C# Class MinigameSilhouette.MoverSil

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: BrainProject/UnityTemp

Public Properties

Property Type Description
isLifted bool
isMoving bool
toRemove bool
upPosition UnityEngine.Vector3

Public Methods

Method Description
Move ( ) : void
MoveDown ( ) : void
MoveUp ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
SwitchTargets ( ) : void
move ( Vector3 moveVector ) : IEnumerator

Method Details

Move() public method

public Move ( ) : void
return void

MoveDown() public method

public MoveDown ( ) : void
return void

MoveUp() public method

public MoveUp ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

isLifted public property

public bool isLifted
return bool

isMoving public property

public bool isMoving
return bool

toRemove public property

public bool toRemove
return bool

upPosition public property

public Vector3,UnityEngine upPosition
return UnityEngine.Vector3