Property | Type | Description |
---|
Method | Description | |
---|---|---|
Init ( string logPath, string dataPath ) : void | ||
InitGame ( bool useNetwork ) : void | ||
PauseGame ( bool isPause ) : void | ||
PauseGameForeground ( bool isPause ) : void | ||
Release ( ) : void | ||
TickGame ( ) : void |
public static Init ( string logPath, string dataPath ) : void | ||
logPath | string | |
dataPath | string | |
return | void |
public static InitGame ( bool useNetwork ) : void | ||
useNetwork | bool | |
return | void |
public static PauseGame ( bool isPause ) : void | ||
isPause | bool | |
return | void |
public static PauseGameForeground ( bool isPause ) : void | ||
isPause | bool | |
return | void |