Method | Description | |
---|---|---|
Draw ( ) : void | ||
Draw ( |
||
OnChangeSelection ( bool down ) : void | ||
OnChangeSelection ( int newIndex ) : void | ||
RPGMenu ( string bannerCaption, LogicSpawn.GTARPG.Core.Objects.GTASprite banner, IMenuItem items ) : System.Drawing |
Method | Description | |
---|---|---|
Usable ( IMenuItem item ) : bool |
public OnChangeSelection ( bool down ) : void | ||
down | bool | |
return | void |
public OnChangeSelection ( int newIndex ) : void | ||
newIndex | int | |
return | void |
public RPGMenu ( string bannerCaption, LogicSpawn.GTARPG.Core.Objects.GTASprite banner, IMenuItem items ) : System.Drawing | ||
bannerCaption | string | |
banner | LogicSpawn.GTARPG.Core.Objects.GTASprite | |
items | IMenuItem | |
return | System.Drawing |