C# Class HappyFunTimes.HFTSite.Informer

ファイルを表示 Open project: greggman/hft-unity-gamepad

Public Methods

Method Description
Inform ( bool haveNewAddresses, MonoBehaviour monoBehaviour, byte addressBytes, string addressesStr ) : void
Informer ( HFTLog log, SharedState sharedState, string url, string domain ) : System
Stop ( MonoBehaviour monoBehaviour ) : void

Private Methods

Method Description
InformCoroutine ( ) : IEnumerator

Method Details

Inform() public method

public Inform ( bool haveNewAddresses, MonoBehaviour monoBehaviour, byte addressBytes, string addressesStr ) : void
haveNewAddresses bool
monoBehaviour UnityEngine.MonoBehaviour
addressBytes byte
addressesStr string
return void

Informer() public method

public Informer ( HFTLog log, SharedState sharedState, string url, string domain ) : System
log HFTLog
sharedState SharedState
url string
domain string
return System

Stop() public method

public Stop ( MonoBehaviour monoBehaviour ) : void
monoBehaviour UnityEngine.MonoBehaviour
return void