C# Class MultiPlayer.Spawner

Inheritance: NetworkBehaviour
ファイルを表示 Open project: tommai78101/Multiplier Class Usage Examples

Public Properties

Property Type Description
colorCode int
mergeManagerPrefab GameObject
remotePrefab GameObject
selectionManagerPrefab GameObject
spawnPrefab GameObject
splitManagerPrefab GameObject
unitAttributesPrefab GameObject

Public Methods

Method Description
OnDestroy ( ) : void
OnStartLocalPlayer ( ) : void

Private Methods

Method Description
CmdCall ( ) : void
RpcCameraSetup ( GameObject obj ) : void
RpcLog ( ) : void
RpcUnitAttributesSetup ( GameObject manager, GameObject playerObject, int colorValue ) : void
ServerInitialize ( ) : void

Method Details

OnDestroy() public method

public OnDestroy ( ) : void
return void

OnStartLocalPlayer() public method

public OnStartLocalPlayer ( ) : void
return void

Property Details

colorCode public_oe static_oe property

public static int colorCode
return int

mergeManagerPrefab public_oe property

public GameObject mergeManagerPrefab
return GameObject

remotePrefab public_oe property

public GameObject remotePrefab
return GameObject

selectionManagerPrefab public_oe property

public GameObject selectionManagerPrefab
return GameObject

spawnPrefab public_oe property

public GameObject spawnPrefab
return GameObject

splitManagerPrefab public_oe property

public GameObject splitManagerPrefab
return GameObject

unitAttributesPrefab public_oe property

public GameObject unitAttributesPrefab
return GameObject