept ) : void | ||
llCollisionSound ( string impact_sound, double impact_volume ) : void | ||
llCollisionSprite ( string impact_sprite ) : void | ||
llCos ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llCreateLink ( string target, int parent ) : void | ||
llDeleteSubList ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int start, int end ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llDeleteSubString ( string src, int start, int end ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llDetachFromAvatar ( ) : void | ||
llDetectedGrab ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llDetectedGroup ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llDetectedKey ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llDetectedLinkNumber ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llDetectedName ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llDetectedOwner ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llDetectedPos ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llDetectedRot ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
llDetectedTouchBinormal ( int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llDetectedTouchFace ( int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llDetectedTouchNormal ( int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llDetectedTouchPos ( int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llDetectedTouchST ( int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llDetectedTouchUV ( int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llDetectedType ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llDetectedVel ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llDialog ( string avatar, string message, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list buttons, int chat_channel ) : void | ||
llDie ( ) : void | ||
llDumpList2String ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, string seperator ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llEdgeOfWorld ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 dir ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llEjectFromLand ( string pest ) : void | ||
llEmail ( string address, string subject, string message ) : void | ||
llEscapeURL ( string url ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llEuler2Rot ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 v ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
llFabs ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llFloor ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llForceMouselook ( int mouselook ) : void | ||
llFrand ( double mag ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGetAccel ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetAgentInfo ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetAgentLanguage ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetAgentSize ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetAlpha ( int face ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGetAndResetTime ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGetAnimation ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetAnimationList ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llGetAttached ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetBoundingBox ( string obj ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llGetCameraPos ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetCameraRot ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
llGetCenterOfMass ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetColor ( int face ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetCreator ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetDate ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetEnergy ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGetForce ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetFreeMemory ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetFreeURLs ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetGMTclock ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGetGeometricCenter ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetHTTPHeader ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString request_id, string header ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetInventoryCreator ( string item ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetInventoryKey ( string name ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetInventoryName ( int type, int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetInventoryNumber ( int type ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetInventoryPermMask ( string item, int mask ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetInventoryType ( string name ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetKey ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetLandOwnerAt ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetLinkKey ( int linknum ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetLinkName ( int linknum ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetLinkNumber ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetLinkPrimitiveParams ( int linknum, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llGetListEntryType ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetListLength ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetLocalPos ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetLocalRot ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
llGetMass ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGetNextEmail ( string address, string subject ) : void | ||
llGetNotecardLine ( string name, int line ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetNumberOfNotecardLines ( string name ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetNumberOfPrims ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetNumberOfSides ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetObjectDesc ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetObjectDetails ( string id, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list args ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llGetObjectMass ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGetObjectName ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetObjectPermMask ( int mask ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetObjectPrimCount ( string object_id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetOmega ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetOwner ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetOwnerKey ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetParcelDetails ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list param ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llGetParcelFlags ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetParcelMaxPrims ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, int sim_wide ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetParcelPrimCount ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, int category, int sim_wide ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetParcelPrimOwners ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llGetPermissions ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetPermissionsKey ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetPos ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetPrimMediaParams ( int face, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llGetPrimitiveParams ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llGetRegionAgentCount ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetRegionCorner ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetRegionFPS ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGetRegionFlags ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetRegionName ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetRegionTimeDilation ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGetRootPosition ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetRootRotation ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
llGetRot ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
llGetScale ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetScriptName ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetScriptState ( string name ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetSimulatorHostname ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetStartParameter ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetStatus ( int status ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetSubString ( string src, int start, int end ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetSunDirection ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetTexture ( int face ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetTextureOffset ( int face ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetTextureRot ( int side ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGetTextureScale ( int side ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetTime ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGetTimeOfDay ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGetTimestamp ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llGetTorque ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetUnixTime ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGetVel ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGetWallclock ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGiveInventory ( string destination, string inventory ) : void | ||
llGiveInventoryList ( string destination, string category, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list inventory ) : void | ||
llGiveMoney ( string destination, int amount ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llGodLikeRezObject ( string inventory, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : void | ||
llGround ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llGroundContour ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGroundNormal ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llGroundRepel ( double height, int water, double tau ) : void | ||
llGroundSlope ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llHTTPRequest ( string url, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list parameters, string body ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llHTTPResponse ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString id, int status, string body ) : void | ||
llInsertString ( string dst, int position, string src ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llInstantMessage ( string user, string message ) : void | ||
llIntegerToBase64 ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llKey2Name ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llLinkParticleSystem ( int linknum, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
llList2CSV ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llList2Float ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llList2Integer ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llList2Key ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llList2List ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int start, int end ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llList2ListStrided ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int start, int end, int stride ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llList2Rot ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
