Method | Description | |
---|---|---|
ChooseEnemy ( ) : void | ||
ClearBit ( int n ) : void | ||
EscapeKeyHandler ( ) : void | ||
IactScene1 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int par1, int par2, int par3, int par4 ) : void | ||
IactScene17 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int par1, int par2, int par3, int par4 ) : void | ||
IactScene21 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int par1, int par2, int par3, int par4 ) : void | ||
IactScene3 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int command, int par1, int tmp1, int tmp2 ) : void | ||
IactScene4 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int par1, int par2, int par3, int par4 ) : void | ||
IactScene6 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int par1, int par2, int par3, int par4 ) : void | ||
InitVars ( ) : void | ||
Insane ( ScummEngine7 scumm ) : System | ||
PostCase0 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase1 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase10 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase11 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase12 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase14 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase16 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase17 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase2 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase20 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase23 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase3 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase5 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase6 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase8 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCase9 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCaseAll ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PostCaseMore ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
PrepareScenePropScene ( int scenePropNum, bool arg_4, bool arg_8 ) : void | ||
ProcIACT ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int par1, int par2, int par3, int par4 ) : void | ||
ProcPostRendering ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
ProcPreRendering ( ) : void | ||
ProcSKIP ( int subSize, BinaryReader b ) : void | ||
PutActors ( ) : void | ||
QueueSceneSwitch ( int sceneId, byte fluPtr, string filename, int arg_C, int arg_10, int startFrame, int numFrames ) : void | ||
ReadState ( ) : void | ||
ReinitActors ( ) : void | ||
RemoveEmptyEnemies ( ) : void | ||
RemoveEnemyFromMetList ( int enemy1 ) : void | ||
RunScene ( uint arraynum ) : void | ||
SetBit ( int n ) : void | ||
SetEnemyCostumes ( ) : void | ||
SetSceneCostumes ( int sceneId ) : void | ||
SetSmushParams ( int speed ) : void | ||
SetupValues ( ) : void | ||
ShutCurrentScene ( ) : void | ||
StartVideo ( string filename, int num, int argC, int frameRate, int doMainLoop, byte fluPtr = null, int startFrame ) : void | ||
StopSceneSounds ( int sceneId ) : void | ||
StopSceneSounds13 ( ) : void | ||
SwitchSceneIfNeeded ( ) : void | ||
WriteArray ( int item, int value ) : void | ||
init_actStruct ( int actornum, int actnum, int actorval, byte state, int room, int animTilt, int tilt, int frame ) : void | ||
init_enemyStruct ( int n, int handler, int initializer, short occurences, int maxdamage, int isEmpty, int weapon, int sound, string filename, int costume4, int costume6, int costume5, short costumevar, int maxframe, int apprAnim ) : void | ||
init_fluConfStruct ( int n, int sceneId, byte fluPtr, string filename, int startFrame, int numFrames ) : void | ||
init_scenePropStruct ( int n, int n1, int actornum, int sound, int trsId, byte r, byte g, byte b, int counter, int maxCounter, int index ) : void | ||
smlayer_drawSomething ( byte renderBitmap, int codecparam, int x, int y, int arg_10, NutRenderer nutfile, int c, int arg_1C, int arg_20 ) : void | ||
smlayer_overrideDrawActorAt ( byte arg_0, byte arg_4, byte arg_8 ) : void | ||
smlayer_putActor ( int actornum, int actnum, int x, int y, byte room ) : void | ||
smlayer_setActorCostume ( int actornum, int actnum, int costume ) : void | ||
smlayer_setActorFacing ( int actornum, int actnum, int frame, int direction ) : void | ||
smlayer_setActorLayer ( int actornum, int actnum, int layer ) : void | ||
smlayer_setFluPalette ( byte pal, int shut_flag ) : void | ||
