Method | Description | |
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AddPlayer ( |
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AddPlayerToGame ( HFTPlayer player, string gameId, object data ) : HFTGame | ||
AssignAsClientForGame ( |
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Close ( ) : void | ||
GetGameGroup ( string gameId, bool makeGroup = false ) : |
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GetInstance ( ) : |
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HaveGame ( ) : bool | ||
RemoveGameGroup ( string gameId ) : void |
Method | Description | |
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HFTGameManager ( ) : System |
public AddPlayerToGame ( HFTPlayer player, string gameId, object data ) : HFTGame | ||
player | HFTPlayer | |
gameId | string | |
data | object | |
return | HFTGame |
public AssignAsClientForGame ( |
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data | ||
client | ||
return | void |
public GetGameGroup ( string gameId, bool makeGroup = false ) : |
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gameId | string | |
makeGroup | bool | |
return |
public static GetInstance ( ) : |
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return |
public RemoveGameGroup ( string gameId ) : void | ||
gameId | string | |
return | void |