C# Class HappyFunTimes.HFTSite.Informer

Afficher le fichier Open project: greggman/hft-unity-gamepad

Méthodes publiques

Méthode Description
Inform ( bool haveNewAddresses, MonoBehaviour monoBehaviour, byte addressBytes, string addressesStr ) : void
Informer ( HFTLog log, SharedState sharedState, string url, string domain ) : System
Stop ( MonoBehaviour monoBehaviour ) : void

Private Methods

Méthode Description
InformCoroutine ( ) : IEnumerator

Method Details

Inform() public méthode

public Inform ( bool haveNewAddresses, MonoBehaviour monoBehaviour, byte addressBytes, string addressesStr ) : void
haveNewAddresses bool
monoBehaviour UnityEngine.MonoBehaviour
addressBytes byte
addressesStr string
Résultat void

Informer() public méthode

public Informer ( HFTLog log, SharedState sharedState, string url, string domain ) : System
log HFTLog
sharedState SharedState
url string
domain string
Résultat System

Stop() public méthode

public Stop ( MonoBehaviour monoBehaviour ) : void
monoBehaviour UnityEngine.MonoBehaviour
Résultat void