llList2String ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llList2Vector ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llListFindList ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list test ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llListInsertList ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list dest, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int start ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llListRandomize ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int stride ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llListReplaceList ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list dest, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int start, int end ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llListSort ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int stride, int ascending ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llListStatistics ( int operation, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llListen ( int channelID, string name, string ID, string msg ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llListenControl ( int number, int active ) : void | ||
llListenRemove ( int number ) : void | ||
llLoadURL ( string avatar_id, string message, string url ) : void | ||
llLog ( double val ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llLog10 ( double val ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llLookAt ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 target, double strength, double damping ) : void | ||
llLoopSound ( string sound, double volume ) : void | ||
llLoopSoundMaster ( string sound, double volume ) : void | ||
llLoopSoundSlave ( string sound, double volume ) : void | ||
llMD5String ( string src, int nonce ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llMakeExplosion ( int particles, double scale, double vel, double lifetime, double arc, string texture, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : void | ||
llMakeFire ( int particles, double scale, double vel, double lifetime, double arc, string texture, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : void | ||
llMakeFountain ( int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset, double bounce_offset ) : void | ||
llMakeSmoke ( int particles, double scale, double vel, double lifetime, double arc, string texture, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : void | ||
llMapDestination ( string simname, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 look_at ) : void | ||
llMessageLinked ( int linknum, int num, string str, string id ) : void | ||
llMinEventDelay ( double delay ) : void | ||
llModPow ( int a, int b, int c ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llModifyLand ( int action, int brush ) : void | ||
llMoveToTarget ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 target, double tau ) : void | ||
llOffsetTexture ( double u, double v, int face ) : void | ||
llOpenRemoteDataChannel ( ) : void | ||
llOverMyLand ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llOwnerSay ( string msg ) : void | ||
llParcelMediaCommandList ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list commandList ) : void | ||
llParcelMediaQuery ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list aList ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llParseString2List ( string str, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list separators, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list spacers ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llParseStringKeepNulls ( string src, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list seperators, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list spacers ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
llParticleSystem ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
llPassCollisions ( int pass ) : void | ||
llPassTouches ( int pass ) : void | ||
llPlaySound ( string sound, double volume ) : void | ||
llPlaySoundSlave ( string sound, double volume ) : void | ||
llPointAt ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : void | ||
llPow ( double fbase, double fexponent ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llPreloadSound ( string sound ) : void | ||
llPushObject ( string target, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 impulse, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 ang_impulse, int local ) : void | ||
llRefreshPrimURL ( ) : void | ||
llRegionSay ( int channelID, string text ) : void | ||
llReleaseCamera ( string avatar ) : void | ||
llReleaseControls ( ) : void | ||
llReleaseURL ( string url ) : void | ||
llRemoteDataReply ( string channel, string message_id, string sdata, int idata ) : void | ||
llRemoteDataSetRegion ( ) : void | ||
llRemoteLoadScript ( string target, string name, int running, int start_param ) : void | ||
llRemoteLoadScriptPin ( string target, string name, int pin, int running, int start_param ) : void | ||
llRemoveFromLandBanList ( string avatar ) : void | ||
llRemoveFromLandPassList ( string avatar ) : void | ||
llRemoveInventory ( string item ) : void | ||
llRemoveVehicleFlags ( int flags ) : void | ||
llRequestAgentData ( string id, int data ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llRequestInventoryData ( string name ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llRequestPermissions ( string agent, int perm ) : void | ||
llRequestSecureURL ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llRequestSimulatorData ( string simulator, int data ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llRequestURL ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llResetLandBanList ( ) : void | ||
llResetLandPassList ( ) : void | ||
llResetOtherScript ( string name ) : void | ||
llResetScript ( ) : void | ||
llResetTime ( ) : void | ||
llRezAtRoot ( string inventory, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 velocity, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot, int param ) : void | ||
llRezObject ( string inventory, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 vel, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot, int param ) : void | ||
llRot2Angle ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llRot2Axis ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llRot2Euler ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion r ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llRot2Fwd ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion r ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llRot2Left ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion r ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llRot2Up ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion r ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llRotBetween ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 start, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 end ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
llRotLookAt ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion target, double strength, double damping ) : void | ||
llRotTarget ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot, double error ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llRotTargetRemove ( int number ) : void | ||
llRotateTexture ( double rotation, int face ) : void | ||
llRound ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llSHA1String ( string src ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llSameGroup ( string agent ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llSay ( int channelID, string text ) : void | ||
llScaleTexture ( double u, double v, int face ) : void | ||
llScriptDanger ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llSendRemoteData ( string channel, string dest, int idata, string sdata ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llSensor ( string name, string id, int type, double range, double arc ) : void | ||
llSensorRemove ( ) : void | ||
llSensorRepeat ( string name, string id, int type, double range, double arc, double rate ) : void | ||
llSetAlpha ( double alpha, int face ) : void | ||
llSetBuoyancy ( double buoyancy ) : void | ||
llSetCameraAtOffset ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : void | ||
llSetCameraEyeOffset ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : void | ||
llSetCameraParams ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
llSetClickAction ( int action ) : void | ||
llSetColor ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 color, int face ) : void | ||
llSetDamage ( double damage ) : void | ||
llSetForce ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 force, int local ) : void | ||
llSetForceAndTorque ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 force, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 torque, int local ) : void | ||
llSetHoverHeight ( double height, int water, double tau ) : void | ||
llSetInventoryPermMask ( string item, int mask, int value ) : void | ||
llSetLinkAlpha ( int linknumber, double alpha, int face ) : void | ||
llSetLinkColor ( int linknumber, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 color, int face ) : void | ||
llSetLinkPrimitiveParams ( int linknumber, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
llSetLinkPrimitiveParamsFast ( int linknum, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
llSetLinkTexture ( int linknumber, string texture, int face ) : void | ||
llSetLinkTextureAnim ( int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void | ||
llSetLocalRot ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot ) : void | ||
llSetObjectDesc ( string desc ) : void | ||
llSetObjectName ( string name ) : void | ||
llSetObjectPermMask ( int mask, int value ) : void | ||
llSetParcelMusicURL ( string url ) : void | ||
llSetPayPrice ( int price, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list quick_pay_buttons ) : void | ||
llSetPos ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : void | ||
llSetPrimMediaParams ( int face, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llSetPrimURL ( string url ) : void | ||
llSetPrimitiveParams ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
llSetRemoteScriptAccessPin ( int pin ) : void | ||
llSetRot ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot ) : void | ||
llSetScale ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 scale ) : void | ||
llSetScriptState ( string name, int run ) : void | ||
llSetSitText ( string text ) : void | ||
llSetSoundQueueing ( int queue ) : void | ||
llSetSoundRadius ( double radius ) : void | ||
llSetStatus ( int status, int value ) : void | ||
llSetText ( string text, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 color, double alpha ) : void | ||
llSetTexture ( string texture, int face ) : void | ||
llSetTextureAnim ( int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void | ||
llSetTimerEvent ( double sec ) : void | ||
llSetTorque ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 torque, int local ) : void | ||
llSetTouchText ( string text ) : void | ||
llSetVehicleFlags ( int flags ) : void | ||
llSetVehicleFloatParam ( int param, OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat value ) : void | ||
llSetVehicleRotationParam ( int param, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot ) : void | ||
llSetVehicleType ( int type ) : void | ||
llSetVehicleVectorParam ( int param, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 vec ) : void | ||
llShout ( int channelID, string text ) : void | ||
llSin ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llSitTarget ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot ) : void | ||
llSleep ( double sec ) : void | ||
llSound ( string sound, double volume, int queue, int loop ) : void | ||
llSoundPreload ( string sound ) : void | ||
llSqrt ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llStartAnimation ( string anim ) : void | ||
llStopAnimation ( string anim ) : void | ||
llStopHover ( ) : void | ||
llStopLookAt ( ) : void | ||
llStopMoveToTarget ( ) : void | ||
llStopPointAt ( ) : void | ||
llStopSound ( ) : void | ||
