C# Class MyPolarBear.GameScreens.ScreenManager

Inheritance: Microsoft.Xna.Framework.DrawableGameComponent
ファイルを表示 Open project: sgdc/sgdc-old Class Usage Examples

Public Properties

Property Type Description
SCREENHEIGHT int
SCREENWIDTH int
camera Camera
isExiting bool
isPaused bool
screenType ScreenType

Public Methods

Method Description
Draw ( GameTime gameTime ) : void
ScreenManager ( Microsoft.Xna.Framework.Game game ) : System
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
LoadContent ( ) : void

Method Details

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

LoadContent() protected method

protected LoadContent ( ) : void
return void

ScreenManager() public method

public ScreenManager ( Microsoft.Xna.Framework.Game game ) : System
game Microsoft.Xna.Framework.Game
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

SCREENHEIGHT public_oe static_oe property

public static int SCREENHEIGHT
return int

SCREENWIDTH public_oe static_oe property

public static int SCREENWIDTH
return int

camera public_oe static_oe property

public static Camera camera
return Camera

isExiting public_oe static_oe property

public static bool isExiting
return bool

isPaused public_oe static_oe property

public static bool isPaused
return bool

screenType public_oe static_oe property

public static ScreenType screenType
return ScreenType