smlayer_showStatusMsg ( int arg_0, byte renderBitmap, int codecparam, int pos_x, int pos_y, int arg_14, int arg_18, int flags, string formatString, string strng ) : void | ||
smlayer_soundSetPan ( int soundId, int pan ) : void | ||
smlayer_soundSetPriority ( int soundId, int priority ) : void | ||
smlayer_stopSound ( int idx ) : void | ||
smush_rewindCurrentSan ( int arg_0, int arg_4, int arg_8 ) : void | ||
smush_setFrameSteps ( int step1, int step2 ) : void | ||
smush_setToFinish ( ) : void | ||
smush_setupSanFile ( string filename, int offset, int contFrame ) : void | ||
smush_setupSanFromStart ( string filename, int setupsan2, int step1, int step2, int setupsan1 ) : void | ||
smush_warpMouse ( int x, int y, int buttons ) : void |
Method | Description | |
---|---|---|
ActionBen ( ) : int | ||
ActionEnemy ( ) : int | ||
Actor00Reaction ( int buttons ) : void | ||
Actor01Reaction ( int buttons ) : void | ||
Actor02Reaction ( int buttons ) : void | ||
Actor03Reaction ( int buttons ) : void | ||
Actor0StateFlags1 ( int state ) : bool | ||
Actor0StateFlags2 ( int state ) : bool | ||
Actor10Reaction ( int buttons ) : void | ||
Actor11Reaction ( int buttons ) : void | ||
Actor12Reaction ( int buttons ) : void | ||
Actor13Reaction ( int buttons ) : void | ||
Actor1StateFlags ( int state ) : bool | ||
CalcBenDamage ( bool arg_0, bool arg_4 ) : int | ||
CalcEnemyDamage ( bool arg_0, bool arg_4 ) : int | ||
CalcTilt ( int speed ) : int | ||
ChooseBenWeaponAnim ( int buttons ) : void | ||
ChooseEnemyWeaponAnim ( int buttons ) : void | ||
DrawSpeedyActor ( int buttons ) : void | ||
Enemy0handler ( int actor1, int actor2, int probability ) : int | ||
Enemy0initializer ( int actor1, int actor2, int probability ) : int | ||
Enemy1handler ( int actor1, int actor2, int probability ) : int | ||
Enemy1initializer ( int actor1, int actor2, int probability ) : int | ||
Enemy2handler ( int actor1, int actor2, int probability ) : int | ||
Enemy2initializer ( int actor1, int actor2, int probability ) : int | ||
Enemy3handler ( int actor1, int actor2, int probability ) : int | ||
Enemy3initializer ( int actor1, int actor2, int probability ) : int | ||
Enemy4handler ( int actor1, int actor2, int probability ) : int | ||
Enemy4initializer ( int actor1, int actor2, int probability ) : int | ||
Enemy5handler ( int actor1, int actor2, int probability ) : int | ||
Enemy5initializer ( int actor1, int actor2, int probability ) : int | ||
Enemy6handler ( int actor1, int actor2, int probability ) : int | ||
Enemy6initializer ( int actor1, int actor2, int probability ) : int | ||
Enemy7handler ( int actor1, int actor2, int probability ) : int | ||
Enemy7initializer ( int actor1, int actor2, int probability ) : int | ||
Enemy8handler ( int actor1, int actor2, int probability ) : int | ||
Enemy8initializer ( int actor1, int actor2, int probability ) : int | ||
EnemyBenHandler ( int actor1, int actor2, int probability ) : int | ||
EnemyHandler ( int num, int actor1, int actor2, int probability ) : int | ||
EnemyInitializer ( int num, int actor1, int actor2, int probability ) : int | ||
GetKeyState ( KeyCode code ) : bool | ||
GetKeyState ( int code ) : bool | ||
GetRandomNumber ( int max ) : int | ||
HandleTrsTag ( int trsId ) : string | ||
InitScene ( int sceneId ) : int | ||
IsBitSet ( int n ) : bool | ||
LoadSceneData ( int scene, int flag, int phase ) : bool | ||
LoadScenePropSounds ( int scenePropNum ) : bool | ||
MineChooseRoad ( int buttons ) : void | ||
OuchSoundBen ( ) : void | ||
OuchSoundEnemy ( ) : void | ||
ProcessBenOnRoad ( bool flag ) : int | ||
ProcessKeyboard ( ) : int | ||
ProcessMouse ( ) : int | ||
ReadArray ( int item ) : int | ||
ReadFileToMem ( string name ) : byte[] | ||
SetBenAnimation ( int actornum, int anim ) : void | ||
SetBenState ( ) : int | ||
SetEnemyAnimation ( int actornum, int anim ) : void | ||
SetEnemyState ( ) : void | ||
SwitchBenWeapon ( ) : void | ||
SwitchEnemyWeapon ( ) : void | ||
TurnBen ( bool controllable ) : void | ||
TurnEnemy ( bool battle ) : void | ||
WeaponBenIsEffective ( ) : bool | ||
WeaponDamage ( int actornum ) : int | ||
WeaponEnemyIsEffective ( ) : bool | ||
WeaponMaxRange ( int actornum ) : int | ||
WeaponMinRange ( int actornum ) : int | ||
smlayer_actorNeedRedraw ( int actornum, int actnum ) : bool | ||
smlayer_isSoundRunning ( int sound ) : bool | ||
smlayer_loadCostume ( int id, int phase ) : int | ||
smlayer_loadSound ( int id, int flag, int phase ) : int | ||
smlayer_startSfx ( int sound ) : bool | ||
smlayer_startVoice ( int sound ) : bool | ||