llStringLength ( string str ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llStringToBase64 ( string str ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llStringTrim ( string src, int type ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llSubStringIndex ( string source, string pattern ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llTakeCamera ( string avatar ) : void | ||
llTakeControls ( int controls, int accept, int pass_on ) : void | ||
llTan ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llTarget ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position, double range ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
llTargetOmega ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 axis, double spinrate, double gain ) : void | ||
llTargetRemove ( int number ) : void | ||
llTeleportAgentHome ( string agent ) : void | ||
llTextBox ( string avatar, string message, int chat_channel ) : void | ||
llToLower ( string source ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llToUpper ( string source ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llTriggerSound ( string sound, double volume ) : void | ||
llTriggerSoundLimited ( string sound, double volume, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 top_north_east, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 bottom_south_west ) : void | ||
llUnSit ( string id ) : void | ||
llUnescapeURL ( string url ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llVecDist ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 a, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 b ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llVecMag ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 v ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llVecNorm ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 v ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llVolumeDetect ( int detect ) : void | ||
llWater ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
llWhisper ( int channelID, string text ) : void | ||
llWind ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
llXorBase64Strings ( string str1, string str2 ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
llXorBase64StringsCorrect ( string str1, string str2 ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
osAvatarName2Key ( string firstname, string lastname ) : string | ||
osAvatarPlayAnimation ( string avatar, string animation ) : void | ||
osAvatarStopAnimation ( string avatar, string animation ) : void | ||
osCauseDamage ( string avatar, double damage ) : void | ||
osCauseHealing ( string avatar, double healing ) : void | ||
osConsoleCommand ( string Command ) : bool | ||
osDrawEllipse ( string drawList, int width, int height ) : string | ||
osDrawFilledPolygon ( string drawList, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list x, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list y ) : string | ||
osDrawFilledRectangle ( string drawList, int width, int height ) : string | ||
osDrawImage ( string drawList, int width, int height, string imageUrl ) : string | ||
osDrawLine ( string drawList, int endX, int endY ) : string | ||
osDrawLine ( string drawList, int startX, int startY, int endX, int endY ) : string | ||
osDrawPolygon ( string drawList, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list x, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list y ) : string | ||
osDrawRectangle ( string drawList, int width, int height ) : string | ||
osDrawText ( string drawList, string text ) : string | ||
osFormatString ( string str, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list strings ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
osGetAgentIP ( string agent ) : string | ||
osGetAgents ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
osGetAvatarList ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
osGetCurrentSunHour ( ) : double | ||
osGetDrawStringSize ( string contentType, string text, string fontName, int fontSize ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
osGetGridLoginURI ( ) : string | ||
osGetGridName ( ) : string | ||
osGetGridNick ( ) : string | ||
osGetLinkPrimitiveParams ( int linknumber, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
osGetMapTexture ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
osGetNotecard ( string name ) : string | ||
osGetNotecardLine ( string name, int line ) : string | ||
osGetNumberOfNotecardLines ( string name ) : int | ||
osGetPrimitiveParams ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString prim, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
osGetRegionMapTexture ( string regionName ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
osGetRegionStats ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
osGetScriptEngineName ( ) : string | ||
osGetSimulatorMemory ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
Returns the amount of memory in use by the Simulator Daemon. Amount in bytes - if >= 4GB, returns 4GB. (LSL is not 64-bit aware)
|
|
osGetSimulatorVersion ( ) : string | ||
osKey2Name ( string id ) : string | ||
osKickAvatar ( string FirstName, string SurName, string alert ) : void | ||
osList2Double ( LSL_Types src, int index ) : double | ||
osLoadedCreationDate ( ) : string | ||
osLoadedCreationID ( ) : string | ||
osLoadedCreationTime ( ) : string | ||
osMakeNotecard ( string notecardName, LSL_Types contents ) : void | ||
osMatchString ( string src, string pattern, int start ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
osMessageObject ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString objectUUID, string message ) : void | ||
osMovePen ( string drawList, int x, int y ) : string | ||
osNpcCreate ( string user, string name, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position, OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString cloneFrom ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
osNpcMoveTo ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString npc, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position ) : void | ||
osNpcRemove ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString npc ) : void | ||
osNpcSay ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString npc, string message ) : void | ||
osParcelJoin ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos1, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos2 ) : void | ||
osParcelSetDetails ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
osParcelSubdivide ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos1, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos2 ) : void | ||
osParseJSON ( string JSON ) : Hashtable | ||
osRegionNotice ( string msg ) : void | ||
osRegionRestart ( double seconds ) : int | ||
osSetDynamicTextureData ( string dynamicID, string contentType, string data, string extraParams, int timer ) : string | ||
osSetDynamicTextureDataBlend ( string dynamicID, string contentType, string data, string extraParams, int timer, int alpha ) : string | ||
osSetDynamicTextureDataBlendFace ( string dynamicID, string contentType, string data, string extraParams, bool blend, int disp, int timer, int alpha, int face ) : string | ||
osSetDynamicTextureURL ( string dynamicID, string contentType, string url, string extraParams, int timer ) : string | ||
osSetDynamicTextureURLBlend ( string dynamicID, string contentType, string url, string extraParams, int timer, int alpha ) : string | ||
osSetDynamicTextureURLBlendFace ( string dynamicID, string contentType, string url, string extraParams, bool blend, int disp, int timer, int alpha, int face ) : string | ||
osSetEstateSunSettings ( bool sunFixed, double sunHour ) : void | ||
osSetFontName ( string drawList, string fontName ) : string | ||
osSetFontSize ( string drawList, int fontSize ) : string | ||
osSetParcelMediaURL ( string url ) : void | ||
osSetParcelSIPAddress ( string SIPAddress ) : void | ||
osSetPenCap ( string drawList, string direction, string type ) : string | ||
osSetPenColour ( string drawList, string colour ) : string | ||
osSetPenSize ( string drawList, int penSize ) : string | ||
osSetPrimFloatOnWater ( int floatYN ) : void | ||
osSetPrimitiveParams ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString prim, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
osSetProjectionParams ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString prim, bool projection, OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString texture, double fov, double focus, double amb ) : void | ||
osSetProjectionParams ( bool projection, OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString texture, double fov, double focus, double amb ) : void | ||
osSetRegionSunSettings ( bool useEstateSun, bool sunFixed, double sunHour ) : void | ||
osSetRegionWaterHeight ( double height ) : void | ||
osSetSpeed ( string UUID, float SpeedModifier ) : void | ||
osSetStateEvents ( int events ) : void | ||
osSunGetParam ( string param ) : double | ||
osSunSetParam ( string param, double value ) : void | ||
osTeleportAgent ( string agent, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 lookat ) : void | ||
osTeleportAgent ( string agent, int regionX, int regionY, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 lookat ) : void | ||
osTeleportAgent ( string agent, string regionName, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 lookat ) : void | ||
osTerrainFlush ( ) : void | ||
osTerrainGetHeight ( int x, int y ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
osTerrainSetHeight ( int x, int y, double val ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
osWindActiveModelPluginName ( ) : string | ||
state ( string newState ) : void |
public llAbs ( int i ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
i | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llAcos ( double val ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
val | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llAddToLandBanList ( string avatar, double hours ) : void | ||
avatar | string | |
hours | double | |
return | void |
public llAddToLandPassList ( string avatar, double hours ) : void | ||
avatar | string | |
hours | double | |
return | void |
public llAdjustSoundVolume ( double volume ) : void | ||
volume | double | |
return | void |
public llAllowInventoryDrop ( int add ) : void | ||
add | int | |
return | void |
public llAngleBetween ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion a, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion b ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
a | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
b | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llApplyImpulse ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 force, int local ) : void | ||
force | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
local | int | |
return | void |
public llApplyRotationalImpulse ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 force, int local ) : void | ||
force | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
local | int | |
return | void |
public llAsin ( double val ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
val | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llAtan2 ( double x, double y ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
x | double | |
y | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llAttachToAvatar ( int attachment ) : void | ||
attachment | int | |
return | void |
public llAvatarOnSitTarget ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llAxes2Rot ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 fwd, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 left, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 up ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
fwd | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
left | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
up | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion |
public llAxisAngle2Rot ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 axis, double angle ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
axis | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
angle | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion |
public llBase64ToInteger ( string str ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
str | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llBase64ToString ( string str ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
str | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llCSV2List ( string src ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
src | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llCeil ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
f | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llClearPrimMedia ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger face ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
face | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llCloseRemoteDataChannel ( string channel ) : void | ||
channel | string | |
return | void |
public llCloud ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llCollisionFilter ( string name, string id, int accept ) : void | ||
name | string | |
id | string | |
accept | int | |
return | void |
public llCollisionSound ( string impact_sound, double impact_volume ) : void | ||
impact_sound | string | |
impact_volume | double | |
return | void |
public llCollisionSprite ( string impact_sprite ) : void | ||
impact_sprite | string | |
return | void |
public llCos ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
f | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llCreateLink ( string target, int parent ) : void | ||
target | string | |
parent | int | |
return | void |
public llDeleteSubList ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int start, int end ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
start | int | |
end | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llDeleteSubString ( string src, int start, int end ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
src | string | |
start | int | |
end | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llDetectedGrab ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
number | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llDetectedGroup ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
number | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llDetectedKey ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
number | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llDetectedLinkNumber ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
number | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llDetectedName ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
number | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llDetectedOwner ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
number | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llDetectedPos ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
number | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llDetectedRot ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
number | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion |
public llDetectedTouchBinormal ( int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
index | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llDetectedTouchFace ( int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
index | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llDetectedTouchNormal ( int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
index | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llDetectedTouchPos ( int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
index | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llDetectedTouchST ( int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
index | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llDetectedTouchUV ( int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
index | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llDetectedType ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
number | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llDetectedVel ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
number | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llDialog ( string avatar, string message, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list buttons, int chat_channel ) : void | ||
avatar | string | |
message | string | |
buttons | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
chat_channel | int | |
return | void |
public llDumpList2String ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, string seperator ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
seperator | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llEdgeOfWorld ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 dir ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
dir | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llEjectFromLand ( string pest ) : void | ||
pest | string | |
return | void |
public llEmail ( string address, string subject, string message ) : void | ||
address | string | |
subject | string | |
message | string | |
return | void |
public llEscapeURL ( string url ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
url | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llEuler2Rot ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 v ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
v | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion |
public llFabs ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
f | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llFloor ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
f | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llForceMouselook ( int mouselook ) : void | ||
mouselook | int | |
return | void |
public llFrand ( double mag ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
mag | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGetAccel ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetAgentInfo ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
id | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetAgentLanguage ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
id | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetAgentSize ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
id | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetAlpha ( int face ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
face | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGetAndResetTime ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGetAnimation ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
id | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetAnimationList ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
id | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llGetAttached ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetBoundingBox ( string obj ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
obj | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llGetCameraPos ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetCameraRot ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion |
public llGetCenterOfMass ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetColor ( int face ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
face | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetCreator ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetDate ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetEnergy ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGetForce ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetFreeMemory ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetFreeURLs ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetGMTclock ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGetGeometricCenter ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetHTTPHeader ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString request_id, string header ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
request_id | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | |
header | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetInventoryCreator ( string item ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
item | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetInventoryKey ( string name ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
name | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetInventoryName ( int type, int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
type | int | |
number | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetInventoryNumber ( int type ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
type | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetInventoryPermMask ( string item, int mask ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
item | string | |
mask | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetInventoryType ( string name ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
name | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetKey ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetLandOwnerAt ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetLinkKey ( int linknum ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
linknum | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetLinkName ( int linknum ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
linknum | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetLinkNumber ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetLinkPrimitiveParams ( int linknum, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
linknum | int | |
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llGetListEntryType ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
index | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetListLength ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetLocalPos ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetLocalRot ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion |
public llGetMass ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGetNextEmail ( string address, string subject ) : void | ||
address | string | |
subject | string | |
return | void |
public llGetNotecardLine ( string name, int line ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
name | string | |
line | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetNumberOfNotecardLines ( string name ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
name | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetNumberOfPrims ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetNumberOfSides ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetObjectDesc ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetObjectDetails ( string id, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list args ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
id | string | |
args | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llGetObjectMass ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
id | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGetObjectName ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetObjectPermMask ( int mask ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
mask | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetObjectPrimCount ( string object_id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
object_id | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetOmega ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetOwner ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetOwnerKey ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
id | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetParcelDetails ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list param ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
param | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llGetParcelFlags ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetParcelMaxPrims ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, int sim_wide ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
sim_wide | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetParcelPrimCount ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, int category, int sim_wide ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
category | int | |
sim_wide | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetParcelPrimOwners ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llGetPermissions ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetPermissionsKey ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetPos ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetPrimMediaParams ( int face, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
face | int | |
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llGetPrimitiveParams ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llGetRegionAgentCount ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetRegionCorner ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetRegionFPS ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGetRegionFlags ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetRegionName ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetRegionTimeDilation ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGetRootPosition ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetRootRotation ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion |
public llGetRot ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion |
public llGetScale ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetScriptName ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetScriptState ( string name ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
name | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetSimulatorHostname ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetStartParameter ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetStatus ( int status ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
status | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetSubString ( string src, int start, int end ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
src | string | |
start | int | |
end | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetSunDirection ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetTexture ( int face ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
face | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetTextureOffset ( int face ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
face | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetTextureRot ( int side ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
side | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGetTextureScale ( int side ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
side | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetTime ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGetTimeOfDay ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGetTimestamp ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llGetTorque ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetUnixTime ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGetVel ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGetWallclock ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGiveInventory ( string destination, string inventory ) : void | ||
destination | string | |
inventory | string | |
return | void |
public llGiveInventoryList ( string destination, string category, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list inventory ) : void | ||
destination | string | |
category | string | |
inventory | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | void |
public llGiveMoney ( string destination, int amount ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
destination | string | |
amount | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llGodLikeRezObject ( string inventory, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : void | ||
inventory | string | |
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public llGround ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llGroundContour ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGroundNormal ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llGroundRepel ( double height, int water, double tau ) : void | ||
height | double | |
water | int | |
tau | double | |
return | void |
public llGroundSlope ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llHTTPRequest ( string url, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list parameters, string body ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
url | string | |
parameters | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
body | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llHTTPResponse ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString id, int status, string body ) : void | ||
id | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | |
status | int | |
body | string | |
return | void |
public llInsertString ( string dst, int position, string src ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
dst | string | |
position | int | |
src | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llInstantMessage ( string user, string message ) : void | ||
user | string | |
message | string | |
return | void |
public llIntegerToBase64 ( int number ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
number | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llKey2Name ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
id | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llLinkParticleSystem ( int linknum, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
linknum | int | |
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | void |
public llList2CSV ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llList2Float ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
index | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llList2Integer ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
index | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llList2Key ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
index | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llList2List ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int start, int end ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
start | int | |
end | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llList2ListStrided ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int start, int end, int stride ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
start | int | |
end | int | |
stride | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llList2Rot ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
index | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion |
public llList2String ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
index | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llList2Vector ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int index ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
index | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llListFindList ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list test ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
test | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llListInsertList ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list dest, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int start ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
dest | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
start | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llListRandomize ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int stride ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
stride | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llListReplaceList ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list dest, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int start, int end ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
dest | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
start | int | |
end | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llListSort ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src, int stride, int ascending ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
stride | int | |
ascending | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llListStatistics ( int operation, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list src ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
operation | int | |
src | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llListen ( int channelID, string name, string ID, string msg ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
channelID | int | |
name | string | |
ID | string | |
msg | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llListenControl ( int number, int active ) : void | ||
number | int | |
active | int | |
return | void |
public llLoadURL ( string avatar_id, string message, string url ) : void | ||
avatar_id | string | |
message | string | |
url | string | |
return | void |
public llLog ( double val ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
val | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llLog10 ( double val ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
val | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llLookAt ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 target, double strength, double damping ) : void | ||
target | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
strength | double | |
damping | double | |
return | void |
public llLoopSound ( string sound, double volume ) : void | ||
sound | string | |
volume | double | |
return | void |
public llLoopSoundMaster ( string sound, double volume ) : void | ||
sound | string | |
volume | double | |
return | void |
public llLoopSoundSlave ( string sound, double volume ) : void | ||
sound | string | |
volume | double | |
return | void |
public llMD5String ( string src, int nonce ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
src | string | |
nonce | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llMakeExplosion ( int particles, double scale, double vel, double lifetime, double arc, string texture, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : void | ||
particles | int | |
scale | double | |
vel | double | |
lifetime | double | |
arc | double | |
texture | string | |
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public llMakeFire ( int particles, double scale, double vel, double lifetime, double arc, string texture, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : void | ||
particles | int | |
scale | double | |
vel | double | |
lifetime | double | |
arc | double | |
texture | string | |
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public llMakeFountain ( int particles, double scale, double vel, double lifetime, double arc, int bounce, string texture, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset, double bounce_offset ) : void | ||
particles | int | |
scale | double | |
vel | double | |
lifetime | double | |
arc | double | |
bounce | int | |
texture | string | |
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
bounce_offset | double | |
return | void |
public llMakeSmoke ( int particles, double scale, double vel, double lifetime, double arc, string texture, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : void | ||
particles | int | |
scale | double | |
vel | double | |
lifetime | double | |
arc | double | |
texture | string | |
