C# Class HappyFunTimesExample.ExampleCharacterSelect

Inheritance: UnityEngine.MonoBehaviour
ファイルを表示 Open project: greggman/hft-unity-gamepad Class Usage Examples

Public Properties

Property Type Description
characterPrefabs UnityEngine.GameObject[]

Public Methods

Method Description
InitializeNetPlayer ( SpawnInfo spawnInfo ) : void

Private Methods

Method Description
OnCharacter ( MessageCharacter data ) : void
Remove ( object sender, EventArgs e ) : void

Method Details

InitializeNetPlayer() public method

public InitializeNetPlayer ( SpawnInfo spawnInfo ) : void
spawnInfo HappyFunTimes.SpawnInfo
return void

Property Details

characterPrefabs public_oe property

public GameObject[],UnityEngine characterPrefabs
return UnityEngine.GameObject[]