C# Class GameMachine.DragPanel

Inheritance: UnityEngine.MonoBehaviour, IPointerDownHandler, IBeginDragHandler, IDragHandler, IEndDragHandler
ファイルを表示 Open project: gamemachine/gamemachine

Public Methods

Method Description
OnBeginDrag ( PointerEventData eventData ) : void
OnDrag ( PointerEventData data ) : void
OnEndDrag ( PointerEventData eventData ) : void
OnPointerDown ( PointerEventData data ) : void

Private Methods

Method Description
Awake ( ) : void
ClampToWindow ( ) : void

Method Details

OnBeginDrag() public method

public OnBeginDrag ( PointerEventData eventData ) : void
eventData UnityEngine.EventSystems.PointerEventData
return void

OnDrag() public method

public OnDrag ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void

OnEndDrag() public method

public OnEndDrag ( PointerEventData eventData ) : void
eventData UnityEngine.EventSystems.PointerEventData
return void

OnPointerDown() public method

public OnPointerDown ( PointerEventData data ) : void
data UnityEngine.EventSystems.PointerEventData
return void