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public llMapDestination ( string simname, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 look_at ) : void | ||
simname | string | |
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
look_at | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public llMessageLinked ( int linknum, int num, string str, string id ) : void | ||
linknum | int | |
num | int | |
str | string | |
id | string | |
return | void |
public llMinEventDelay ( double delay ) : void | ||
delay | double | |
return | void |
public llModPow ( int a, int b, int c ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
a | int | |
b | int | |
c | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llModifyLand ( int action, int brush ) : void | ||
action | int | |
brush | int | |
return | void |
public llMoveToTarget ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 target, double tau ) : void | ||
target | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
tau | double | |
return | void |
public llOffsetTexture ( double u, double v, int face ) : void | ||
u | double | |
v | double | |
face | int | |
return | void |
public llOverMyLand ( string id ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
id | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llParcelMediaCommandList ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list commandList ) : void | ||
commandList | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | void |
public llParcelMediaQuery ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list aList ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
aList | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llParseString2List ( string str, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list separators, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list spacers ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
str | string | |
separators | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
spacers | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llParseStringKeepNulls ( string src, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list seperators, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list spacers ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
src | string | |
seperators | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
spacers | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public llParticleSystem ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | void |
public llPlaySound ( string sound, double volume ) : void | ||
sound | string | |
volume | double | |
return | void |
public llPlaySoundSlave ( string sound, double volume ) : void | ||
sound | string | |
volume | double | |
return | void |
public llPointAt ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : void | ||
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public llPow ( double fbase, double fexponent ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
fbase | double | |
fexponent | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llPreloadSound ( string sound ) : void | ||
sound | string | |
return | void |
public llPushObject ( string target, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 impulse, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 ang_impulse, int local ) : void | ||
target | string | |
impulse | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
ang_impulse | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
local | int | |
return | void |
public llRegionSay ( int channelID, string text ) : void | ||
channelID | int | |
text | string | |
return | void |
public llReleaseCamera ( string avatar ) : void | ||
avatar | string | |
return | void |
public llRemoteDataReply ( string channel, string message_id, string sdata, int idata ) : void | ||
channel | string | |
message_id | string | |
sdata | string | |
idata | int | |
return | void |
public llRemoteLoadScript ( string target, string name, int running, int start_param ) : void | ||
target | string | |
name | string | |
running | int | |
start_param | int | |
return | void |
public llRemoteLoadScriptPin ( string target, string name, int pin, int running, int start_param ) : void | ||
target | string | |
name | string | |
pin | int | |
running | int | |
start_param | int | |
return | void |
public llRemoveFromLandBanList ( string avatar ) : void | ||
avatar | string | |
return | void |
public llRemoveFromLandPassList ( string avatar ) : void | ||
avatar | string | |
return | void |
public llRemoveInventory ( string item ) : void | ||
item | string | |
return | void |
public llRemoveVehicleFlags ( int flags ) : void | ||
flags | int | |
return | void |
public llRequestAgentData ( string id, int data ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
id | string | |
data | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llRequestInventoryData ( string name ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
name | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llRequestPermissions ( string agent, int perm ) : void | ||
agent | string | |
perm | int | |
return | void |
public llRequestSecureURL ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llRequestSimulatorData ( string simulator, int data ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
simulator | string | |
data | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llRequestURL ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llResetOtherScript ( string name ) : void | ||
name | string | |
return | void |
public llRezAtRoot ( string inventory, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 velocity, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot, int param ) : void | ||
inventory | string | |
position | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
velocity | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
rot | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
param | int | |
return | void |
public llRezObject ( string inventory, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 vel, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot, int param ) : void | ||
inventory | string | |
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
vel | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
rot | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
param | int | |
return | void |
public llRot2Angle ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
rot | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llRot2Axis ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
rot | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llRot2Euler ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion r ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
r | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llRot2Fwd ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion r ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
r | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llRot2Left ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion r ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
r | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llRot2Up ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion r ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
r | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llRotBetween ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 start, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 end ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | ||
start | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
end | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion |
public llRotLookAt ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion target, double strength, double damping ) : void | ||
target | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
strength | double | |
damping | double | |
return | void |
public llRotTarget ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot, double error ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
rot | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
error | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llRotTargetRemove ( int number ) : void | ||
number | int | |
return | void |
public llRotateTexture ( double rotation, int face ) : void | ||
rotation | double | |
face | int | |
return | void |
public llRound ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
f | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llSHA1String ( string src ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
src | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llSameGroup ( string agent ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
agent | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llSay ( int channelID, string text ) : void | ||
channelID | int | |
text | string | |
return | void |
public llScaleTexture ( double u, double v, int face ) : void | ||
u | double | |
v | double | |
face | int | |
return | void |
public llScriptDanger ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llSendRemoteData ( string channel, string dest, int idata, string sdata ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
channel | string | |
dest | string | |
idata | int | |
sdata | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llSensor ( string name, string id, int type, double range, double arc ) : void | ||
name | string | |
id | string | |
type | int | |
range | double | |
arc | double | |
return | void |
public llSensorRepeat ( string name, string id, int type, double range, double arc, double rate ) : void | ||
name | string | |
id | string | |
type | int | |
range | double | |
arc | double | |
rate | double | |
return | void |
public llSetAlpha ( double alpha, int face ) : void | ||
alpha | double | |
face | int | |
return | void |
public llSetBuoyancy ( double buoyancy ) : void | ||
buoyancy | double | |
return | void |
public llSetCameraAtOffset ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : void | ||
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public llSetCameraEyeOffset ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : void | ||
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public llSetCameraParams ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | void |
public llSetClickAction ( int action ) : void | ||
action | int | |
return | void |
public llSetColor ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 color, int face ) : void | ||
color | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
face | int | |
return | void |
public llSetForce ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 force, int local ) : void | ||
force | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
local | int | |
return | void |
public llSetForceAndTorque ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 force, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 torque, int local ) : void | ||
force | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
torque | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
local | int | |
return | void |
public llSetHoverHeight ( double height, int water, double tau ) : void | ||
height | double | |
water | int | |
tau | double | |
return | void |
public llSetInventoryPermMask ( string item, int mask, int value ) : void | ||
item | string | |
mask | int | |
value | int | |
return | void |
public llSetLinkAlpha ( int linknumber, double alpha, int face ) : void | ||
linknumber | int | |
alpha | double | |
face | int | |
return | void |
public llSetLinkColor ( int linknumber, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 color, int face ) : void | ||
linknumber | int | |
color | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
face | int | |
return | void |
public llSetLinkPrimitiveParams ( int linknumber, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
linknumber | int | |
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | void |