smush_changeState ( int state ) : int | ||
smush_setupSanWithFlu ( string filename, int setupsan2, int step1, int step2, int setupsan1, byte fluPtr, int numFrames ) : int |
public IactScene1 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int par1, int par2, int par3, int par4 ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
b | BinaryReader | |
size | int | |
flags | int | |
par1 | int | |
par2 | int | |
par3 | int | |
par4 | int | |
return | void |
public IactScene17 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int par1, int par2, int par3, int par4 ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
b | BinaryReader | |
size | int | |
flags | int | |
par1 | int | |
par2 | int | |
par3 | int | |
par4 | int | |
return | void |
public IactScene21 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int par1, int par2, int par3, int par4 ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
b | BinaryReader | |
size | int | |
flags | int | |
par1 | int | |
par2 | int | |
par3 | int | |
par4 | int | |
return | void |
public IactScene3 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int command, int par1, int tmp1, int tmp2 ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
b | BinaryReader | |
size | int | |
flags | int | |
command | int | |
par1 | int | |
tmp1 | int | |
tmp2 | int | |
return | void |
public IactScene4 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int par1, int par2, int par3, int par4 ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
b | BinaryReader | |
size | int | |
flags | int | |
par1 | int | |
par2 | int | |
par3 | int | |
par4 | int | |
return | void |
public IactScene6 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int par1, int par2, int par3, int par4 ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
b | BinaryReader | |
size | int | |
flags | int | |
par1 | int | |
par2 | int | |
par3 | int | |
par4 | int | |
return | void |
public Insane ( ScummEngine7 scumm ) : System | ||
scumm | ScummEngine7 | |
return | System |
public PostCase0 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase1 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase10 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase11 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase12 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase14 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase16 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase17 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase2 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase20 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase23 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase3 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase5 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase6 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase8 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCase9 ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCaseAll ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PostCaseMore ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public PrepareScenePropScene ( int scenePropNum, bool arg_4, bool arg_8 ) : void | ||
scenePropNum | int | |
arg_4 | bool | |
arg_8 | bool | |
return | void |
public ProcIACT ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, BinaryReader b, int size, int flags, int par1, int par2, int par3, int par4 ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
b | BinaryReader | |
size | int | |
flags | int | |
par1 | int | |
par2 | int | |
par3 | int | |
par4 | int | |
return | void |
public ProcPostRendering ( byte renderBitmap, int codecparam, int setupsan12, int setupsan13, int curFrame, int maxFrame ) : void | ||
renderBitmap | byte | |
codecparam | int | |
setupsan12 | int | |
setupsan13 | int | |
curFrame | int | |
maxFrame | int | |
return | void |
public ProcSKIP ( int subSize, BinaryReader b ) : void | ||
subSize | int | |
b | BinaryReader | |
return | void |
public QueueSceneSwitch ( int sceneId, byte fluPtr, string filename, int arg_C, int arg_10, int startFrame, int numFrames ) : void | ||
sceneId | int | |
fluPtr | byte | |
filename | string | |
arg_C | int | |
arg_10 | int | |
startFrame | int | |
numFrames | int | |
return | void |
public RemoveEnemyFromMetList ( int enemy1 ) : void | ||
enemy1 | int | |
return | void |
public SetSceneCostumes ( int sceneId ) : void | ||
sceneId | int | |
return | void |
