C# Class MinigameSilhouette.MoverSil

Inheritance: UnityEngine.MonoBehaviour
ファイルを表示 Open project: BrainProject/UnityTemp

Public Properties

Property Type Description
isLifted bool
isMoving bool
toRemove bool
upPosition UnityEngine.Vector3

Public Methods

Method Description
Move ( ) : void
MoveDown ( ) : void
MoveUp ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
SwitchTargets ( ) : void
move ( Vector3 moveVector ) : IEnumerator

Method Details

Move() public method

public Move ( ) : void
return void

MoveDown() public method

public MoveDown ( ) : void
return void

MoveUp() public method

public MoveUp ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

isLifted public_oe property

public bool isLifted
return bool

isMoving public_oe property

public bool isMoving
return bool

toRemove public_oe property

public bool toRemove
return bool

upPosition public_oe property

public Vector3,UnityEngine upPosition
return UnityEngine.Vector3