public llSetLinkPrimitiveParamsFast ( int linknum, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
linknum | int | |
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | void |
public llSetLinkTexture ( int linknumber, string texture, int face ) : void | ||
linknumber | int | |
texture | string | |
face | int | |
return | void |
public llSetLinkTextureAnim ( int linknum, int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void | ||
linknum | int | |
mode | int | |
face | int | |
sizex | int | |
sizey | int | |
start | double | |
length | double | |
rate | double | |
return | void |
public llSetLocalRot ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot ) : void | ||
rot | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
return | void |
public llSetObjectDesc ( string desc ) : void | ||
desc | string | |
return | void |
public llSetObjectName ( string name ) : void | ||
name | string | |
return | void |
public llSetObjectPermMask ( int mask, int value ) : void | ||
mask | int | |
value | int | |
return | void |
public llSetParcelMusicURL ( string url ) : void | ||
url | string | |
return | void |
public llSetPayPrice ( int price, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list quick_pay_buttons ) : void | ||
price | int | |
quick_pay_buttons | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | void |
public llSetPos ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos ) : void | ||
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public llSetPrimMediaParams ( int face, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
face | int | |
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llSetPrimitiveParams ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | void |
public llSetRemoteScriptAccessPin ( int pin ) : void | ||
pin | int | |
return | void |
public llSetRot ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot ) : void | ||
rot | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
return | void |
public llSetScale ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 scale ) : void | ||
scale | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public llSetScriptState ( string name, int run ) : void | ||
name | string | |
run | int | |
return | void |
public llSetSoundQueueing ( int queue ) : void | ||
queue | int | |
return | void |
public llSetSoundRadius ( double radius ) : void | ||
radius | double | |
return | void |
public llSetStatus ( int status, int value ) : void | ||
status | int | |
value | int | |
return | void |
public llSetText ( string text, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 color, double alpha ) : void | ||
text | string | |
color | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
alpha | double | |
return | void |
public llSetTexture ( string texture, int face ) : void | ||
texture | string | |
face | int | |
return | void |
public llSetTextureAnim ( int mode, int face, int sizex, int sizey, double start, double length, double rate ) : void | ||
mode | int | |
face | int | |
sizex | int | |
sizey | int | |
start | double | |
length | double | |
rate | double | |
return | void |
public llSetTorque ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 torque, int local ) : void | ||
torque | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
local | int | |
return | void |
public llSetVehicleFlags ( int flags ) : void | ||
flags | int | |
return | void |
public llSetVehicleFloatParam ( int param, OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat value ) : void | ||
param | int | |
value | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | |
return | void |
public llSetVehicleRotationParam ( int param, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot ) : void | ||
param | int | |
rot | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
return | void |
public llSetVehicleVectorParam ( int param, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 vec ) : void | ||
param | int | |
vec | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public llShout ( int channelID, string text ) : void | ||
channelID | int | |
text | string | |
return | void |
public llSin ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
f | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llSitTarget ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion rot ) : void | ||
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
rot | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion | |
return | void |
public llSound ( string sound, double volume, int queue, int loop ) : void | ||
sound | string | |
volume | double | |
queue | int | |
loop | int | |
return | void |
public llSoundPreload ( string sound ) : void | ||
sound | string | |
return | void |
public llSqrt ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
f | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llStartAnimation ( string anim ) : void | ||
anim | string | |
return | void |
public llStopAnimation ( string anim ) : void | ||
anim | string | |
return | void |
public llStringLength ( string str ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
str | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llStringToBase64 ( string str ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
str | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llStringTrim ( string src, int type ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
src | string | |
type | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llSubStringIndex ( string source, string pattern ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
source | string | |
pattern | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llTakeControls ( int controls, int accept, int pass_on ) : void | ||
controls | int | |
accept | int | |
pass_on | int | |
return | void |
public llTan ( double f ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
f | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llTarget ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position, double range ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
position | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
range | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public llTargetOmega ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 axis, double spinrate, double gain ) : void | ||
axis | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
spinrate | double | |
gain | double | |
return | void |
public llTeleportAgentHome ( string agent ) : void | ||
agent | string | |
return | void |
public llTextBox ( string avatar, string message, int chat_channel ) : void | ||
avatar | string | |
message | string | |
chat_channel | int | |
return | void |
public llToLower ( string source ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
source | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llToUpper ( string source ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
source | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llTriggerSound ( string sound, double volume ) : void | ||
sound | string | |
volume | double | |
return | void |
public llTriggerSoundLimited ( string sound, double volume, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 top_north_east, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 bottom_south_west ) : void | ||
sound | string | |
volume | double | |
top_north_east | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
bottom_south_west | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public llUnescapeURL ( string url ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
url | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llVecDist ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 a, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 b ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
a | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
b | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llVecMag ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 v ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
v | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llVecNorm ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 v ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
v | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llWater ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public llWhisper ( int channelID, string text ) : void | ||
channelID | int | |
text | string | |
return | void |
public llWind ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 offset ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
offset | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public llXorBase64Strings ( string str1, string str2 ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
str1 | string | |
str2 | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public llXorBase64StringsCorrect ( string str1, string str2 ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
str1 | string | |
str2 | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public osAvatarName2Key ( string firstname, string lastname ) : string | ||
firstname | string | |
lastname | string | |
return | string |
public osAvatarPlayAnimation ( string avatar, string animation ) : void | ||
avatar | string | |
animation | string | |
return | void |
public osAvatarStopAnimation ( string avatar, string animation ) : void | ||
avatar | string | |
animation | string | |
return | void |
public osCauseDamage ( string avatar, double damage ) : void | ||
avatar | string | |
damage | double | |
return | void |
public osCauseHealing ( string avatar, double healing ) : void | ||
avatar | string | |
healing | double | |
return | void |
public osConsoleCommand ( string Command ) : bool | ||
Command | string | |
return | bool |
public osDrawEllipse ( string drawList, int width, int height ) : string | ||
drawList | string | |
width | int | |
height | int | |
return | string |
public osDrawFilledPolygon ( string drawList, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list x, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list y ) : string | ||
drawList | string | |
x | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
y | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | string |
public osDrawFilledRectangle ( string drawList, int width, int height ) : string | ||
drawList | string | |
width | int | |
height | int | |
return | string |
public osDrawImage ( string drawList, int width, int height, string imageUrl ) : string | ||
drawList | string | |
width | int | |
height | int | |
imageUrl | string | |
return | string |
public osDrawLine ( string drawList, int endX, int endY ) : string | ||
drawList | string | |
endX | int | |
endY | int | |
return | string |
public osDrawLine ( string drawList, int startX, int startY, int endX, int endY ) : string | ||
drawList | string | |
startX | int | |
startY | int | |
endX | int | |
endY | int | |
return | string |
public osDrawPolygon ( string drawList, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list x, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list y ) : string | ||
drawList | string | |
x | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
y | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | string |
public osDrawRectangle ( string drawList, int width, int height ) : string | ||
drawList | string | |
width | int | |
height | int | |
return | string |
public osDrawText ( string drawList, string text ) : string | ||
drawList | string | |
text | string | |
return | string |
public osFormatString ( string str, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list strings ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
str | string | |
strings | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public osGetAgentIP ( string agent ) : string | ||
agent | string | |
return | string |