public StartVideo ( string filename, int num, int argC, int frameRate, int doMainLoop, byte fluPtr = null, int startFrame ) : void | ||
filename | string | |
num | int | |
argC | int | |
frameRate | int | |
doMainLoop | int | |
fluPtr | byte | |
startFrame | int | |
return | void |
public StopSceneSounds ( int sceneId ) : void | ||
sceneId | int | |
return | void |
public WriteArray ( int item, int value ) : void | ||
item | int | |
value | int | |
return | void |
public init_actStruct ( int actornum, int actnum, int actorval, byte state, int room, int animTilt, int tilt, int frame ) : void | ||
actornum | int | |
actnum | int | |
actorval | int | |
state | byte | |
room | int | |
animTilt | int | |
tilt | int | |
frame | int | |
return | void |
public init_enemyStruct ( int n, int handler, int initializer, short occurences, int maxdamage, int isEmpty, int weapon, int sound, string filename, int costume4, int costume6, int costume5, short costumevar, int maxframe, int apprAnim ) : void | ||
n | int | |
handler | int | |
initializer | int | |
occurences | short | |
maxdamage | int | |
isEmpty | int | |
weapon | int | |
sound | int | |
filename | string | |
costume4 | int | |
costume6 | int | |
costume5 | int | |
costumevar | short | |
maxframe | int | |
apprAnim | int | |
return | void |
public init_fluConfStruct ( int n, int sceneId, byte fluPtr, string filename, int startFrame, int numFrames ) : void | ||
n | int | |
sceneId | int | |
fluPtr | byte | |
filename | string | |
startFrame | int | |
numFrames | int | |
return | void |
public init_scenePropStruct ( int n, int n1, int actornum, int sound, int trsId, byte r, byte g, byte b, int counter, int maxCounter, int index ) : void | ||
n | int | |
n1 | int | |
actornum | int | |
sound | int | |
trsId | int | |
r | byte | |
g | byte | |
b | byte | |
counter | int | |
maxCounter | int | |
index | int | |
return | void |
public smlayer_drawSomething ( byte renderBitmap, int codecparam, int x, int y, int arg_10, NutRenderer nutfile, int c, int arg_1C, int arg_20 ) : void | ||
renderBitmap | byte | |
codecparam | int | |
x | int | |
y | int | |
arg_10 | int | |
nutfile | NutRenderer | |
c | int | |
arg_1C | int | |
arg_20 | int | |
return | void |
public smlayer_overrideDrawActorAt ( byte arg_0, byte arg_4, byte arg_8 ) : void | ||
arg_0 | byte | |
arg_4 | byte | |
arg_8 | byte | |
return | void |
public smlayer_putActor ( int actornum, int actnum, int x, int y, byte room ) : void | ||
actornum | int | |
actnum | int | |
x | int | |
y | int | |
room | byte | |
return | void |
public smlayer_setActorCostume ( int actornum, int actnum, int costume ) : void | ||
actornum | int | |
actnum | int | |
costume | int | |
return | void |
public smlayer_setActorFacing ( int actornum, int actnum, int frame, int direction ) : void | ||
actornum | int | |
actnum | int | |
frame | int | |
direction | int | |
return | void |
public smlayer_setActorLayer ( int actornum, int actnum, int layer ) : void | ||
actornum | int | |
actnum | int | |
layer | int | |
return | void |
public smlayer_setFluPalette ( byte pal, int shut_flag ) : void | ||
pal | byte | |
shut_flag | int | |
return | void |
public smlayer_showStatusMsg ( int arg_0, byte renderBitmap, int codecparam, int pos_x, int pos_y, int arg_14, int arg_18, int flags, string formatString, string strng ) : void | ||
arg_0 | int | |
renderBitmap | byte | |
codecparam | int | |
pos_x | int | |
pos_y | int | |
arg_14 | int | |
arg_18 | int | |
flags | int | |
formatString | string | |
strng | string | |
return | void |
public smlayer_soundSetPan ( int soundId, int pan ) : void | ||
soundId | int | |
pan | int | |
return | void |
public smlayer_soundSetPriority ( int soundId, int priority ) : void | ||
soundId | int | |
priority | int | |
return | void |
public smush_rewindCurrentSan ( int arg_0, int arg_4, int arg_8 ) : void | ||
arg_0 | int | |
arg_4 | int | |
arg_8 | int | |
return | void |
public smush_setFrameSteps ( int step1, int step2 ) : void | ||
step1 | int | |
step2 | int | |
return | void |
public smush_setupSanFile ( string filename, int offset, int contFrame ) : void | ||
filename | string | |
offset | int | |
contFrame | int | |
return | void |
public smush_setupSanFromStart ( string filename, int setupsan2, int step1, int step2, int setupsan1 ) : void | ||
filename | string | |
setupsan2 | int | |
step1 | int | |
step2 | int | |
setupsan1 | int | |
return | void |
public smush_warpMouse ( int x, int y, int buttons ) : void | ||
x | int | |
y | int | |
buttons | int | |
return | void |