C# Class MyPolarBear.GameScreens.ScreenManager

Inheritance: Microsoft.Xna.Framework.DrawableGameComponent
Show file Open project: sgdc/sgdc-old Class Usage Examples

Public Properties

Property Type Description
SCREENHEIGHT int
SCREENWIDTH int
camera Camera
isExiting bool
isPaused bool
screenType ScreenType

Public Methods

Method Description
Draw ( GameTime gameTime ) : void
ScreenManager ( Microsoft.Xna.Framework.Game game ) : System
Update ( GameTime gameTime ) : void

Protected Methods

Method Description
LoadContent ( ) : void

Method Details

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

LoadContent() protected method

protected LoadContent ( ) : void
return void

ScreenManager() public method

public ScreenManager ( Microsoft.Xna.Framework.Game game ) : System
game Microsoft.Xna.Framework.Game
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

SCREENHEIGHT public static property

public static int SCREENHEIGHT
return int

SCREENWIDTH public static property

public static int SCREENWIDTH
return int

camera public static property

public static Camera camera
return Camera

isExiting public static property

public static bool isExiting
return bool

isPaused public static property

public static bool isPaused
return bool

screenType public static property

public static ScreenType screenType
return ScreenType