public osGetAgents ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public osGetAvatarList ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public osGetDrawStringSize ( string contentType, string text, string fontName, int fontSize ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | ||
contentType | string | |
text | string | |
fontName | string | |
fontSize | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public osGetLinkPrimitiveParams ( int linknumber, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
linknumber | int | |
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public osGetMapTexture ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public osGetNotecard ( string name ) : string | ||
name | string | |
return | string |
public osGetNotecardLine ( string name, int line ) : string | ||
name | string | |
line | int | |
return | string |
public osGetNumberOfNotecardLines ( string name ) : int | ||
name | string | |
return | int |
public osGetPrimitiveParams ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString prim, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
prim | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | |
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public osGetRegionMapTexture ( string regionName ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
regionName | string | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public osGetRegionStats ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public osGetSimulatorMemory ( ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public osKickAvatar ( string FirstName, string SurName, string alert ) : void | ||
FirstName | string | |
SurName | string | |
alert | string | |
return | void |
public osList2Double ( LSL_Types src, int index ) : double | ||
src | LSL_Types | |
index | int | |
return | double |
public osMakeNotecard ( string notecardName, LSL_Types contents ) : void | ||
notecardName | string | |
contents | LSL_Types | |
return | void |
public osMatchString ( string src, string pattern, int start ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | ||
src | string | |
pattern | string | |
start | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list |
public osMessageObject ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString objectUUID, string message ) : void | ||
objectUUID | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | |
message | string | |
return | void |
public osMovePen ( string drawList, int x, int y ) : string | ||
drawList | string | |
x | int | |
y | int | |
return | string |
public osNpcCreate ( string user, string name, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position, OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString cloneFrom ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | ||
user | string | |
name | string | |
position | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
cloneFrom | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString |
public osNpcMoveTo ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString npc, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position ) : void | ||
npc | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | |
position | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public osNpcRemove ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString npc ) : void | ||
npc | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | |
return | void |
public osNpcSay ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString npc, string message ) : void | ||
npc | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | |
message | string | |
return | void |
public osParcelJoin ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos1, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos2 ) : void | ||
pos1 | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
pos2 | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public osParcelSetDetails ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
pos | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | void |
public osParcelSubdivide ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos1, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 pos2 ) : void | ||
pos1 | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
pos2 | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public osParseJSON ( string JSON ) : Hashtable | ||
JSON | string | |
return | Hashtable |
public osRegionRestart ( double seconds ) : int | ||
seconds | double | |
return | int |
public osSetDynamicTextureData ( string dynamicID, string contentType, string data, string extraParams, int timer ) : string | ||
dynamicID | string | |
contentType | string | |
data | string | |
extraParams | string | |
timer | int | |
return | string |
public osSetDynamicTextureDataBlend ( string dynamicID, string contentType, string data, string extraParams, int timer, int alpha ) : string | ||
dynamicID | string | |
contentType | string | |
data | string | |
extraParams | string | |
timer | int | |
alpha | int | |
return | string |
public osSetDynamicTextureDataBlendFace ( string dynamicID, string contentType, string data, string extraParams, bool blend, int disp, int timer, int alpha, int face ) : string | ||
dynamicID | string | |
contentType | string | |
data | string | |
extraParams | string | |
blend | bool | |
disp | int | |
timer | int | |
alpha | int | |
face | int | |
return | string |
public osSetDynamicTextureURL ( string dynamicID, string contentType, string url, string extraParams, int timer ) : string | ||
dynamicID | string | |
contentType | string | |
url | string | |
extraParams | string | |
timer | int | |
return | string |
public osSetDynamicTextureURLBlend ( string dynamicID, string contentType, string url, string extraParams, int timer, int alpha ) : string | ||
dynamicID | string | |
contentType | string | |
url | string | |
extraParams | string | |
timer | int | |
alpha | int | |
return | string |
public osSetDynamicTextureURLBlendFace ( string dynamicID, string contentType, string url, string extraParams, bool blend, int disp, int timer, int alpha, int face ) : string | ||
dynamicID | string | |
contentType | string | |
url | string | |
extraParams | string | |
blend | bool | |
disp | int | |
timer | int | |
alpha | int | |
face | int | |
return | string |
public osSetEstateSunSettings ( bool sunFixed, double sunHour ) : void | ||
sunFixed | bool | |
sunHour | double | |
return | void |
public osSetFontName ( string drawList, string fontName ) : string | ||
drawList | string | |
fontName | string | |
return | string |
public osSetFontSize ( string drawList, int fontSize ) : string | ||
drawList | string | |
fontSize | int | |
return | string |
public osSetParcelMediaURL ( string url ) : void | ||
url | string | |
return | void |
public osSetParcelSIPAddress ( string SIPAddress ) : void | ||
SIPAddress | string | |
return | void |
public osSetPenCap ( string drawList, string direction, string type ) : string | ||
drawList | string | |
direction | string | |
type | string | |
return | string |
public osSetPenColour ( string drawList, string colour ) : string | ||
drawList | string | |
colour | string | |
return | string |
public osSetPenSize ( string drawList, int penSize ) : string | ||
drawList | string | |
penSize | int | |
return | string |
public osSetPrimFloatOnWater ( int floatYN ) : void | ||
floatYN | int | |
return | void |
public osSetPrimitiveParams ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString prim, OpenSim.Region.ScriptEngine.Shared.LSL_Types.list rules ) : void | ||
prim | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | |
rules | OpenSim.Region.ScriptEngine.Shared.LSL_Types.list | |
return | void |
public osSetProjectionParams ( OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString prim, bool projection, OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString texture, double fov, double focus, double amb ) : void | ||
prim | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | |
projection | bool | |
texture | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | |
fov | double | |
focus | double | |
amb | double | |
return | void |
public osSetProjectionParams ( bool projection, OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString texture, double fov, double focus, double amb ) : void | ||
projection | bool | |
texture | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString | |
fov | double | |
focus | double | |
amb | double | |
return | void |
public osSetRegionSunSettings ( bool useEstateSun, bool sunFixed, double sunHour ) : void | ||
useEstateSun | bool | |
sunFixed | bool | |
sunHour | double | |
return | void |
public osSetRegionWaterHeight ( double height ) : void | ||
height | double | |
return | void |
public osSetSpeed ( string UUID, float SpeedModifier ) : void | ||
UUID | string | |
SpeedModifier | float | |
return | void |
public osSetStateEvents ( int events ) : void | ||
events | int | |
return | void |
public osSunGetParam ( string param ) : double | ||
param | string | |
return | double |
public osSunSetParam ( string param, double value ) : void | ||
param | string | |
value | double | |
return | void |
public osTeleportAgent ( string agent, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 lookat ) : void | ||
agent | string | |
position | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
lookat | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public osTeleportAgent ( string agent, int regionX, int regionY, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 lookat ) : void | ||
agent | string | |
regionX | int | |
regionY | int | |
position | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
lookat | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public osTeleportAgent ( string agent, string regionName, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 position, OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 lookat ) : void | ||
agent | string | |
regionName | string | |
position | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
lookat | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 | |
return | void |
public osTerrainGetHeight ( int x, int y ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat | ||
x | int | |
y | int | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat |
public osTerrainSetHeight ( int x, int y, double val ) : OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger | ||
x | int | |
y | int | |
val | double | |
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public osWindActiveModelPluginName ( ) : string | ||
return | string |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger FALSE | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger LSL_STATUS_BOUNDS_ERROR | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger LSL_STATUS_INTERNAL_ERROR | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger LSL_STATUS_MALFORMED_PARAMS | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger LSL_STATUS_NOT_FOUND | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger LSL_STATUS_NOT_SUPPORTED | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger LSL_STATUS_OK | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger LSL_STATUS_TYPE_MISMATCH | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger LSL_STATUS_WHITELIST_FAILED | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger PAY_DEFAULT | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger PAY_HIDE | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 TOUCH_INVALID_TEXCOORD | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 TOUCH_INVALID_VECTOR | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger TRUE | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion ZERO_ROTATION | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion |
public static OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 ZERO_VECTOR | ||
return | OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3 |